Torsten Ruger
4b34546c11
fixing the binary code indexes
...
AGAIN, that third of all bugs, the off by one
2018-05-28 18:20:09 +03:00
Torsten Ruger
f9a89db10c
use fake memory
...
fix integer offset bug
(which only didn’t cause errors as fixnums are still an order too big
and the famous +1 error hit the empty space)
2018-05-28 15:09:59 +03:00
Torsten Ruger
be1bc63ff2
jump was written off the end of binary code, fixed
2018-05-28 11:45:04 +03:00
Torsten Ruger
c0cd1e0740
fix an issue where instruction was in wrong code
...
embarrassingly used instance variable where it should have been local
2018-05-25 19:16:13 +03:00
Torsten Ruger
ddd408e245
trying to fix the darn jump over object header
2018-05-25 19:03:46 +03:00
Torsten Ruger
8d510c2e7e
getting instruction repositioning right
...
big bug hunt, involving complicated maths (%)
2018-05-24 14:27:53 +03:00
Torsten Ruger
8ca70a6835
Steamline objectPosition init
...
check for resetting on the same position with different class, which
should not happen
Ie it’s ok for an object to push another object up,
but not for an instruction to land on code
2018-05-23 21:34:49 +03:00
Torsten Ruger
4a88f342d3
random checkin
...
still suffering -1 trauma
2018-05-14 12:38:44 +03:00
Torsten Ruger
776a97986d
fix instruction positioning
...
use at as at and only compute difference when needed (to determine if
there is a jump in binary)
Easier to understand that way
2018-05-11 18:36:45 +03:00
Torsten Ruger
bc1e29e4f6
seperate different Position classes into own files
...
also tests
and have Position module keep all positions
(singletons should be at module, not class level)
2018-05-10 20:56:12 +03:00