module SlotMachine # A BlockCompiler is much like a MehtodCompiler, exept for blocks # class BlockCompiler < CallableCompiler attr_reader :block , :slot_instructions alias :block :callable def initialize( block , method) @method = method super(block) end def source_name "#{@method.self_type.name}.init" end def to_risc risc_compiler = Risc::BlockCompiler.new(@callable , @method , slot_instructions) instructions_to_risc(risc_compiler) #recursive blocks not done risc_compiler end # determine how given name need to be accsessed. # For blocks the options are args or frame # or then the methods arg or frame def slot_type_for(name) if index = @callable.arguments_type.variable_index(name) slot_def = ["arg#{index}".to_sym] elsif index = @callable.frame_type.variable_index(name) slot_def = ["local#{index}".to_sym] elsif index = @method.arguments_type.variable_index(name) slot_def = [:caller , :caller , "arg#{index}".to_sym] elsif index = @method.frame_type.variable_index(name) slot_def = [:caller ,:caller , "local#{index}".to_sym ] elsif raise "no variable #{name} , need to resolve at runtime" end return slot_def end end end