2dc03f8d1b
thus generalizing for .callable access keep block and method aliases for destinction in derived classes
127 lines
4.5 KiB
Ruby
127 lines
4.5 KiB
Ruby
module Risc
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# CallableCompiler is used to generate risc instructions. It is an abstact base
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# class shared by BlockCompiler and MethodCompiler
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# - risc_instructions: The sequence of risc level instructions that mom was compiled to
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# - cpu_instructions: The sequence of cpu specific instructions that the
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# risc_instructions was compiled to
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# Instructions derive from class Instruction and form a linked list
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class CallableCompiler
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def initialize( callable )
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@callable = callable
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@regs = []
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@risc_instructions = Risc.label(source_name, source_name)
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@risc_instructions << Risc.label( source_name, "unreachable")
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@current = @risc_instructions
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@constants = []
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@block_compilers = []
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end
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attr_reader :risc_instructions , :constants , :block_compilers , :callable
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# convert the given mom instruction to_risc and then add it (see add_code)
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# continue down the instruction chain unti depleted
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# (adding moves the insertion point so the whole mom chain is added as a risc chain)
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def add_mom( instruction )
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while( instruction )
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raise "whats this a #{instruction}" unless instruction.is_a?(Mom::Instruction)
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#puts "adding mom #{instruction.to_s}:#{instruction.next.to_s}"
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risc = instruction.to_risc( self )
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add_code(risc)
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reset_regs
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#puts "adding risc #{risc.to_s}:#{risc.next.to_s}"
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instruction = instruction.next
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end
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end
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# add a constant (which get created during compilation and need to be linked)
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def add_constant(const)
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raise "Must be Parfait #{const}" unless const.is_a?(Parfait::Object)
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@constants << const
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end
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# add a risc instruction after the current (insertion point)
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# the added instruction will become the new insertion point
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def add_code( instruction )
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raise "Not an instruction:#{instruction.to_s}" unless instruction.is_a?(Risc::Instruction)
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raise instruction.to_s if( instruction.class.name.split("::").first == "Arm")
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new_current = instruction.last #after insertion this point is lost
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@current.insert(instruction) #insert after current
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@current = new_current
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self
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end
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# require a (temporary) register. code must give this back with release_reg
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# Second extra parameter may give extra info about the value, see RegisterValue
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def use_reg( type , extra = {} )
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raise "Not type #{type.inspect}" unless type.is_a?(Symbol) or type.is_a?(Parfait::Type)
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if @regs.empty?
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reg = Risc.tmp_reg(type , extra)
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else
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reg = @regs.last.next_reg_use(type , extra)
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end
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@regs << reg
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return reg
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end
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# resolve the type of the slot, by inferring from it's name, using the type
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# scope related slots are resolved by the compiler by method/block
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def slot_type( slot , type)
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case slot
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when :frame
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new_type = self.frame_type
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when :arguments
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new_type = self.arg_type
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when :receiver
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new_type = self.receiver_type
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when Symbol
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new_type = type.type_for(slot)
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raise "Not found object #{slot}: in #{type}" unless new_type
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else
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raise "Not implemented object #{slot}:#{slot.class}"
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end
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#puts "RESOLVE in #{@type.class_name} #{slot}->#{type}"
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return new_type
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end
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def copy( reg , source )
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copied = use_reg reg.type
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add_code Register.transfer( source , reg , copied )
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copied
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end
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# releasing a register (accuired by use_reg) makes it available for use again
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# thus avoiding possibly using too many registers
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def release_reg( reg )
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last = @regs.pop
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raise "released register in wrong order, expect #{last} but was #{reg}" if reg != last
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end
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# reset the registers to be used. Start at r4 for next usage.
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# Every statement starts with this, meaning each statement may use all registers, but none
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# get saved. Statements have affect on objects.
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def reset_regs
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@regs.clear
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end
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# Build with builder (see there), adding the created instructions
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def build(&block)
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builder.build(&block)
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end
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# return a new code builder that uses this compiler
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# CodeBuilder returns code after building
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def code_builder( source)
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CodeBuilder.new(self , source)
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end
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# return a CompilerBuilder
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# CompilerBuilder adds the generated code to the compiler
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def compiler_builder( source)
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CompilerBuilder.new(self , source)
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end
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end
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end
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