require_relative "nodes" module Arm # ADDRESSING MODE 2 # Implemented: immediate offset with offset=0 class MemoryInstruction < ::Register::MemoryInstruction include Arm::Constants def initialize(result , left , right = nil , attributes = {}) super(result , left , right , attributes) @attributes[:update_status] = 0 if @attributes[:update_status] == nil @attributes[:condition_code] = :al if @attributes[:condition_code] == nil @operand = 0 raise "alert" if right.is_a? Virtual::Block @pre_post_index = 0 #P flag @add_offset = 0 #U flag @is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag end # arm intructions are pretty sensible, and always 4 bytes (thumb not supported) def length 4 end def assemble(io , assembler ) # don't overwrite instance variables, to make assembly repeatable rn = @rn operand = @operand add_offset = @add_offset arg = @left arg = arg.symbol if( arg.is_a? ::Register::RegisterReference ) #str / ldr are _serious instructions. With BIG possibilities not half are implemented if (arg.is_a?(Symbol)) #symbol is register rn = arg if @right operand = @right #TODO better test, this operand integer (register) does not work. but sleep first operand = operand.symbol if operand.is_a? ::Register::RegisterReference unless( operand.is_a? Symbol) #puts "operand #{operand.inspect}" if (operand < 0) add_offset = 0 #TODO test/check/understand operand *= -1 else add_offset = 1 end if (@operand.abs > 4095) raise "reference offset too large/small (max 4095) #{arg} #{inspect}" end end end elsif (arg.is_a?(Virtual::ObjectConstant) ) #use pc relative rn = :pc operand = arg.position - self.position - 8 #stringtable is after code add_offset = 1 if (operand.abs > 4095) raise "reference offset too large/small (max 4095) #{arg} #{inspect}" end elsif( arg.is_a?(Virtual::IntegerConstant) ) #TODO untested brach, probably not working raise "is this working ?? #{arg} #{inspect}" @pre_post_index = 1 @rn = pc @use_addrtable_reloc = true @addrtable_reloc_target = arg else raise "invalid operand argument #{arg.inspect} #{inspect}" end #not sure about these 2 constants. They produce the correct output for str r0 , r1 # but i can't help thinking that that is because they are not used in that instruction and # so it doesn't matter. Will see add_offset = 1 # TODO to be continued add_offset = 0 if @attributes[:add_offset] @pre_post_index = 1 @pre_post_index = 0 if @attributes[:flaggie] w = 0 #W flag byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag instuction_class = 0b01 # OPC_MEMORY_ACCESS if operand.is_a?(Symbol) val = reg_code(operand) @pre_post_index = 0 i = 1 # not quite sure about this, but it gives the output of as. read read read. else i = 0 #I flag (third bit) val = operand end val = shift(val , 0 ) # for the test val |= shift(reg_code(@result) , 12 ) val |= shift(reg_code(rn) , 12+4) #16 val |= shift(@is_load , 12+4 +4) val |= shift(w , 12+4 +4+1) val |= shift(byte_access , 12+4 +4+1+1) val |= shift(add_offset , 12+4 +4+1+1+1) val |= shift(@pre_post_index, 12+4 +4+1+1+1+1)#24 val |= shift(i , 12+4 +4+1+1+1+1 +1) val |= shift(instuction_class,12+4 +4+1+1+1+1 +1+1) val |= shift(cond_bit_code , 12+4 +4+1+1+1+1 +1+1+2) io.write_uint32 val end def shift val , by raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum val << by end end end