module SlotMachine class Macro < Instruction def to_s self.class.name.split("::").last end # emit the syscall with given name # there is a Syscall instruction, but the message has to be saved and restored def self.emit_syscall( builder , name ) save_message( builder ) builder.add_code Risc::Syscall.new("emit_syscall(#{name})", name ) restore_message(builder) return unless (@clazz and @method) builder.add_code Risc.label( "#{@clazz.name}.#{@message.name}" , "return_syscall" ) end # a sort of inline version of exit method. # Used by exit and __init__ (so it doesn't have to call it) # Assumes int return value and extracts the fixnum for process exit code def self.exit_sequence(builder) save_message( builder ) builder.build do message << message[:return_value] message.reduce_int add_code Risc::Syscall.new("emit_syscall(exit)", :exit ) end end # save the current message, as the syscall destroys all context # # This relies on linux to save and restore all registers # def self.save_message(builder) r8 = Risc::RegisterValue.new( :r8 , :Message).set_builder(builder) builder.build {r8 << message} end # restore the message that we save in r8 # before th restore, the syscall return, a fixnum, is saved # The caller of this method is assumed to caal prepare_int_return # so that the return value already has an integer instance # This instance is filled with os return value def self.restore_message(builder) r8 = Risc::RegisterValue.new( :r8 , :Message) builder.build do integer_reg! << message message << r8 integer_2! << message[:return_value] integer_2[Parfait::Integer.integer_index] << integer_reg end end end end require_relative "comparison" require_relative "exit" require_relative "init" require_relative "putstring" require_relative "set_internal_word" require_relative "div10" require_relative "get_internal_byte" require_relative "method_missing" require_relative "div4" require_relative "get_internal_word" require_relative "operator" require_relative "set_internal_byte"