# to be precise, this should be an ObjectReference, as the Reference is a Value # but we don't want to make that distinction all the time , so we don't. # that does lead to the fact that we have Reference functions on the Object though # Objects are arranged or layed out (in memory) according to their Layout # every object has a Layout. Layout objects are immutalbe and may be resued for a group/class # off objects. # The Layout of an object may change, but then a new Layout is created # The Layout also defines the class of the object # The Layout is **always** the first entry (index 1) in an object, but the type word is index 0 module Parfait LAYOUT_INDEX = 1 class Object < Value def self.new *args object = self.allocate #HACK, but used to do the adapter in the init, bu that is too late now object.fake_init if object.respond_to?(:fake_init) # at compile, not run-time # have to grab the class, because we are in the ruby class not the parfait one cl = Space.object_space.get_class_by_name( self.name.split("::").last.to_sym) # and have to set the layout before we let the object do anything. otherwise boom object.set_layout cl.object_layout object.send :initialize , *args object end def self.attributes names names.each{|name| attribute(name) } end def self.attribute name define_method(name) { get_instance_variable(name) } define_method("#{name}=".to_sym) { |value| set_instance_variable(name , value) } end def == other self.object_id == other.object_id end # This is the crux of the object system. The class of an object is stored in the objects # memory (as opposed to an integer that has no memory and so always has the same class) # # In Salama we store the class in the Layout, and so the Layout is the only fixed # data that every object carries. def get_class() l = get_layout() #puts "Layout #{l.class} in #{self.class} , #{self}" l.object_class() end # private def set_layout(layout) # puts "Layout was set for #{self.class}" raise "Nil layout" unless layout set_internal(LAYOUT_INDEX , layout) end # so we can keep the raise in get_layout def has_layout? ! get_internal(LAYOUT_INDEX).nil? end def get_layout() l = get_internal(LAYOUT_INDEX) #puts "get layout for #{self.class} returns #{l.class}" raise "No layout #{self.object_id.to_s(16)}:#{self.class} " unless l return l end # return the metaclass def meta MetaClass.new self end def get_instance_variables get_layout().instance_names end def get_instance_variable name index = instance_variable_defined(name) #puts "getting #{name} at #{index}" return nil if index == nil return get_internal(index) end def set_instance_variable name , value index = instance_variable_defined(name) return nil if index == nil return set_internal(index , value) end def instance_variable_defined name get_layout().variable_index(name) end def padded_length padded_words( get_layout().instance_length ) end # Object # :nil?, :===, :=~, :!~, :eql?, :hash, :<=>, :class, :singleton_class, :clone, :dup, :taint, :tainted?, :untaint, # :untrust, :untrusted?, :trust, :freeze, :frozen?, :to_s, :inspect, :methods, :singleton_methods, :protected_methods, # :private_methods, :public_methods, :get_instance_variables, :get_instance_variable, :set_instance_variable, :instance_variable_defined?, # :remove_instance_variable, :instance_of?, :kind_of?, :is_a?, :tap, :send, :public_send, :respond_to?, # :extend, :display, :method, :public_method, :singleton_method, :define_singleton_method, # :object_id, :to_enum, :enum_for # # BasicObject # :==, :equal?, :!, :!=, :instance_eval, :instance_exec, :__send__, :__id__ end end