module Virtual # This implements the creation of new frame and message object # Frames and Message are very similar apart from the class name # - All existing instances are stored in the space for both # - Size is currently 2, ie 16 words (TODO a little flexibility here would not hurt, but the mountain is big) # - Unused instances for a linked list with their first instance variable. This is HARD coded to avoid any lookup # Just as a reminder: a message object is created before a send and holds return address/message and arguemnts + self # frames are created upon entering a method and hold local and temporary variables # as a result one of each is created for every single method call. A LOT, so make it fast luke # Note: this is off course the reason for stack based implementations that just increment a known pointer/register or # something. But i think most programs are memory bound and a few extra instructions don't hurt. # After all, we are buying a big prize:oo, otherwise known as sanity. class FrameImplementation def run block block.codes.dup.each do |code| next unless code.is_a?(NewFrame) or code.is_a?(NewMessage) new_codes = [ ] block.replace(code , new_codes ) end end end end