require_relative "block" module Vm # Functions are similar to Blocks. Where Blocks can be jumped to, Functions can be called. # Functions also have arguments, though they are handled differently (in register allocation) # Functions have a exactly three blocks, entry, exit and body, which are created for you # with straight branches between them. # Also remember that if your den body exists of severa blocks, they must be wrapped in a # block as the function really only has the one, and blocks only assemble their codes, # not their next links # This comes at zero runtime cost though, as the wrapper is just the sum of it's codes # If you change the body block to point elsewhere, remember to end up at exit class Function < Code def initialize(name , args = []) super() @name = name @args = args @entry = Core::Kernel::function_entry( name ) @exit = Core::Kernel::function_exit( name ) @body = Block.new("#{name}_body") branch_body end attr_reader :args , :entry , :exit , :body , :name # this creates a branch from entry here and from here to exit # unless there is a link existing, in which you are resposible def set_body body @body = body branch_body end def arity @args.length end def link_at address , context raise "undefined code #{inspect}" if @body.nil? super #just sets the position @entry.link_at address , context address += @entry.length @body.link_at(address , context) address += @entry.length @exit.link_at(address,context) end def length @entry.length + @exit.length + @body.length end def assemble io @entry.assemble(io) @body.assemble(io) @exit.assemble(io) end private # set up the braches from entry to body and body to exit (unless that exists, see set_body) def branch_body @entry.set_next(@body) @body.set_next(@exit) if @body and !@body.next end def add_arg value # TODO check @args << value end end end