rubyx/lib/asm/block.rb
2014-05-03 18:56:56 +03:00

152 lines
5.1 KiB
Ruby

require_relative 'call_instruction'
require_relative 'stack_instruction'
require_relative 'logic_instruction'
require_relative 'memory_instruction'
require_relative "code"
module Asm
# A Block is the smalles unit of code, a list of instructions as it were
# It is also a point to jump/branch to. An address in the final stream.
# To allow for forward branches creation does not fix the position.
# Thee position is fixed in one of three ways
# - create the block with ruby block, signalling that the instantiation poin is the position
# - call block.code with the code or if you wish program.add_block (and add you code with calls)
# - the assmebly process will pin it if it wasn't set
# creating blocks is done by calling the blocks name/label on either a program or a block
# (method missing will cathc the call and create the block)
# and the easiest way is to go into a ruby block and start writing instructions
# Example (backward jump):
# program.loop do create a new block with label loop
# sub r1 , r1 , 1 count the r1 register down
# bne :loop jump back to loop when the counter is not zero
# end (initialization and actual code missing off course)
# Example (forward jump)
# else_block = program.else
# program.if do
# test r1 , 0 test some condition
# beq :else_block
# mov . . .. .. do whatever the if block does
# end
# else_block.code do
# ldr .... do whatever else does
# end
# Blocks are also used to create instructions, and so Block has functions for every cpu instruction
# and to make using the apu function easier, there are functions that create registers as well
class Block < Code
def initialize(name , prog)
super()
@name = name.to_sym
@codes = []
@position = 0
@program = prog
end
attr_reader :name
ArmMachine::REGISTERS.each do |reg , number|
define_method(reg) { Asm::Register.new(reg , number) }
end
def instruction(clazz, opcode , condition_code , update_status , *args)
arg_nodes = []
args.each do |arg|
if (arg.is_a?(Asm::Register))
arg_nodes << arg
elsif (arg.is_a?(Integer))
arg_nodes << Asm::NumLiteral.new(arg)
elsif (arg.is_a?(String))
arg_nodes << @program.add_string(arg)
elsif (arg.is_a?(Asm::Block))
arg_nodes << arg
elsif (arg.is_a?(Symbol))
block = @program.get_block arg
arg_nodes << block
else
raise "Invalid argument #{arg.inspect} for instruction"
end
end
add_code clazz.new(opcode , condition_code , update_status , arg_nodes)
end
def self.define_instruction(inst , clazz )
define_method(inst) do |*args|
instruction clazz , inst , :al , 0 , *args
end
define_method("#{inst}s") do |*args|
instruction clazz , inst , :al , 1 , *args
end
ArmMachine::COND_CODES.keys.each do |suffix|
define_method("#{inst}#{suffix}") do |*args|
instruction clazz , inst , suffix , 0 , *args
end
define_method("#{inst}s#{suffix}") do |*args|
instruction clazz , inst , suffix , 1 , *args
end
end
end
[:push, :pop].each do |inst|
define_instruction(inst , StackInstruction)
end
[:adc, :add, :and, :bic, :eor, :orr, :rsb, :rsc, :sbc, :sub].each do |inst|
define_instruction(inst , LogicInstruction)
end
[:mov, :mvn].each do |inst|
define_instruction(inst , MoveInstruction)
end
[:cmn, :cmp, :teq, :tst].each do |inst|
define_instruction(inst , CompareInstruction)
end
[:strb, :str , :ldrb, :ldr].each do |inst|
define_instruction(inst , MemoryInstruction)
end
[:b, :bl , :swi].each do |inst|
define_instruction(inst , CallInstruction)
end
# codeing a block fixes it's position in the stream.
# You must call with a block, which is instance_eval'd and provides the actual code for the block
def code &block
@program.add_block self
self.instance_eval block
end
# length of the codes. In arm it would be the length * 4
# (strings are stored globally in the Assembler)
def length
@codes.inject(0) {| sum , item | sum + item.length}
end
def add_code(kode)
kode.at(@position)
length = kode.length
@position += length
@codes << kode
end
def assemble(io)
@codes.each do |obj|
obj.assemble io
end
end
# this is used to create blocks.
# All functions that have no args are interpreted as block names
# In fact the block calls are delegated to the program which then instantiates the blocks
def method_missing(meth, *args, &block)
if args.length == 0
@program.send(meth , *args , &block)
else
super
end
end
end
end