2ccbea04b9
position code changed and linking too passes not working
200 lines
6.8 KiB
Ruby
200 lines
6.8 KiB
Ruby
module Register
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class LinkException < Exception
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end
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# Assmble the object space into a binary.
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# Link first to get positions, then assemble
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# link and assemble functions for each class are close to each other, so to get them the same.
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# meaning: as the link function determines the length of an object and the assemble actually writes the bytes
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# they are pretty much dependant. In an earlier version they were functions on the objects, but now it
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# has gone to a visitor pattern.
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class Assembler
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TYPE_REF = 0
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TYPE_INT = 1
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TYPE_BITS = 4
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TYPE_LENGTH = 6
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def initialize space
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@space = space
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end
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attr_reader :objects
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def link
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@space.set_position(0)
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at = @space.mem_length # first jump instruction
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# then all functions
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@space.objects.each do | objekt|
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next unless objekt.is_a? Parfait::Method
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objekt.info.set_position(at)
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at += objekt.info.mem_length
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end
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#and then all data object
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@objects.each do | objekt|
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objekt.set_position at
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at += objekt.mem_length
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end
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end
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def assemble
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begin
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link
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@stream = StringIO.new
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#TODOmid , main = @objects.find{|k,objekt| objekt.is_a?(Virtual::CompiledMethod) and (objekt.name == :__init__ )}
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initial_jump = @space.init
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initial_jump.codes.each do |code|
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code.assemble( @stream )
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end
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@objects.each_value do |objekt|
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next unless objekt.is_a? Virtual::CompiledMethod
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assemble_object( objekt )
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end
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@objects.each_value do | objekt|
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next if objekt.is_a? Virtual::CompiledMethod
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assemble_object( objekt )
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end
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rescue LinkException
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# knowing that we fix the problem, we hope to get away with retry.
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retry
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end
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puts "Assembled 0x#{@stream.length.to_s(16)}/#{@stream.length} bytes"
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return @stream.string
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end
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def assemble_object obj
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#puts "Assemble #{obj.class}(#{obj.object_id}) at stream #{(@stream.length).to_s(16)} pos:#{obj.position.to_s(16)} , len:#{obj.mem_length}"
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raise "Assemble #{obj.class} at #{@stream.length.to_s(16)} not #{obj.position.to_s(16)}" if @stream.length != obj.position
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clazz = obj.class.name.split("::").last
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send("assemble_#{clazz}".to_sym , obj)
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obj.position
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end
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def type_word array
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word = 0
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array.each_with_index do |var , index|
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type = (var.class == Integer) ? TYPE_INT : TYPE_REF
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word += type << (index * TYPE_BITS)
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end
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word += ( (array.length + 1 ) / 8 ) << TYPE_LENGTH * TYPE_BITS
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word
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end
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# write type and layout of the instance, and the variables that are passed
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# variables ar values, ie int or refs. For refs the object needs to save the object first
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def assemble_self( object , variables )
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raise "Object(#{object.object_id}) not linked #{object.inspect}" unless @objects[object.object_id]
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type = type_word(variables)
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@stream.write_uint32( type )
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write_ref_for(object.layout[:names] )
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variables.each do |var|
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raise object.class.name unless var
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write_ref_for(var)
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end
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pad_after( variables.length * 4 )
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object.position
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end
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def assemble_Array array
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type = type_word(array)
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@stream.write_uint32( type )
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write_ref_for(array.layout[:names]) #ref
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array.each do |var|
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write_ref_for(var)
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end
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pad_after( array.length * 4 )
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array.position
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end
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def assemble_Hash hash
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# so here we can be sure to have _identical_ keys/values arrays
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assemble_self( hash , [ hash.keys , hash.values ] )
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end
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def assemble_Space(space)
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assemble_self(space , [space.classes,space.objects, space.symbols,space.messages,space.next_message,space.next_frame] )
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end
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def assemble_Class(clazz)
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assemble_self( clazz , [clazz.name , clazz.super_class_name, clazz.instance_methods] )
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end
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def assemble_Message me
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assemble_self(me , [])
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end
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def assemble_Frame me
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assemble_self(me , [])
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end
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def assemble_CompiledMethod(method)
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count = method.blocks.inject(0) { |c , block| c += block.mem_length }
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word = (count+7) / 32 # all object are multiple of 8 words (7 for header)
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raise "Method too long, splitting not implemented #{method.name}/#{count}" if word > 15
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# first line is integers, convention is that following lines are the same
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TYPE_LENGTH.times { word = ((word << TYPE_BITS) + TYPE_INT) }
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@stream.write_uint32( word )
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write_ref_for(method.layout[:names]) #ref of layout
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# TODO the assembly may have to move to the object to be more extensible
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method.blocks.each do |block|
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block.codes.each do |code|
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code.assemble( @stream )
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end
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end
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pad_after( count )
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end
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def assemble_String( str )
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str = str.string if str.is_a? Parfait::Word
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str = str.to_s if str.is_a? Symbol
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word = (str.length + 7) / 32 # all object are multiple of 8 words (7 for header)
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raise "String too long (implement split string!) #{word}" if word > 15
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# first line is integers, convention is that following lines are the same
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TYPE_LENGTH.times { word = ((word << TYPE_BITS) + TYPE_INT) }
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@stream.write_uint32( word )
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write_ref_for( str.layout[:names] ) #ref
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@stream.write str
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pad_after(str.length)
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#puts "String (#{slot.mem_length}) stream #{@stream.mem_length.to_s(16)}"
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end
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def assemble_Symbol(sym)
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return assemble_String(sym)
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end
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def assemble_StringConstant( sc)
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return assemble_String(sc)
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end
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private
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# write means we write the resulting address straight into the assembler stream (ie don't return it)
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# object means the object of which we write the address
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# and we write the address into the self, given as second parameter
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def write_ref_for object
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@stream.write_sint32 object.position
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end
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# objects only come in lengths of multiple of 8 words
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# but there is a constant overhead of 2 words, one for type, one for layout
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# and as we would have to subtract 1 to make it work without overhead, we now have to add 7
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def padded len
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a = 32 * (1 + (len + 7)/32 )
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#puts "#{a} for #{len}"
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a
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end
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def padded_words words
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padded(words*4) # 4 == word length, a constant waiting for a home
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end
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# pad_after is always in bytes and pads (writes 0's) up to the next 8 word boundary
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def pad_after length
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pad = padded(length) - length - 8 # for header, type and layout
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pad.times do
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@stream.write_uint8(0)
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end
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#puts "padded #{length} with #{pad} stream pos #{@stream.length.to_s(16)}"
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end
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end
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Sof::Volotile.add(Register::Assembler , [:objects])
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end
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