module SlotMachine # CallableCompiler is used to generate slot instructions. It is an abstact base # class shared by BlockCompiler and MethodCompiler # - slot_instructions: The sequence of slot level instructions that was compiled to # Instructions derive from class Instruction and form a linked list # Since we have many different compilers, and they are kept in lists, the # Util CompilerList encapsulates the list behaviour # class CallableCompiler include Util::CompilerList def initialize( callable ) @callable = callable @constants = [] @slot_instructions = Label.new(source_name, source_name) @current = start = @slot_instructions add_code Label.new( source_name, "return_label") add_code SlotMachine::ReturnSequence.new(source_name) add_code Label.new( source_name, "unreachable") @current = start end attr_reader :slot_instructions , :constants , :callable , :current # find the return_label, every method should have exactly one (see constructor) # used during return sequence code generation def return_label @slot_instructions.each do |ins| next unless ins.is_a?(Label) return ins if ins.name == "return_label" end end # add a constant (which get created during compilation and need to be linked) def add_constant(const) raise "Must be Parfait #{const}" unless const.is_a?(Parfait::Object) @constants << const end # translate to Risc, ie a Risc level CallableCompiler # abstract functon that needs to be implemented by Method/BlockCompiler def to_risc raise "abstract in #{self.class}" end # add a risc instruction after the current (insertion point) # the added instruction will become the new insertion point def add_code( instruction ) raise "Not an instruction:#{instruction.to_s}:#{instruction.class.name}" unless instruction.is_a?(SlotMachine::Instruction) new_current = instruction.last #after insertion this point is lost @current.insert(instruction) #insert after current @current = new_current self end # return the frame type, ie the blocks self_type def receiver_type @callable.self_type end private # convert al instruction to risc # method is called by Method/BlockCompiler from to_risc def instructions_to_risc(risc_compiler) instruction = slot_instructions.next while( instruction ) raise "whats this a #{instruction}" unless instruction.is_a?(SlotMachine::Instruction) #puts "adding slot #{instruction.to_s}:#{instruction.next.to_s}" risc_compiler.reset_regs instruction.to_risc( risc_compiler ) #puts "adding risc #{risc.to_s}:#{risc.next.to_s}" instruction = instruction.next end end end end