module SlotMachine # A SimpleCall is just that, a simple call. This could be called a function call too, # meaning we managed to resolve the function at compile time and all we have to do is # actually call it. # # As the call setup is done beforehand (for both simple and cached call), the # calling really means mostly jumping to the address. Simple. # class SimpleCall < Instruction attr_reader :method def initialize(method) @method = method end def to_s "SimpleCall #{@method.name}" end # Calling a Method is basically jumping to the Binary (+ offset). # We just swap in the new message and go. # # For returning, we add a label after the call, and load it's address into the # return_address of the next_message, for the ReturnSequence to pick it up. def to_risc(compiler) method = @method return_label = Risc.label(self,"continue_#{object_id}") return_address = compiler.load_object( return_label ) compiler.build(self.to_s) do message[:next_message][:return_address] << return_address message << message[:next_message] add_code Risc.function_call(self.to_s, method ) add_code return_label end end end end