module Vool class ClassStatement < Statement attr_reader :name, :super_class_name , :body attr_reader :clazz def initialize( name , supe , body) @name , @super_class_name = name , supe case body when MethodStatement @body = Statements.new([body]) when Statements @body = body when nil @body = Statements.new([]) else raise "what body #{body}" end end def to_mom( _ ) create_class_object method_compilers = body.statements.collect do |node| case node when MethodStatement node.to_mom(@clazz) when ClassMethodStatement node.to_mom(@clazz.meta_class) else raise "Only methods for now #{node.class}:#{node}" end end Mom::MomCollection.new(method_compilers) end def each(&block) block.call(self) @body.each(&block) if @body end def create_class_object @clazz = Parfait.object_space.get_class_by_name(@name ) if(@clazz) #FIXME super class check with "sup" #existing class, don't overwrite type (parfait only?) else @clazz = Parfait.object_space.create_class(@name , @super_class_name ) #TODO this should start from Object Type and add one name at a time. # So the "trail" of types leading to this one exists. # Also the Class always has a valid type. ivar_hash = {} self.each do |node| next unless node.is_a?(InstanceVariable) or node.is_a?(IvarAssignment) ivar_hash[node.name] = :Object end @clazz.set_instance_type( Parfait::Type.for_hash( @clazz , ivar_hash ) ) end end def to_s(depth = 0) at_depth(depth , "class #{name}" , @body.to_s(depth + 1) , "end") end end end