module Risc # Positions are very different during compilation and run-time. # At run-time they are inherrent to the object, and fixed. # While during compilation we can move things about, and do not use the # objects memory position at all. # # Furthermore, there are differnet kind of positions during compilation. # Off course the object position as hinted above, but also instruction # positions, that do not reflect the position of the object, but of the # assembled instruction in the binary. # # The Position module keeps a hash of all compile time positions. # # While the (different)Position objects transmit the change that (re) positioning # entails to affected objects. module Position include Util::Logging log_level :info @positions = {} @reverse_cache = {} def self.positions @positions end def self.clear_positions @positions = {} @reverse_cache = {} end def self.at( int ) @reverse_cache[int] end def self.set?(object) self.positions.has_key?(object) end def self.get(object) pos = self.positions[object] if pos == nil str = "position accessed but not set, " str += "0x#{object.object_id.to_s(16)}\n" str += "for #{object.class} byte_length #{object.byte_length if object.respond_to?(:byte_length)} for #{object.to_s[0...130]}" raise str end pos end def self.reset(obj) old = self.get(obj) old.reset_to( old.at ) end # resetting of position used to be error, but since relink and dynamic instruction size it is ok. # in measures # # reseting to the same position as before, triggers code that propagates def self.reset(position , to) log.debug "ReSetting #{position}, to:#{to.to_s(16)}, for #{position.object.class}-#{position.object}" position.reset_to(to) if testing = @reverse_cache[ to ] if testing.class != position.class raise "Mismatch (at #{to.to_s(16)}) new:#{position}:#{position.class} , was #{testing}:#{testing.class}" end end unless position.object.is_a? Label @reverse_cache.delete(to) @reverse_cache[position.at] = position end log.debug "Reset #{position} (#{to.to_s(16)}) for #{position.class}" return position end def self.set( object , pos , extra = nil) old = Position.positions[object] return self.reset(old , pos) if old log.debug "Setting #{pos.to_s(16)} for #{object.class}-#{object}" testing = self.at( pos ) position = for_at( object , pos , extra) raise "Mismatch (at #{pos.to_s(16)}) was:#{position} #{position.class} #{position.object} , should #{testing}#{testing.class}" if testing and testing.class != position.class self.positions[object] = position position.init(pos) @reverse_cache[position.at] = position unless object.is_a? Label log.debug "Set #{position} (#{pos.to_s(16)}) for #{position.class}" position end def self.for_at(object , at , extra) case object when Parfait::BinaryCode CodePosition.new(object,at , extra) when Arm::Instruction , Risc::Instruction InstructionPosition.new(object,at , extra) else ObjectPosition.new(object,at) end end end end require_relative "position/object_position" require_relative "position/instruction_position" require_relative "position/code_position"