module Register class LinkException < Exception end # Assemble the object machine into a binary. # Assemble first to get positions, then write # The assemble function determines the length of an object and then actually # writes the bytes they are pretty much dependant. In an earlier version they were # functions on the objects, but now it has gone to a visitor pattern. class Assembler include Padding TYPE_REF = 0 TYPE_INT = 1 TYPE_BITS = 4 TYPE_LENGTH = 6 def initialize machine @machine = machine @load_at = 0x8054 # this is linux/arm end def assemble at = 0 # want to have the methods first in the executable # so first we determine the code length for the methods and set the # binary code (array) to right length @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::Method # should be fill_to_length (with zeros) objekt.binary.set_length(objekt.source.total_byte_length ) end #need the initial jump at 0 and then functions @machine.init.set_position(at) at += @machine.init.byte_length at += 8 # thats the padding # then we make sure we really get the binary codes first @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::BinaryCode objekt.position = at #puts "CODE #{objekt.name} at #{objekt.position}" at += objekt.word_length end # and then everything else @machine.objects.each do | id , objekt| # have to tell the code that will be assembled where it is to # get the jumps/calls right if objekt.is_a? Parfait::Method objekt.source.set_position( objekt.binary.position ) end next if objekt.is_a? Parfait::BinaryCode objekt.position = at at += objekt.word_length end end def write_as_string # must be same order as assemble begin return try_write rescue LinkException # knowing that we fix the problem, we hope to get away with retry. retry end end # private method to implement write_as_string. May throw link Exception in which # case we try again. Once. def try_write assemble all = @machine.objects.values.sort{|a,b| a.position <=> b.position} # debugging loop accesses all positions to force an error if it's not set all.each do |objekt| #puts "Linked #{objekt.class}(#{objekt.object_id.to_s(16)}) at #{objekt.position.to_s(16)} / #{objekt.word_length.to_s(16)}" objekt.position end # first we need to create the binary code for the methods @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::Method assemble_binary_method(objekt) end @stream = StringIO.new @machine.init.assemble( @stream ) 8.times do @stream.write_uint8(0) end # then write the methods to file @machine.objects.each do |id, objekt| next unless objekt.is_a? Parfait::BinaryCode write_any( objekt ) end # and then the rest of the object machine @machine.objects.each do | id, objekt| next if objekt.is_a? Parfait::BinaryCode write_any( objekt ) end #puts "Assembled #{stream_position} bytes" return @stream.string end # assemble the MethodSource into a stringio # and then plonk that binary data into the method.code array def assemble_binary_method method stream = StringIO.new #puts "Method #{method.source.instructions.to_ac}" begin #puts "assemble #{method.source.instructions}" method.instructions.assemble_all( stream ) rescue => e puts "Assembly error #{method.name}\n#{Sof.write(method.instructions).to_s[0...2000]}" raise e end index = 1 stream.rewind #puts "Assembled #{method.name} with length #{stream.length}" raise "length error #{method.binary.length} != #{method.source.total_byte_length}" if method.binary.get_length != method.source.total_byte_length raise "length error #{stream.length} != #{method.source.total_byte_length}" if method.source.total_byte_length != stream.length stream.each_byte do |b| method.binary.set(index , b ) index = index + 1 end end def write_any obj #puts "Assemble #{obj.class}(#{obj.object_id.to_s(16)}) at stream #{stream_position} pos:#{obj.position.to_s(16)} , len:#{obj.word_length.to_s(16)}" if @stream.length != obj.position raise "Assemble #{obj.class} #{obj.object_id.to_s(16)} at #{stream_position} not #{obj.position.to_s(16)}" end if obj.is_a?(Parfait::Word) or obj.is_a?(Symbol) write_String obj else write_object obj end obj.position end def type_word array word = 0 index = 0 array.each do |var | #type = (var.class == Integer) ? TYPE_INT : TYPE_REF #TODO type = TYPE_REF word += type << (index * TYPE_BITS) index = index + 1 end word += ( (array.get_length + 1 ) / 8 ) << TYPE_LENGTH * TYPE_BITS word end # write type and layout of the instance, and the variables that are passed # variables ar values, ie int or refs. For refs the object needs to save the object first def write_object( object ) unless @machine.objects.has_key? object.object_id raise "Object(#{object.object_id}) not linked #{object.inspect}" end layout = object.get_layout type = type_word(layout) @stream.write_uint32( type ) write_ref_for(layout ) layout.each do |var| inst = object.instance_variable_get "@#{var}".to_sym #puts "Nil for #{object.class}.#{var}" unless inst write_ref_for(inst) end #puts "layout length=#{layout.get_length.to_s(16)} mem_len=#{layout.word_length.to_s(16)}" l = layout.get_length if( object.is_a? Parfait::Indexed) object.each do |inst| write_ref_for(inst) end l += object.get_length end pad_after( l * 4) object.position end def write_BinaryCode code write_String code end def write_String( string ) str = string.to_string if string.is_a? Parfait::Word str = string.to_s if string.is_a? Symbol word = (str.length + 7) / 32 # all object are multiple of 8 words (7 for header) # first line is integers, convention is that following lines are the same TYPE_LENGTH.times { word = ((word << TYPE_BITS) + TYPE_INT) } @stream.write_uint32( word ) #puts "String is #{string} at #{string.position.to_s(16)} length #{string.length}" write_ref_for( string.get_layout ) #ref @stream.write str pad_after(str.length) #puts "String (#{string.length.to_s(16)}) stream #{@stream.length.to_s(16)}" end def write_Symbol(sym) return write_String(sym) end private # write means we write the resulting address straight into the assembler stream # object means the object of which we write the address def write_ref_for object case object when nil pos = 0 - @load_at when Fixnum pos = object - @load_at else pos = object.position end @stream.write_sint32(pos + @load_at) end # pad_after is always in bytes and pads (writes 0's) up to the next 8 word boundary def pad_after length before = stream_position pad = padding_for(length) pad.times do @stream.write_uint8(0) end after = stream_position #puts "padded #{length.to_s(16)} with #{pad.to_s(16)} stream #{before}/#{after}" end # return the stream length as hex def stream_position @stream.length.to_s(16) end end Sof::Volotile.add(Assembler , [:objects]) end