module Register # name says it all really # only arg is the method object we want to call # assembly takes care of the rest (ie getting the address) class FunctionCall < Instruction def initialize source , method super(source) @method = method end attr_reader :method def to_s "FunctionCall: #{method.name}" end end def self.issue_call( compiler , callee ) source = "_issue_call(#{callee.name})" return_label = Label.new("_return_label" , "#{compiler.type.object_class.name}.#{compiler.method.name}" ) ret_tmp = compiler.use_reg(:Label) compiler.add_code Register::LoadConstant.new(source, return_label , ret_tmp) compiler.add_code Register.set_slot(source, ret_tmp , :new_message , :return_address) # move the current new_message to message compiler.add_code RegisterTransfer.new(source, Register.new_message_reg , Register.message_reg ) # do the register call compiler.add_code FunctionCall.new( source , callee ) compiler.add_code return_label # move the current message to new_message compiler.add_code Register::RegisterTransfer.new(source, Register.message_reg , Register.new_message_reg ) # and restore the message from saved value in new_message compiler.add_code Register.get_slot(source , :new_message , :caller , :message ) end end