module Asm # Base class for anything that we can assemble # Derived classes include instrucitons, blocks and data(strings) # The commonality abstracted here is the length and position # and the ability to assemble itself into the stream # All code is position independant once assembled. # But for jumps and calls two passes are neccessary. # The first setting the position, the second assembling class Code # just sets position to nil, so we can sell that it has not been set def initialize @position = nil end # the position in the stream. Think of it as an address if you want. The difference is small. # Especially since we produce _only_ position independant code # in other words, during assembly the position _must_ be resolved into a pc relative address # and not used as is def position throw "Not set" unless @address @address end # The containing class (assembler/function) call this to tell the instruction/data where it is in the # stream. During assembly the position is then used to calculate pc relative addresses. def at address @address = address end # length for this code in bytes def length throw "Not implemented #{self}" end # so currently the interface passes the io (usually string_io) in for the code to assemble itself. # this may change as the writing is still done externally (or that will change) def assemble(io) throw "Not implemented #{self}" end end end