require_relative "eventable" module Register # An interpreter for the register level. As the register machine is a simple model, # interpreting it is not so terribly difficult. # # There is a certain amount of basic machinery to fetch and execute the next instruction # (as a cpu would), and then there is a method for each instruction. Eg an instruction SlotToReg # will be executed by method execute_SlotToReg # # The Interpreter (a bit like a cpu) has a state flag, a current instruction and registers # We collect the stdout (as a hack not to interpret the OS) # class Interpreter # fire events for changed pc and register contents include Eventable include Logging log_level :info attr_reader :instruction # current instruction or pc attr_reader :clock # current instruction or pc attr_reader :registers # the registers, 16 (a hash, sym -> contents) attr_reader :stdout # collect the output attr_reader :state # running etc attr_reader :flags # somewhat like the lags on a cpu, hash sym => bool (zero .. . ) #start in state :stopped and set registers to unknown def initialize @state = :stopped @stdout = "" @registers = {} @flags = { :zero => false , :plus => false , :minus => false , :overflow => false } @clock = 0 (0...12).each do |r| set_register "r#{r}".to_sym , "r#{r}:unknown" end end def start instruction initialize set_state(:running) set_instruction instruction end def set_state state old = @state return if state == old @state = state trigger(:state_changed , old , state ) end def set_instruction i return if @instruction == i old = @instruction @instruction = i trigger(:instruction_changed, old , i) set_state( :exited) unless i end def get_register( reg ) reg = reg.symbol if reg.is_a? Register::RegisterValue raise "Not a register #{reg}" unless Register::RegisterValue.look_like_reg(reg) @registers[reg] end def set_register reg , val old = get_register( reg ) # also ensures format if val.is_a? Fixnum @flags[:zero] = (val == 0) @flags[:plus] = (val >= 0) @flags[:minus] = (val < 0) log.debug "Set_flags #{val} :#{@flags.inspect}" else @flags[:zero] = @flags[:plus] = true @flags[:minus] = false end return if old === val reg = reg.symbol if reg.is_a? Register::RegisterValue @registers[reg] = val trigger(:register_changed, reg , old , val) end def tick return unless @instruction @clock += 1 name = @instruction.class.name.split("::").last log.debug "#{@clock.to_s}: #{@instruction.to_s}" fetch = send "execute_#{name}" return unless fetch set_instruction @instruction.next end # Label is a noop. def execute_Label true end # Instruction interpretation starts here def execute_Branch label = @instruction.label set_instruction label false end def execute_IsZero @flags[:zero] ? execute_Branch : true end def execute_IsNotzero @flags[:zero] ? true : execute_Branch end def execute_IsPlus @flags[:plus] ? execute_Branch : true end def execute_IsMinus @flags[:minus] ? execute_Branch : true end def execute_LoadConstant to = @instruction.register value = @instruction.constant #value = value.object_id unless value.is_a?(Fixnum) set_register( to , value ) true end def execute_SlotToReg object = get_register( @instruction.array ) if( @instruction.index.is_a?(Numeric) ) index = @instruction.index else index = get_register(@instruction.index) end if object.is_a?(Symbol) raise "Must convert symbol to word:#{object}" unless( index == 2 ) value = object.to_s.length else value = object.get_internal_word( index ) end #value = value.object_id unless value.is_a? Fixnum set_register( @instruction.register , value ) true end def execute_RegToSlot value = get_register( @instruction.register ) object = get_register( @instruction.array ) if( @instruction.index.is_a?(Numeric) ) index = @instruction.index else index = get_register(@instruction.index) end object.set_internal_word( index , value ) trigger(:object_changed, @instruction.array , index) true end def execute_ByteToReg object = get_register( @instruction.array ) if( @instruction.index.is_a?(Numeric) ) index = @instruction.index else index = get_register(@instruction.index) end raise "Unsupported action, must convert symbol to word:#{object}" if object.is_a?(Symbol) value = object.get_char( index ) #value = value.object_id unless value.is_a? Fixnum set_register( @instruction.register , value ) true end def execute_RegToByte value = get_register( @instruction.register ) object = get_register( @instruction.array ) if( @instruction.index.is_a?(Numeric) ) index = @instruction.index else index = get_register(@instruction.index) end object.set_char( index , value ) trigger(:object_changed, @instruction.array , index / 4 ) true end def execute_RegisterTransfer value = get_register @instruction.from set_register @instruction.to , value true end def execute_FunctionCall set_instruction @instruction.method.instructions false end def execute_FunctionReturn object = get_register( @instruction.register ) link = object.get_internal_word( @instruction.index ) @instruction = link # we jump back to the call instruction. so it is as if the call never happened and we continue true end def execute_Syscall name = @instruction.name ret_value = 0 case name when :putstring ret_value = handle_putstring when :exit set_instruction(nil) return false else raise "un-implemented syscall #{name}" end set_register( :r0 , ret_value ) # syscalls return into r0 , usually some int true end def handle_putstring str = get_register( :r1 ) # should test length, ie r2 case str when Symbol @stdout += str.to_s return str.to_s.length when Parfait::Word @stdout += str.to_string return str.char_length else raise "NO string for putstring #{str.class}:#{str.object_id}" unless str.is_a?(Symbol) end end def execute_OperatorInstruction left = get_register(@instruction.left) || 0 rr = @instruction.right right = get_register(rr) || 0 @flags[:overflow] = false result = handle_operator(left,right) if( result > 2**32 ) @flags[:overflow] = true result = result % 2**32 else result = result.to_i end log.debug "#{@instruction} == #{result}(#{result.class}) (#{left}|#{right})" right = set_register(@instruction.left , result) true end def handle_operator(left, right) case @instruction.operator.to_s when "+" return left + right when "-" return left - right when ">>" return left / (2**right) when "<<" return left * (2**right) when "*" return left * right when "&" return left & right when "|" return left | right when "==" return (left == right) ? 1 : 0 else raise "unimplemented '#{@instruction.operator}' #{@instruction}" end end end end