30 lines
1.1 KiB
Ruby
30 lines
1.1 KiB
Ruby
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# A Frame is set up by functions that use local variables or temporary variables
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# in fact temporary variables are local variables named by the system
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# It allows for access to those variables basically
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# A Message and a Frame make up the two sides of message passing:
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# A Message (see details there) is created by the caller and control is transferred
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# A Frame is created by the receiver
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# PS: it turns out that both messages and frames are created at compile, not run-time, and
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# just constantly reused. Each message has a frame object ready and is also linked
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# to the next message.
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# The better way to say above is that a message is *used* by the caller, and a frame by the callee.
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# Also at runtime Messages and Frames remain completely "normal" objects.
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# Ie they have have type and instances and so on.*
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# Which resolves the dichotomy of objects on the stack or heap. Sama sama.
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#
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# *Alas the type for each call instance is unique.
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#
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module Parfait
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class Frame < Object
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attribute :next_frame
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include Indexed
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self.offset(2) # 1 == the next_frame attributes above + type. (indexed_length gets added)
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end
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end
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