require_relative 'call_instruction' require_relative 'stack_instruction' require_relative 'logic_instruction' require_relative 'memory_instruction' module Asm class Code ; end # A Block is the smalles unit of code, a list of instructions as it were # It is also a point to jump/branch to. An address in the final stream. # To allow for forward branches creation does not fix the position. # Thee position is fixed in one of three ways # - create the block with ruby block, signalling that the instantiation poin is the position # - call block.code with the code or if you wish program.add_block (and add you code with calls) # - the assmebly process will pin it if it wasn't set # creating blocks is done by calling the blocks name/label on either a program or a block # (method missing will cathc the call and create the block) # and the easiest way is to go into a ruby block and start writing instructions # Example (backward jump): # program.loop do create a new block with label loop # sub r1 , r1 , 1 count the r1 register down # bne :loop jump back to loop when the counter is not zero # end (initialization and actual code missing off course) # Example (forward jump) # else_block = program.else # program.if do # test r1 , 0 test some condition # beq :else_block # mov . . .. .. do whatever the if block does # end # else_block.code do # ldr .... do whatever else does # end # Blocks are also used to create instructions, and so Block has functions for every cpu instruction # and to make using the apu function easier, there are functions that create registers as well class Block < Code def initialize(name , prog) super() @name = name.to_sym @codes = [] @position = 0 @program = prog end attr_reader :name ArmMachine::REGISTERS.each do |reg , number| define_method(reg) { Asm::Register.new(reg , number) } end def instruction(clazz, opcode , condition_code , update_status , *args) arg_nodes = [] args.each do |arg| if (arg.is_a?(Asm::Register)) arg_nodes << arg elsif (arg.is_a?(Integer)) arg_nodes << Asm::NumLiteral.new(arg) elsif (arg.is_a?(String)) arg_nodes << @program.add_string(arg) elsif (arg.is_a?(Asm::Block)) arg_nodes << arg elsif (arg.is_a?(Symbol)) block = @program.get_block arg arg_nodes << block else raise "Invalid argument #{arg.inspect} for instruction" end end add_code clazz.new(opcode , condition_code , update_status , arg_nodes) end def self.define_instruction(inst , clazz ) define_method(inst) do |*args| instruction clazz , inst , :al , 0 , *args end define_method("#{inst}s") do |*args| instruction clazz , inst , :al , 1 , *args end ArmMachine::COND_CODES.keys.each do |suffix| define_method("#{inst}#{suffix}") do |*args| instruction clazz , inst , suffix , 0 , *args end define_method("#{inst}s#{suffix}") do |*args| instruction clazz , inst , suffix , 1 , *args end end end [:push, :pop].each do |inst| define_instruction(inst , StackInstruction) end [:adc, :add, :and, :bic, :eor, :orr, :rsb, :rsc, :sbc, :sub].each do |inst| define_instruction(inst , LogicInstruction) end [:mov, :mvn].each do |inst| define_instruction(inst , MoveInstruction) end [:cmn, :cmp, :teq, :tst].each do |inst| define_instruction(inst , CompareInstruction) end [:strb, :str , :ldrb, :ldr].each do |inst| define_instruction(inst , MemoryInstruction) end [:b, :bl , :swi].each do |inst| define_instruction(inst , CallInstruction) end # codeing a block fixes it's position in the stream. # You must call with a block, which is instance_eval'd and provides the actual code for the block def code &block @program.add_block self self.instance_eval block end # length of the codes. In arm it would be the length * 4 # (strings are stored globally in the Program) def length @codes.inject(0) {| sum , item | sum + item.length} end def add_code(kode) kode.at(@position) length = kode.length @position += length @codes << kode end def assemble(io) @codes.each do |obj| obj.assemble io end end # this is used to create blocks. # All functions that have no args are interpreted as block names # In fact the block calls are delegated to the program which then instantiates the blocks def method_missing(meth, *args, &block) if args.length == 0 @program.send(meth , *args , &block) else super end end end end