module Register class LinkException < Exception end # Assemble the object machine into a binary. # Assemble first to get positions, then write # The assemble function determines the length of an object and then actually # writes the bytes they are pretty much dependant. In an earlier version they were # functions on the objects, but now it has gone to a visitor pattern. class Assembler include Padding def initialize machine @machine = machine @load_at = 0x8054 # this is linux/arm end def assemble at = 0 #need the initial jump at 0 and then functions @machine.init.set_position(at) at += @machine.init.byte_length at += 8 # thats the padding # want to have the methods first in the executable (ie the BinaryCode objects) @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::Method objekt.binary.position = at objekt.instructions.set_position at len = objekt.instructions.total_byte_length puts "CODE #{objekt.name} at #{objekt.binary.position} len: #{len}" objekt.binary.set_length(len/4) at += objekt.binary.padded_length end # and then everything else @machine.objects.each do | id , objekt| next if objekt.is_a? Register::Label # will get assembled as method.instructions next if objekt.is_a? Parfait::BinaryCode objekt.position = at at += objekt.padded_length end end def write_as_string # must be same order as assemble begin return try_write rescue LinkException # knowing that we fix the problem, we hope to get away with retry. retry end end # private method to implement write_as_string. May throw link Exception in which # case we try again. Once. def try_write assemble all = @machine.objects.values.sort{|a,b| a.position <=> b.position} # debugging loop accesses all positions to force an error if it's not set all.each do |objekt| next if objekt.is_a?(Register::Label) puts "Linked #{objekt.class}(#{objekt.object_id}) at #{objekt.position} / #{objekt.padded_length}" objekt.position end # first we need to create the binary code for the methods @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::Method assemble_binary_method(objekt) end @stream = StringIO.new @machine.init.assemble( @stream ) 8.times do @stream.write_uint8(0) end # then write the methods to file @machine.objects.each do |id, objekt| next unless objekt.is_a? Parfait::BinaryCode write_any( objekt ) end # and then the rest of the object machine @machine.objects.each do | id, objekt| next if objekt.is_a? Parfait::BinaryCode next if objekt.is_a? Register::Label # ignore write_any( objekt ) end puts "Assembled #{stream_position} bytes" return @stream.string end # assemble the MethodSource into a stringio # and then plonk that binary data into the method.code array def assemble_binary_method method stream = StringIO.new #puts "Method #{method.source.instructions.to_ac}" begin #puts "assemble #{method.source.instructions}" method.instructions.assemble_all( stream ) rescue => e puts "Assembly error #{method.name}\n#{Sof.write(method.instructions).to_s[0...2000]}" raise e end index = 1 stream.rewind puts "Assembled #{method.name} with length #{stream.length}" raise "length error #{method.binary.get_length} != #{method.instructions.total_byte_length}" if method.binary.get_length*4 != method.instructions.total_byte_length raise "length error #{stream.length} != #{method.instructions.total_byte_length}" if method.instructions.total_byte_length != stream.length stream.each_byte do |b| method.binary.set((index - 1) / 4 + 1 , b ) index = index + 1 end end def write_any obj puts "Assemble #{obj.class}(#{obj.object_id}) at stream #{stream_position} pos:#{obj.position} , len:#{obj.padded_length}" if @stream.length != obj.position raise "Assemble #{obj.class} #{obj.object_id} at #{stream_position} not #{obj.position}" end if obj.is_a?(Parfait::Word) or obj.is_a?(Symbol) write_String obj else write_object obj end puts "Assemble #{obj.class}(#{obj.object_id}) at stream #{stream_position} pos:#{obj.position} , len:#{obj.padded_length}" obj.position end # write type and layout of the instance, and the variables that are passed # variables ar values, ie int or refs. For refs the object needs to save the object first def write_object( object ) puts "Write #{object.class} #{object.inspect}" unless @machine.objects.has_key? object.object_id raise "Object(#{object.object_id}) not linked #{object.inspect}" end written = 0 object.get_instance_variables.each do |var| inst = object.get_instance_variable(var) #puts "Nil for #{object.class}.#{var}" unless inst write_ref_for(inst) written += 4 end lay_len = written puts "instances=#{object.get_instance_variables.inspect} mem_len=#{object.padded_length}" if( object.is_a? Parfait::Indexed) object.each do |inst| write_ref_for(inst) written += 4 end end puts "layout #{lay_len} , total #{written} (array #{written - lay_len})" puts "Len = #{object.get_length} , inst = #{object.get_layout.instance_length}" if object.is_a? Parfait::Layout pad_after( written ) object.position end def write_BinaryCode code write_String code end def write_String( string ) str = string.to_string if string.is_a? Parfait::Word str = string.to_s if string.is_a? Symbol puts "String is #{string} at #{string.position} length #{string.length}" write_ref_for( string.get_layout ) #ref @stream.write str pad_after(str.length + 4) puts "String (#{string.length}) stream #{@stream.length}" end def write_Symbol(sym) return write_String(sym) end private # write means we write the resulting address straight into the assembler stream # object means the object of which we write the address def write_ref_for object case object when nil @stream.write_sint32(0) when Fixnum @stream.write_sint32(object) else @stream.write_sint32(object.position + @load_at) end end # pad_after is always in bytes and pads (writes 0's) up to the next 8 word boundary def pad_after length before = stream_position pad = padding_for(length) pad.times do @stream.write_uint8(0) end after = stream_position puts "padded #{length} with #{pad} stream #{before}/#{after}" end # return the stream length as hex def stream_position @stream.length end end Sof::Volotile.add(Assembler , [:objects]) end