renaming and small fixes
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@ -39,17 +39,19 @@ module Core
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int = putint_function.receiver
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moved_int = putint_function.new_local
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utoa = context.object_space.get_or_create_class(:Object).get_or_create_function(:utoa)
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b = putint_function.body
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b.mov( moved_int , int ) #move arg up
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#b.a buffer => int # string to write to
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body = putint_function.body
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body.mov( moved_int , int ) #move arg up
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#body.a buffer => int # string to write to
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b.add( int , buffer ,nil ) # string to write to
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b.add(int , int , buffer.length - 3)
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b.call( utoa )
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body.add( int , buffer ,nil ) # string to write to
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body.add(int , int , buffer.length - 3)
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body.call( utoa )
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after = body.new_block("#{body.name}_a")
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body.insert_at after
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# And now we "just" have to print it, using the write_stdout
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b.add( int , buffer , nil ) # string to write to
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b.mov( moved_int , buffer.length )
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Vm::RegisterMachine.instance.write_stdout(putint_function.body)
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after.add( int , buffer , nil ) # string to write to
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after.mov( moved_int , buffer.length )
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Vm::RegisterMachine.instance.write_stdout(after)
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putint_function
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end
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@ -65,12 +67,12 @@ module Core
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remainder = utoa_function.new_local
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Vm::RegisterMachine.instance.div10( utoa_function.body , number , remainder )
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# make char out of digit (by using ascii encoding) 48 == "0"
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b = utoa_function.body
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b.add(remainder , remainder , 48)
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b.strb( remainder, str_addr )
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b.sub( str_addr, str_addr , 1 )
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b.cmp( number , 0 )
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b.callne( utoa_function )
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body = utoa_function.body
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body.add(remainder , remainder , 48)
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body.strb( remainder, str_addr )
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body.sub( str_addr, str_addr , 1 )
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body.cmp( number , 0 )
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body.callne( utoa_function )
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return utoa_function
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end
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@ -85,15 +87,15 @@ module Core
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count = fibo_function.new_local
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f1 = fibo_function.new_local
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f2 = fibo_function.new_local
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b = fibo_function.body
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body = fibo_function.body
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b.cmp int , 1
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b.mov( result, int , condition_code: :le)
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b.mov( :pc , :lr , condition_code: :le)
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b.push [ count , f1 , f2 , :lr]
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b.mov f1 , 1
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b.mov f2 , 0
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b.sub count , int , 2
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body.cmp int , 1
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body.mov( result, int , condition_code: :le)
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body.mov( :pc , :lr , condition_code: :le)
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body.push [ count , f1 , f2 , :lr]
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body.mov f1 , 1
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body.mov f2 , 0
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body.sub count , int , 2
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l = fibo_function.body.new_block("loop")
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