module Arm # ADDRESSING MODE 4 class StackInstruction < Register::Instruction include Constants include Attributed def initialize(first , attributes) super(nil) @attributes = attributes @first = first @attributes[:update_status] = 0 if @attributes[:update_status] == nil @attributes[:condition_code] = :al if @attributes[:condition_code] == nil @attributes[:opcode] = attributes[:opcode] @operand = 0 # @attributes[:update_status]= 0 @rn = :r0 # register zero = zero bit pattern # downward growing, decrement before memory access # official ARM style stack as used by gas end def assemble(io) # don't overwrite instance variables, to make assembly repeatable operand = @operand if (@first.is_a?(Array)) operand = 0 @first.each do |r| raise "nil register in push, index #{r}- #{inspect}" if r.nil? operand = operand | (1 << reg_code(r)) end else raise "invalid operand argument #{inspect}" end write_base = 1 if (opcode == :push) pre_post_index = 1 up_down = 0 is_pop = 0 else #pop pre_post_index = 0 up_down = 1 is_pop = 1 end instuction_class = 0b10 # OPC_STACK cond = @attributes[:condition_code].is_a?(Symbol) ? COND_CODES[@attributes[:condition_code]] : @attributes[:condition_code] @rn = :sp # sp register #assemble of old val = operand val = val | (reg_code(@rn) << 16) val = val | (is_pop << 16 + 4) #20 val = val | (write_base << 16 + 4 + 1) val = val | (@attributes[:update_status] << 16 + 4 + 1 + 1) val = val | (up_down << 16 + 4 + 1 + 1 + 1) val = val | (pre_post_index << 16 + 4 + 1 + 1 + 1 + 1)#24 val = val | (instuction_class << 16 + 4 + 1 + 1 + 1 + 1 + 2) val = val | (cond << 16 + 4 + 1 + 1 + 1 + 1 + 2 + 2) io.write_uint32 val end def regs @first end def to_s "#{opcode} [#{@first.join(',') }] #{super}" end end end