# A List, or rather an ordered list, is just that, a list of items. # For a programmer this may be a little strange as this new start goes with trying to break old # bad habits. A List would be an array in some languages, but list is a better name, closer to # common language. # Another habit is to start a list from 0. This is "just" programmers lazyness, as it goes # with the standard c implementation. But it bends the mind, and in oo we aim not to. # If you have a list of three items, you they will be first, second and third, ie 1,2,3 # # For the implementation we use Objects memory which is index addressable # But, objects are also lists where indexes start with 1, except 1 is taken for the Layout # so all incoming/outgoing indexes have to be shifted one up/down module Parfait class List < Object def initialize( ) super() end def get_length internal_object_length - 1 end # index of item, remeber first item has index 1 # return nil if no such item def index_of( item ) max = self.get_length counter = 1 while( counter <= max ) if( get(counter) == item) return counter end counter = counter + 1 end return nil end # include? means non nil index def include? item return index_of(item) != nil end # push means add to the end # this automatically grows the List def push value self.set( self.get_length + 1 , value) end def delete value index = index_of value return false unless index delete_at index end def delete_at index # TODO bounds check while(index < self.get_length) set( index , get(index + 1)) index = index + 1 end set_length( self.get_length - 1) true end def first return nil if empty? get(1) end # set the value at index. # Lists start from index 1 def set( index , value) raise "Only positive indexes #{index}" if index <= 0 if index > self.get_length grow_to(index) end # internally 1 is reserved for the layout internal_object_set( index + 1, value) end # set the value at index. # Lists start from index 1 def get(index) raise "Only positive indexes, #{index}" if index <= 0 if index > self.get_length return nil else return internal_object_get(index + 1) end end def empty? self.get_length == 0 end def each index = 1 while index <= self.get_length item = get(index) yield item index = index + 1 end self end def set_length len was = self.get_length return if was == len if(was < len) grow_to len else shrink_to len end end def grow_to(len) raise "Only positive lenths, #{len}" if len < 0 old_length = self.get_length return if old_length >= len internal_object_grow(len + 1) end def shrink_to(len) raise "Only positive lenths, #{len}" if len < 0 old_length = self.get_length return if old_length <= len internal_object_shrink(len + 1) end def ==(other) # this should call parfait get_class, alas that is not implemented yet return false if other.class != self.class return false if other.get_length != self.get_length index = self.get_length while(index > 0) return false if other.get(index) != self.get(index) index = index - 1 end return true end # above, correct, implementation causes problems in the machine object space # because when a second empty (newly created) list is added, it is not actually # added as it exists already. TODO, but hack with below identity function def == other self.object_id == other.object_id end #many basic List functions can not be defined in ruby, such as # get/set/length/add/delete # so they must be defined as CompiledMethods in Builtin::Kernel #ruby 2.1 list (just for reference, keep at bottom) # :at, :fetch, :first, :last, :concat, :<<, :push, :pop, :shift, :unshift, :insert, :each, :each_index, :reverse_each, # :length, :size, :empty?, :find_index, :index, :rindex, :join, :reverse, :reverse!, :rotate, :rotate!, # :sort, :sort!, :sort_by!, :collect, :collect!, :map, :map!, :select, :select!, :keep_if, # :values_at, :delete, :delete_at, :delete_if, :reject, :reject!, :zip, :transpose, :replace, :clear, # :fill, :include?, :slice, :slice!, :assoc, :rassoc, :+, :*, :-, :&, :|, :uniq, :uniq!, :compact, :compact!, # :flatten, :flatten!, :count, :shuffle!, :shuffle, :sample, :cycle, :permutation, :combination, # :repeated_permutation, :repeated_combination, :product, :take, :take_while, :drop, :drop_while, # :bsearch, :pack, :entries, :sort_by, :grep, :find, :detect, :find_all, :flat_map, :collect_concat, # :inject, :reduce, :partition, :group_by, :all?, :any?, :one?, :none?, # :min, :max, :minmax, :min_by, :max_by, :minmax_by, :member?, :each_with_index, :each_entry, # :each_slice, :each_cons, :each_with_object, :chunk, :slice_before, :lazy end end