module Risc # Booting is complicated, so it is extracted into this file, even it has only one entry point # a ruby object as a placeholder for the parfait Space during boot class BootSpace attr_reader :classes def initialize @classes = {} end def get_class_by_name(name) cl = @classes[name] raise "No class for #{name}" unless cl cl end end # another ruby object to shadow the parfait, just during booting. # all it needs is the type, which we make the Parfait type class BootClass attr_reader :instance_type def initialize( type) @instance_type = type end end class Machine # The general idea is that compiling is creating an object graph. Functionally # one tends to think of methods, and that is complicated enough, sure. # But for an object system the graph includes classes and all instance variables # # And so we have a chicken and egg problem. At the end of the boot function we want to have a # working Space object # But that has instance variables (List and Dictionary) and off course a class. # Or more precisely in rubyx, a Type, that points to a class. # So we need a Type, but that has Type and Class too. hmmm # # The way out is to build empty shell objects and stuff the neccessary data into them # (not use the normal initialize way) # (PPS: The "real" solution is to read a sof graph and not do this by hand # That graph can be programatically built and written (with this to boot that process :-)) # There are some helpers below, but the roadmap is something like: # - create all the Type instances, with their basic types, but no classes # - create a BootSpace that has BootClasses , used only during booting # - create the Class objects and assign them to the types # - flesh out the types , create the real space # - and finally load the methods def boot_parfait! Parfait.set_object_space( nil ) types = boot_types boot_boot_space( types ) classes = boot_classes( types ) fix_types( types , classes ) space = Parfait::Space.new( classes ) Parfait.set_object_space( space ) #puts Sof.write(space) boot_functions( space ) end # types is where the snake bites its tail. Every chain ends at a type and then it # goes around (circular references). We create them from the list below, just as empty # shells, that we pass back, for the BootSpace to be created def boot_types types = {} type_names.each do |name , ivars | types[name] = Parfait::Type.allocate end type_type = types[:Type] types.each do |name , type | type.set_type(type_type) end types end # The BootSpace is an object that holds fake classes, that hold _real_ types # Once we plug it in we can use .new # then we need to create the parfait classes and fix the types before creating a Space def boot_boot_space(types) boot_space = BootSpace.new types.each do |name , type| clazz = BootClass.new(type) boot_space.classes[name] = clazz end Parfait.set_object_space( boot_space ) end # when running code instantiates a class, a type is created automatically # but even to get our space up, we have already instantiated all types # so we have to continue and allocate classes and fill the data by hand # and off cource we can't use space.create_class , but still they need to go there def boot_classes(types) classes = Parfait::Dictionary.new type_names.each do |name , vars| super_c = super_class_names[name] || :Object classes[name] = Parfait::Class.new(name , super_c , types[name] ) end classes end # Types are hollow shells before this, so we need to set the object_class # and initialize the list variables (which we now can with .new) def fix_types(types , classes) type_names.each do |name , ivars | type = types[name] clazz = classes[name] type.set_object_class( clazz ) type.init_lists({:type => :Type }.merge(ivars)) end end # superclasses other than default object def super_class_names { :Object => :Kernel , :Kernel => :Value , :Integer => :Value , :BinaryCode => :Word } end # the function really just returns a constant (just avoiding the constant) # unfortuantely that constant condenses every detail about the system, class names # and all instance variable names. Really have to find a better way def type_names { :Word => {:char_length => :Integer} , :List => {:indexed_length => :Integer} , :Message => { :next_message => :Message, :receiver => :Object, :frame => :NamedList , :return_address => :Integer, :return_value => :Integer, :caller => :Message , :name => :Word , :arguments => :NamedList }, :Integer => {}, :Object => {}, :Kernel => {}, #fix, kernel is a class, but should be a module :BinaryCode => {:char_length => :Integer} , :Space => {:classes => :Dictionary , :types => :Dictionary , :first_message => :Message}, :NamedList => {}, :Type => {:names => :List , :types => :List , :object_class => :Class, :methods => :List } , :Class => {:instance_methods => :List, :instance_type => :Type, :name => :Word, :super_class_name => :Word , :instance_names => :List }, :Dictionary => {:keys => :List , :values => :List } , :TypedMethod => {:name => :Word, :source => :Object, :instructions => :Object, :binary => :Object, :arguments => :Type , :for_type => :Type, :frame => :Type } , } end # classes have booted, now create a minimal set of functions # minimal means only that which can not be coded in ruby # Methods are grabbed from respective modules by sending the method name. This should return the # implementation of the method (ie a method object), not actually try to implement it # (as that's impossible in ruby) def boot_functions( space ) # very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we # have to define some dummies, just for the others to compile # TODO go through the virtual parfait layer and adjust function names to what they really are space_class = space.get_class space_class.instance_type.add_method Builtin::Space.send(:main, nil) obj = space.get_class_by_name(:Object) [ :get_internal_word , :set_internal_word ].each do |f| obj.instance_type.add_method Builtin::Object.send(f , nil) end obj = space.get_class_by_name(:Kernel) # create __init__ main first, __init__ calls it [:exit , :__init__ ].each do |f| obj.instance_type.add_method Builtin::Kernel.send(f , nil) end obj = space.get_class_by_name(:Word) [:putstring , :get_internal_byte , :set_internal_byte , :resolve_method].each do |f| obj.instance_type.add_method Builtin::Word.send(f , nil) end obj = space.get_class_by_name(:Integer) [ :putint, :mod4, :div10].each do |f| #mod4 is just a forward declaration obj.instance_type.add_method Builtin::Integer.send(f , nil) end end end end