require_relative "code" require "support/hash_attributes" module Vm # Because the idea of what one instruction does, does not always map one to one to real machine # instructions, and instruction may link to another instruction thus creating an arbitrary list # to get the job (the original instruciton) done # Admittately it would be simpler just to create the (abstract) instructions and let the machine # encode them into what-ever is neccessary, but this approach leaves more possibility to # optimize the actual instruction stream (not just the crystal instruction stream). Makes sense? # We have basic classes (literally) of instructions # - Memory # - Stack # - Logic # - Math # - Control/Compare # - Move # - Call # Instruction derives from Code, for the assembly api class Instruction < Code # Make hash attributes to object attributes include Support::HashAttributes def initialize options @attributes = options end end class StackInstruction < Instruction def initialize first , options @first = first super(options) end end class MemoryInstruction < Instruction def initialize first , options @first = first super(options) end end class LogicInstruction < Instruction def initialize result , left , right , options @result = result @left = left @right = right super(options) end end class MathInstruction < Instruction def initialize first , options @first = first super(options) end end class CompareInstruction < Instruction def initialize left , right , options @left = left @right = right super(options) end end class MoveInstruction < Instruction def initialize to , from , options @to = to @from = from super(options) end end class CallInstruction < Instruction def initialize first , options @first = first super(options) opcode = @attributes[:opcode].to_s if opcode.length == 3 and opcode[0] == "b" @attributes[:condition_code] = opcode[1,2].to_sym @attributes[:opcode] = :b end if opcode.length == 6 and opcode[0] == "c" @attributes[:condition_code] = opcode[4,2].to_sym @attributes[:opcode] = :call end end end end