rubyx/lib/slot_machine/instruction/object_definition.rb

47 lines
1.7 KiB
Ruby

module SlotMachine
class ObjectDefinition < SlotDefinition
def initialize( object , slots)
super(object , slots )
end
def known_name
known_object.class.short_name
end
# load the slots into a register
# the code is added to compiler
# the register returned
def to_register(compiler, source)
type = known_object.get_type
right = compiler.use_reg( type )
const = Risc.load_constant(source, known_object , right)
compiler.add_code const
if slots.length > 0
# desctructively replace the existing value to be loaded if more slots
compiler.add_code Risc.slot_to_reg( source , right ,slots[0], right)
end
if slots.length > 1
# desctructively replace the existing value to be loaded if more slots
index = Risc.resolve_to_index(slots[0] , slots[1] ,compiler)
compiler.add_code Risc::SlotToReg.new( source , right ,index, right)
if slots.length > 2
raise "3 slots only for type #{slots}" unless slots[2] == :type
compiler.add_code Risc::SlotToReg.new( source , right , Parfait::TYPE_INDEX, right)
end
end
return const.register
end
# Note: this is the left hand case, the right hand being to_register
# They are very similar (apart from the final reg_to_slot here) and should
# most likely be united
def reduce_and_load(const_reg , compiler , original_source )
raise "only cache" unless known_object.is_a?( Parfait::CacheEntry)
left = compiler.use_reg( :CacheEntry )
compiler.add_code Risc.load_constant(original_source, known_object , left)
compiler.add_code Risc.reg_to_slot(original_source, const_reg , left, slots.first)
end
end
end