require "vm/c_machine" require_relative "stack_instruction" require_relative "logic_instruction" require_relative "move_instruction" require_relative "compare_instruction" require_relative "memory_instruction" require_relative "call_instruction" require_relative "constants" module Arm class ArmMachine < Vm::CMachine def integer_less_or_equal block , left , right block << cmp( left , right ) Vm::Bool.new end def integer_plus block , result , left , right block << add( result , left , right ) result end def integer_minus block , result , left , right block << sub( result , left , right ) result end def integer_load block , to , from block << mov( to , from ) to end def integer_move block , to , from block << mov( to , from ) to end def function_call into , call raise "Not CallSite #{call.inspect}" unless call.is_a? Vm::CallSite raise "Not linked #{call.inspect}" unless call.function into << call( call.function ) raise "No return type for #{call.function.name}" unless call.function.return_type call.function.return_type end def main_start entry entry << mov( :fp , 0 ) end def main_exit exit syscall(exit , 1) exit end def function_entry block, f_name block << push( [:lr] ) end def function_exit entry , f_name entry << pop( [:pc] ) end # assumes string in r0 and r1 and moves them along for the syscall def write_stdout block block.instance_eval do mov( :r2 , :r1 ) mov( :r1 , :r0 ) mov( :r0 , 1 ) # 1 == stdout end syscall( block , 4 ) end # the number (a Vm::integer) is (itself) divided by 10, ie overwritten by the result # and the remainder is overwritten (ie an out argument) # not really a function, more a macro, def div10 block, number , remainder # Note about division: devision is MUCH more expensive than one would have thought # And coding it is a bit of a mind leap: it's all about finding a a result that gets the # remainder smaller than an int. i'll post some links sometime. This is from the arm manual block.instance_eval do sub( remainder , number , 10 ) sub( number , number , number , shift_lsr: 2) add( number , number , number , shift_lsr: 4) add( number , number , number , shift_lsr: 8) add( number , number , number , shift_lsr: 16) mov( number , number , shift_lsr: 3) tmp = function.new_local add( tmp , number , number , shift_lsl: 2) sub( remainder , remainder , tmp , shift_lsl: 1 , update_status: 1) add( number , number, 1 , condition_code: :pl ) add( remainder , remainder , 10 , condition_code: :mi ) end end def syscall block , num block << mov( :r7 , num ) block << swi( 0 ) Vm::Integer.new(0) #small todo, is this actually correct for all (that they return int) end end end