refactor if_statement

This commit is contained in:
Torsten Ruger 2016-12-09 13:38:07 +02:00
parent 1e7093c63f
commit fa14e35a50
4 changed files with 27 additions and 20 deletions

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@ -1,5 +1,7 @@
module Typed module Typed
module Tree
class IfStatement < Statement class IfStatement < Statement
attr_accessor :branch_type , :condition , :if_true , :if_false attr_accessor :branch_type , :condition , :if_true , :if_false
end end
end
end end

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@ -62,7 +62,7 @@ module Typed
def on_if_statement statement def on_if_statement statement
branch_type , condition , if_true , if_false = *statement branch_type , condition , if_true , if_false = *statement
w = IfStatement.new() w = Tree::IfStatement.new()
w.branch_type = branch_type w.branch_type = branch_type
w.condition = process(condition) w.condition = process(condition)
w.if_true = process(if_true) w.if_true = process(if_true)

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@ -1,6 +1,6 @@
module Typed module Typed
CompilerModules = ["assignment" , "call_site", "name_expression"] CompilerModules = ["assignment" , "call_site", "if_statement" ,"name_expression"]
CompilerModules.each do |mod| CompilerModules.each do |mod|
require_relative "compiler/" + mod require_relative "compiler/" + mod
end end
@ -194,7 +194,6 @@ require_relative "compiler/collections"
require_relative "compiler/field_def" require_relative "compiler/field_def"
require_relative "compiler/field_access" require_relative "compiler/field_access"
require_relative "compiler/function_definition" require_relative "compiler/function_definition"
require_relative "compiler/if_statement"
require_relative "compiler/operator_value" require_relative "compiler/operator_value"
require_relative "compiler/return_statement" require_relative "compiler/return_statement"
require_relative "compiler/statement_list" require_relative "compiler/statement_list"

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@ -1,35 +1,41 @@
module Typed module Typed
Compiler.class_eval do module IfStatement
# an if evaluates the condition and jumps to the true block if true # an if evaluates the condition and jumps to the true block if true
# so the else block is automatically after that. # so the else block is automatically after that.
# But then the else needs to jump over the true block unconditionally. # But then the else needs to jump over the true block unconditionally.
def on_IfStatement statement def on_IfStatement( statement )
# branch_type , condition , if_true , if_false = *statement # branch_type , condition , if_true , if_false = *statement
# condition = condition.first
true_block = compile_condition( statement )
merge = compile_false( statement )
add_code true_block
compile_true(statement)
add_code merge
nil # statements don't return anything
end
private
def compile_condition( statement )
reset_regs reset_regs
process(statement.condition) process(statement.condition)
branch_class = Object.const_get "Register::Is#{statement.branch_type.capitalize}" branch_class = Object.const_get "Register::Is#{statement.branch_type.capitalize}"
true_block = Register::Label.new(statement, "if_true") true_block = Register::Label.new(statement, "if_true")
add_code branch_class.new( statement.condition , true_block ) add_code branch_class.new( statement.condition , true_block )
return true_block
end
def compile_true( statement )
reset_regs
process(statement.if_true)
end
# compile the false block def compile_false( statement )
reset_regs reset_regs
process(statement.if_false) if statement.if_false.statements process(statement.if_false) if statement.if_false.statements
merge = Register::Label.new(statement , "if_merge") merge = Register::Label.new(statement , "if_merge")
add_code Register::Branch.new(statement.if_false, merge ) add_code Register::Branch.new(statement.if_false, merge )
merge
# compile the true block
add_code true_block
reset_regs
process(statement.if_true)
#puts "compiled if: end"
add_code merge
nil # statements don't return anything
end end
end end
end end