# to be precise, this should be an ObjectReference, as the Reference is a Value # but we don't want to make that distinction all the time , so we don't. # that does lead to the fact that we have Reference functions on the Object though module Parfait class Object < Value def get_type() OBJECT_TYPE end # This is the crux of the object system. The class of an object is stored in the objects # memory (as opposed to an integer that has no memory and so always has the same class) # # In Salama we store the class in the Layout, and so the Layout is the only fixed # data that every object carries. def get_class() @layout.get_class() end def get_layout() @layout end # Object # :nil?, :===, :=~, :!~, :eql?, :hash, :<=>, :class, :singleton_class, :clone, :dup, :taint, :tainted?, :untaint, # :untrust, :untrusted?, :trust, :freeze, :frozen?, :to_s, :inspect, :methods, :singleton_methods, :protected_methods, # :private_methods, :public_methods, :instance_variables, :instance_variable_get, :instance_variable_set, :instance_variable_defined?, # :remove_instance_variable, :instance_of?, :kind_of?, :is_a?, :tap, :send, :public_send, :respond_to?, # :extend, :display, :method, :public_method, :singleton_method, :define_singleton_method, # :object_id, :to_enum, :enum_for # # BasicObject # :==, :equal?, :!, :!=, :instance_eval, :instance_exec, :__send__, :__id__ end end