# A factory has the one job of handing out new instances # # A factory is for a specific type (currently, may change by size at some point) # # get_next_object is the main entry point, all other functions help to get more # memory and objects as needed # # A factory keeps a reserve, and in case the freelist is empty, switches that in _immediately # This is especially useful for messages, that can then be used even they run out. # # The idea (especially for messages) is to call out from the MessageSetup to the # factory when the next (not current) is nil. # This is btw just as easy a check, as the next needs to be gotten to swap the list. class Factory < Object attr :type , :for_type , :next_object , :reserve , :attribute_name @page_size = 1024 @reserve_size = 10 class << self; attr_accessor :page_size ; attr :reserve_size end # initialize for a given type (for_type). The attribute that is used to create the # list is the first that starts with next_ . "next" itself would have been nice and general # but is a keyword, so no go. def initialize(type) self.for_type = type self.attribute_name = type.names.find {|name| name.to_s.start_with?("next")} raise "No next found for #{type.class_name}" unless attribute_name end # get the next free object, advancing the list. # Calls out to get_more if the list is empty. # This function is not realy used, as it is hard-coded in risc, but the get_more is # used, as it get's called from risc (or will) def get_next_object unless( next_object ) self.next_object = reserve get_more end get_head end # this gets the head of the freelist, swaps it out agains the next and returns it def get_head nekst = next_object self.next_object = get_next_for(nekst) return nekst end # get more from system # and rebuilt the reserve (get_next already instantiates the reserve) # def get_more first_object = get_chain link = first_object count = Factory.reserve_size while(count > 0) link = get_next_for(link) count -= 1 end self.next_object = get_next_for(link) set_next_for( link , nil ) self.reserve = first_object self end # this initiates the syscall to get more memory. # it creates objects from the mem and link them into a chain def get_chain raise "type is nil" unless self.for_type first = sys_mem( for_type , Factory.page_size) chain = first counter = Factory.page_size while( counter > 0) nekst = get_next_raw( chain ) set_next_for(chain, nekst) chain = nekst counter -= 1 end first end # get the next_* attribute from the given object. # the attribute name is determined in initialize def get_next_for(object) object.send(attribute_name) end # set the next_* attribute of the given object, with the value. # the attribute name is determined in initialize def set_next_for(object , value) object.send("#{attribute_name}=".to_sym , value) end # Return the object _after the given one. In memory terms the next object starts # after the object ends. So this is in fact pointer arithmetic (once done) # This implementation will be moved to the adapter, as the real thing needs to be coded # in risc # This adapter version just return a new object def get_next_raw( object ) sys_mem( object.get_type , 1) end # return more memory from the system. # Or to be more precise (as that is not really possible), allocate memory # for Factory.page_size objects, and return the first object. # ( the object has a type as first member, that type will be the for_type of this factory) # This implementation will be moved to the adapter, as the real thing needs to be coded # in risc # This adapter version just return a new object (by establishing the ruby class # and using ruby's allocate and set_type) def sys_mem( type , amount) r_class = eval( "Parfait::#{type.object_class.name}" ) obj = r_class.allocate obj.set_type(type) #puts "Factory #{type.object_class.name} at 0x#{obj.object_id.to_s(16)}" obj end end