removed arm and use as gem
This commit is contained in:
@ -1,122 +0,0 @@
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require_relative "instruction"
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module Arm
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# A Machines main responsibility in the framework is to instantiate Instructions
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# Value functions are mapped to machines by concatenating the values class name + the methd name
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# Example: IntegerValue.plus( value ) -> Machine.signed_plus (value )
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# Also, shortcuts are created to easily instantiate Instruction objects.
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# Example: pop -> StackInstruction.new( {:opcode => :pop}.merge(options) )
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# Instructions work with options, so you can pass anything in, and the only thing the functions
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# does is save you typing the clazz.new. It passes the function name as the :opcode
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class ArmMachine
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# conditions specify all the possibilities for branches. Branches are b + condition
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# Example: beq means brach if equal.
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# :al means always, so bal is an unconditional branch (but b() also works)
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CONDITIONS = [:al ,:eq ,:ne ,:lt ,:le ,:ge,:gt ,:cs ,:mi ,:hi ,:cc ,:pl,:ls ,:vc ,:vs]
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# here we create the shortcuts for the "standard" instructions, see above
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# Derived machines may use own instructions and define functions for them if so desired
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def self.init
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[:push, :pop].each do |inst|
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define_instruction_one(inst , StackInstruction)
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end
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[:adc, :add, :and, :bic, :eor, :orr, :rsb, :rsc, :sbc, :sub].each do |inst|
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define_instruction_three(inst , LogicInstruction)
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end
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[:mov, :mvn].each do |inst|
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define_instruction_two(inst , MoveInstruction)
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end
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[:cmn, :cmp, :teq, :tst].each do |inst|
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define_instruction_two(inst , CompareInstruction)
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end
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[:strb, :str , :ldrb, :ldr].each do |inst|
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define_instruction_three(inst , MemoryInstruction)
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end
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[:b, :call , :swi].each do |inst|
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define_instruction_one(inst , CallInstruction)
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end
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# create all possible brach instructions, but the CallInstruction demangles the
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# code, and has opcode set to :b and :condition_code set to the condition
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CONDITIONS.each do |suffix|
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define_instruction_one("b#{suffix}".to_sym , CallInstruction)
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define_instruction_one("call#{suffix}".to_sym , CallInstruction)
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end
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end
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def self.create_method(name, &block)
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self.class.send(:define_method, name , &block)
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end
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def self.class_for clazz
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my_module = self.class.name.split("::").first
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clazz_name = clazz.name.split("::").last
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if(my_module != Register )
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module_class = eval("#{my_module}::#{clazz_name}") rescue nil
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clazz = module_class if module_class
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end
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clazz
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end
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#defining the instruction (opcode, symbol) as an given class.
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# the class is a Register::Instruction derived base class and to create machine specific function
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# an actual machine must create derived classes (from this base class)
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# These instruction classes must follow a naming pattern and take a hash in the contructor
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# Example, a mov() opcode instantiates a Register::MoveInstruction
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# for an Arm machine, a class Arm::MoveInstruction < Register::MoveInstruction exists, and it
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# will be used to define the mov on an arm machine.
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# This methods picks up that derived class and calls a define_instruction methods that can
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# be overriden in subclasses
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def self.define_instruction_one(inst , clazz , defaults = {} )
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clazz = class_for(clazz)
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create_method(inst) do |first , options = nil|
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options = {} if options == nil
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options.merge defaults
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options[:opcode] = inst
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first = Register::RegisterReference.convert(first)
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clazz.new(first , options)
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end
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end
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# same for two args (left right, from to etc)
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def self.define_instruction_two(inst , clazz , defaults = {} )
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clazz = self.class_for(clazz)
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create_method(inst) do |left ,right , options = nil|
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options = {} if options == nil
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options.merge defaults
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left = Register::RegisterReference.convert(left)
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right = Register::RegisterReference.convert(right)
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options[:opcode] = inst
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clazz.new(left , right ,options)
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end
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end
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# same for three args (result = left right,)
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def self.define_instruction_three(inst , clazz , defaults = {} )
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clazz = self.class_for(clazz)
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create_method(inst) do |result , left ,right = nil , options = nil|
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options = {} if options == nil
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options.merge defaults
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options[:opcode] = inst
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result = Register::RegisterReference.convert(result)
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left = Register::RegisterReference.convert(left)
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right = Register::RegisterReference.convert(right)
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clazz.new(result, left , right ,options)
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end
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end
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end
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end
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Arm::ArmMachine.init
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require_relative "passes/call_implementation"
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require_relative "passes/branch_implementation"
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require_relative "passes/syscall_implementation"
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require_relative "passes/save_implementation"
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require_relative "passes/transfer_implementation"
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require_relative "passes/get_implementation"
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require_relative "passes/set_implementation"
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require_relative "passes/return_implementation"
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require_relative "passes/constant_implementation"
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@ -1,127 +0,0 @@
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module Arm
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module Constants
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OPCODES = {
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:adc => 0b0101, :add => 0b0100,
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:and => 0b0000, :bic => 0b1110,
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:eor => 0b0001, :orr => 0b1100,
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:rsb => 0b0011, :rsc => 0b0111,
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:sbc => 0b0110, :sub => 0b0010,
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# for these Rn is sbz (should be zero)
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:mov => 0b1101,
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:mvn => 0b1111,
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# for these Rd is sbz and S=1
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:cmn => 0b1011,
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:cmp => 0b1010,
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:teq => 0b1001,
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:tst => 0b1000,
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:b => 0b1010,
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:call=> 0b1011
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}
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#return the bit patter that the cpu uses for the current instruction @attributes[:opcode]
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def op_bit_code
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bit_code = OPCODES[opcode]
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bit_code or raise "no code found for #{opcode} #{inspect}"
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end
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#codition codes can be applied to many instructions and thus save branches
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# :al => always , :eq => equal and so on
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# eq mov if equal :moveq r1 r2 (also exists as function) will only execute
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# if the last operation was 0
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COND_CODES = {
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:al => 0b1110, :eq => 0b0000,
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:ne => 0b0001, :cs => 0b0010,
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:mi => 0b0100, :hi => 0b1000,
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:cc => 0b0011, :pl => 0b0101,
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:ls => 0b1001, :vc => 0b0111,
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:lt => 0b1011, :le => 0b1101,
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:ge => 0b1010, :gt => 0b1100,
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:vs => 0b0110
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}
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# return the bit pattern for the @attributes[:condition_code] variable,
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# which signals the conditional code
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def cond_bit_code
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COND_CODES[@attributes[:condition_code]] or throw "no code found for #{@attributes[:condition_code]}"
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end
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REGISTERS = { 'r0' => 0, 'r1' => 1, 'r2' => 2, 'r3' => 3, 'r4' => 4, 'r5' => 5,
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'r6' => 6, 'r7' => 7, 'r8' => 8, 'r9' => 9, 'r10' => 10, 'r11' => 11,
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'r12' => 12, 'r13' => 13, 'r14' => 14, 'r15' => 15, 'a1' => 0, 'a2' => 1,
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'a3' => 2, 'a4' => 3, 'v1' => 4, 'v2' => 5, 'v3' => 6, 'v4' => 7, 'v5' => 8,
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'v6' => 9, 'rfp' => 9, 'sl' => 10, 'fp' => 11, 'ip' => 12, 'sp' => 13,
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'lr' => 14, 'pc' => 15 }
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def reg r_name
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code = reg_code r_name
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raise "no such register #{r_name}" unless code
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Arm::Register.new(r_name.to_sym , code )
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end
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def reg_code r_name
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raise "double r #{r_name}" if( :rr1 == r_name)
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if r_name.is_a? ::Register::RegisterReference
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r_name = r_name.symbol
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end
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if r_name.is_a? Fixnum
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r_name = "r#{r_name}"
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end
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r = REGISTERS[r_name.to_s]
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raise "no reg #{r_name}" if r == nil
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r
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end
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def calculate_u8_with_rr(arg)
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parts = arg.to_s(2).rjust(32,'0').scan(/^(0*)(.+?)0*$/).flatten
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pre_zeros = parts[0].length
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imm_len = parts[1].length
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if ((pre_zeros+imm_len) % 2 == 1)
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u8_imm = (parts[1]+'0').to_i(2)
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imm_len += 1
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else
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u8_imm = parts[1].to_i(2)
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end
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if u8_imm.fits_u8?
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# can do!
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rot_imm = (pre_zeros+imm_len) / 2
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if (rot_imm > 15)
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return nil
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end
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return u8_imm | (rot_imm << 8)
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else
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return nil
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end
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end
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#slighly wrong place for this code, but since the module gets included in instructions anyway . . .
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# implement the barrel shifter on the operand (which is set up before as an integer)
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def shift_handling
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op = 0
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#codes that one can shift, first two probably most common.
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# l (in lsr) means logical, ie unsigned, a (in asr) is arithmetic, ie signed
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shift_codes = {'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100, 'ror' => 0b110, 'rrx' => 0b110}
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shift_codes.each do |short, bin|
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long = "shift_#{short}".to_sym
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if shif = @attributes[long]
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# TODO delete this code, AFTER you understand it
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# tests do pass without it, maybe need more tests ?
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#if (shif.is_a?(Numeric))
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# raise "should not be supported, check code #{inspect}"
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# bin |= 0x1;
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# shift = shif.register << 1
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# end
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raise "0 < shift <= 32 #{shif} #{inspect}" if (shif >= 32) or( shif < 0)
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op |= shift(bin , 4 )
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op |= shift(shif , 4+3)
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break
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end
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end
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return op
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end
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# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
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def byte_length
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4
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end
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end
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end
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@ -1,46 +0,0 @@
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module Arm
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# The arm machine has following instruction classes
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# - Memory
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# - Stack
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# - Logic
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# - Math
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# - Control/Compare
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# - Move
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# - Call class Instruction
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class Instruction
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include Positioned
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def initialize options
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@attributes = options
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end
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attr_reader :attributes
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def opcode
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@attributes[:opcode]
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end
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# this is giving read access to the attributes hash via .attibute syntax
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# so for an instruction pop you can write pop.opcode to get the :opcode attribute
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# TODDO: review (don't remember what the "set_" stuff was for)
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def method_missing name , *args , &block
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return super unless (args.length <= 1) or block_given?
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set , attribute = name.to_s.split("set_")
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if set == ""
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@attributes[attribute.to_sym] = args[0] || 1
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return self
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else
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return super
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end
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return @attributes[name.to_sym]
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end
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end
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end
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require_relative "constants"
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require_relative "instructions/call_instruction"
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require_relative "instructions/compare_instruction"
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require_relative "instructions/logic_instruction"
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require_relative "instructions/memory_instruction"
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require_relative "instructions/move_instruction"
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require_relative "instructions/stack_instruction"
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@ -1,92 +0,0 @@
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module Arm
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# There are only three call instructions in arm branch (b), call (bl) and syscall (swi)
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# A branch could be called a jump as it has no notion of returning
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# The pc is put into the link register to make a return possible
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# a return is affected by moving the stored link register into the pc, effectively a branch
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# swi (SoftWareInterrupt) or system call is how we call the kernel.
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# in Arm the register layout is different and so we have to place the syscall code into register 7
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# Registers 0-6 hold the call values as for a normal c call
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class CallInstruction < Instruction
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include Arm::Constants
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def initialize(first, attributes)
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super(attributes)
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raise "no target" if first.nil?
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@first = first
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opcode = @attributes[:opcode].to_s
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if opcode.length == 3 and opcode[0] == "b"
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@attributes[:condition_code] = opcode[1,2].to_sym
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@attributes[:opcode] = :b
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end
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if opcode.length == 6 and opcode[0] == "c"
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@attributes[:condition_code] = opcode[4,2].to_sym
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@attributes[:opcode] = :call
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end
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@attributes[:update_status] = 0
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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end
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def assemble(io)
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case @attributes[:opcode]
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when :b, :call
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arg = @first
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if arg.is_a?(Virtual::Block) or arg.is_a?(Parfait::Method)
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#relative addressing for jumps/calls
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# but because of the arm "theoretical" 3- stage pipeline,
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# we have to subtract 2 words (fetch/decode)
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if(arg.is_a? Virtual::Block)
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diff = arg.position - self.position - 8
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else
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# But, for methods, this happens to be the size of the object header,
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# so there it balances out, but not blocks
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# have to use the code, not the mthod object for methods
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diff = arg.code.position - self.position
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end
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arg = diff
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end
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if (arg.is_a?(Numeric))
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jmp_val = arg >> 2
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packed = [jmp_val].pack('l')
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# signed 32-bit, condense to 24-bit
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# TODO add check that the value fits into 24 bits
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io << packed[0,3]
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else
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raise "else not coded arg =\n#{arg.to_s[0..1000]}: #{inspect[0..1000]}"
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end
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io.write_uint8 op_bit_code | (COND_CODES[@attributes[:condition_code]] << 4)
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when :swi
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arg = @first
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if (arg.is_a?(Numeric))
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packed = [arg].pack('L')[0,3]
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io << packed
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io.write_uint8 0b1111 | (COND_CODES[@attributes[:condition_code]] << 4)
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else
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raise "invalid operand argument expected literal not #{arg} #{inspect}"
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end
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else
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raise "Should not be the case #{inspect}"
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end
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end
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def uses
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if opcode == :call
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@first.args.collect {|arg| arg.register }
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else
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[]
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end
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end
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def assigns
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if opcode == :call
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[RegisterReference.new(RegisterMachine.instance.return_register)]
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else
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[]
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end
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end
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def to_s
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"#{opcode} #{@first} #{super}"
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end
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end
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end
|
@ -1,105 +0,0 @@
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module Arm
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class CompareInstruction < Instruction
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include Arm::Constants
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def initialize(left , right , attributes)
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super(attributes)
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@left = left
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@right = right.is_a?(Fixnum) ? IntegerConstant.new(right) : right
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@operand = 0
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@immediate = 0
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@attributes[:update_status] = 1
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@rn = left
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@rd = :r0
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end
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def assemble(io)
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# don't overwrite instance variables, to make assembly repeatable
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rn = @rn
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operand = @operand
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immediate = @immediate
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arg = @right
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if arg.is_a?(Parfait::Object)
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# do pc relative addressing with the difference to the instuction
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# 8 is for the funny pipeline adjustment (ie oc pointing to fetch and not execute)
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arg = arg.position - self.position - 8
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rn = :pc
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end
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if( arg.is_a? Symbol )
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arg = Register::RegisterReference.new( arg )
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end
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if (arg.is_a?(Numeric))
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if (arg.fits_u8?)
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# no shifting needed
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operand = arg
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immediate = 1
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elsif (op_with_rot = calculate_u8_with_rr(arg))
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operand = op_with_rot
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immediate = 1
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raise "hmm"
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else
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raise "cannot fit numeric literal argument in operand #{arg.inspect}"
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end
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elsif (arg.is_a?(Symbol) or arg.is_a?(::Register::RegisterReference))
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operand = arg
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immediate = 0
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elsif (arg.is_a?(Arm::Shift))
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rm_ref = arg.argument
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immediate = 0
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shift_op = {'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100,
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'ror' => 0b110, 'rrx' => 0b110}[arg.type]
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if (arg.type == 'ror' and arg.value.nil?)
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# ror #0 == rrx
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raise "cannot rotate by zero #{arg} #{inspect}"
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end
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arg1 = arg.value
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if (arg1.is_a?(Virtual::IntegerConstant))
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if (arg1.value >= 32)
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raise "cannot shift by more than 31 #{arg1} #{inspect}"
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end
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shift_imm = arg1.value
|
||||
elsif (arg1.is_a?(Arm::Register))
|
||||
shift_op val |= 0x1;
|
||||
shift_imm = arg1.number << 1
|
||||
elsif (arg.type == 'rrx')
|
||||
shift_imm = 0
|
||||
end
|
||||
operand = rm_ref | (shift_op << 4) | (shift_imm << 4+3)
|
||||
else
|
||||
raise "invalid operand argument #{arg.inspect} , #{inspect}"
|
||||
end
|
||||
instuction_class = 0b00 # OPC_DATA_PROCESSING
|
||||
val = (operand.is_a?(Symbol) or operand.is_a?(::Register::RegisterReference)) ? reg_code(operand) : operand
|
||||
val = 0 if val == nil
|
||||
val = shift(val , 0)
|
||||
raise inspect unless reg_code(@rd)
|
||||
val |= shift(reg_code(@rd) , 12)
|
||||
val |= shift(reg_code(rn) , 12+4)
|
||||
val |= shift(@attributes[:update_status] , 12+4+4)#20
|
||||
val |= shift(op_bit_code , 12+4+4 +1)
|
||||
val |= shift(immediate , 12+4+4 +1+4)
|
||||
val |= shift(instuction_class , 12+4+4 +1+4+1)
|
||||
val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
|
||||
io.write_uint32 val
|
||||
end
|
||||
def shift val , by
|
||||
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
|
||||
val << by
|
||||
end
|
||||
|
||||
def uses
|
||||
ret = [@left.register ]
|
||||
ret << @right.register unless @right.is_a? Constant
|
||||
ret
|
||||
end
|
||||
def assigns
|
||||
[]
|
||||
end
|
||||
def to_s
|
||||
"#{opcode} #{@left} , #{@right} #{super}"
|
||||
end
|
||||
end
|
||||
end
|
@ -1,105 +0,0 @@
|
||||
module Arm
|
||||
class LogicInstruction < Instruction
|
||||
include Arm::Constants
|
||||
# result = left op right
|
||||
#
|
||||
# Logic instruction are your basic operator implementation. But unlike the (normal) code we write
|
||||
# these Instructions must have "place" to write their results. Ie when you write 4 + 5 in ruby
|
||||
# the result is sort of up in the air, but with Instructions the result must be assigned
|
||||
def initialize(result , left , right , attributes = {})
|
||||
super(attributes)
|
||||
@result = result
|
||||
@left = left
|
||||
@right = right
|
||||
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
|
||||
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
|
||||
@operand = 0
|
||||
|
||||
raise "Left arg must be given #{inspect}" unless @left
|
||||
@immediate = 0
|
||||
end
|
||||
|
||||
attr_accessor :result , :left , :right
|
||||
def assemble(io)
|
||||
# don't overwrite instance variables, to make assembly repeatable
|
||||
left = @left
|
||||
operand = @operand
|
||||
immediate = @immediate
|
||||
|
||||
right = @right
|
||||
if @left.is_a?(Parfait::Object) or
|
||||
@left.is_a?(Symbol) and !Register::RegisterReference.look_like_reg(@left)
|
||||
# do pc relative addressing with the difference to the instuction
|
||||
# 8 is for the funny pipeline adjustment (ie pointing to fetch and not execute)
|
||||
right = @left.position - self.position - 8
|
||||
raise "todo in direction #{right}" if( opcode == :add and right < 0 )
|
||||
raise "No negatives implemented #{right} " if right < 0
|
||||
left = :pc
|
||||
end
|
||||
if (right.is_a?(Numeric))
|
||||
if (right.fits_u8?)
|
||||
# no shifting needed
|
||||
operand = right
|
||||
immediate = 1
|
||||
elsif (op_with_rot = calculate_u8_with_rr(right))
|
||||
operand = op_with_rot
|
||||
immediate = 1
|
||||
else
|
||||
#TODO this is copied from MoveInstruction, should rework
|
||||
unless @extra
|
||||
@extra = 1
|
||||
#puts "RELINK L at #{self.position.to_s(16)}"
|
||||
raise ::Register::LinkException.new("cannot fit numeric literal argument in operand #{right.inspect}")
|
||||
end
|
||||
# now we can do the actual breaking of instruction, by splitting the operand
|
||||
first = right & 0xFFFFFF00
|
||||
operand = calculate_u8_with_rr( first )
|
||||
raise "no fit for #{right}" unless operand
|
||||
immediate = 1
|
||||
@extra = ArmMachine.add( result , result , (right & 0xFF) )
|
||||
end
|
||||
elsif (right.is_a?(Symbol) or right.is_a?(::Register::RegisterReference))
|
||||
operand = reg_code(right) #integer means the register the integer is in (otherwise constant)
|
||||
immediate = 0 # ie not immediate is register
|
||||
else
|
||||
raise "invalid operand argument #{right.inspect} , #{inspect}"
|
||||
end
|
||||
op = shift_handling
|
||||
instuction_class = 0b00 # OPC_DATA_PROCESSING
|
||||
val = shift(operand , 0)
|
||||
val |= shift(op , 0) # any barral action, is already shifted
|
||||
val |= shift(reg_code(@result) , 12)
|
||||
val |= shift(reg_code(left) , 12+4)
|
||||
val |= shift(@attributes[:update_status] , 12+4+4)#20
|
||||
val |= shift(op_bit_code , 12+4+4 + 1)
|
||||
val |= shift(immediate , 12+4+4 + 1+4)
|
||||
val |= shift(instuction_class , 12+4+4 + 1+4+1)
|
||||
val |= shift(cond_bit_code , 12+4+4 + 1+4+1+2)
|
||||
io.write_uint32 val
|
||||
# by now we have the extra add so assemble that
|
||||
if(@extra)
|
||||
@extra.assemble(io)
|
||||
#puts "Assemble extra at #{val.to_s(16)}"
|
||||
end
|
||||
end
|
||||
|
||||
def shift val , by
|
||||
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
|
||||
val << by
|
||||
end
|
||||
|
||||
def byte_length
|
||||
@extra ? 8 : 4
|
||||
end
|
||||
|
||||
def uses
|
||||
ret = []
|
||||
ret << @left.register if @left and not @left.is_a? Constant
|
||||
ret << @right.register if @right and not @right.is_a?(Constant)
|
||||
ret
|
||||
end
|
||||
def assigns
|
||||
[@result.register]
|
||||
end
|
||||
end
|
||||
end
|
@ -1,116 +0,0 @@
|
||||
module Arm
|
||||
# ADDRESSING MODE 2
|
||||
# Implemented: immediate offset with offset=0
|
||||
|
||||
class MemoryInstruction < Instruction
|
||||
include Arm::Constants
|
||||
def initialize result , left , right = nil , attributes = {}
|
||||
super(attributes)
|
||||
@result = result
|
||||
@left = left
|
||||
@right = right
|
||||
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
|
||||
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
|
||||
@operand = 0
|
||||
raise "alert" if right.is_a? Virtual::Block
|
||||
@pre_post_index = 0 #P flag
|
||||
@add_offset = 0 #U flag
|
||||
@is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag
|
||||
end
|
||||
|
||||
def assemble(io )
|
||||
# don't overwrite instance variables, to make assembly repeatable
|
||||
rn = @rn
|
||||
operand = @operand
|
||||
add_offset = @add_offset
|
||||
arg = @left
|
||||
arg = arg.symbol if( arg.is_a? ::Register::RegisterReference )
|
||||
#str / ldr are _serious instructions. With BIG possibilities not half are implemented
|
||||
is_reg = arg.is_a?(::Register::RegisterReference)
|
||||
if( arg.is_a?(Symbol) and not is_reg)
|
||||
is_reg = (arg.to_s[0] == "r")
|
||||
end
|
||||
if (is_reg ) #symbol is register
|
||||
rn = arg
|
||||
if @right
|
||||
operand = @right
|
||||
#TODO better test, this operand integer (register) does not work. but sleep first
|
||||
operand = operand.symbol if operand.is_a? ::Register::RegisterReference
|
||||
unless( operand.is_a? Symbol)
|
||||
#puts "operand #{operand.inspect}"
|
||||
if (operand < 0)
|
||||
add_offset = 0
|
||||
#TODO test/check/understand
|
||||
operand *= -1
|
||||
else
|
||||
add_offset = 1
|
||||
end
|
||||
if (@operand.abs > 4095)
|
||||
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
|
||||
end
|
||||
end
|
||||
end
|
||||
elsif (arg.is_a?(Parfait::Object) or arg.is_a? Symbol ) #use pc relative
|
||||
rn = :pc
|
||||
operand = arg.position - self.position - 8 #stringtable is after code
|
||||
add_offset = 1
|
||||
if (operand.abs > 4095)
|
||||
raise "reference offset too large/small (4095<#{operand}) #{arg} #{inspect}"
|
||||
end
|
||||
elsif( arg.is_a?(Numeric) )
|
||||
#TODO untested brach, probably not working
|
||||
raise "is this working ?? #{arg} #{inspect}"
|
||||
@pre_post_index = 1
|
||||
@rn = pc
|
||||
@use_addrtable_reloc = true
|
||||
@addrtable_reloc_target = arg
|
||||
else
|
||||
raise "invalid operand argument #{arg.inspect} #{inspect}"
|
||||
end
|
||||
#not sure about these 2 constants. They produce the correct output for str r0 , r1
|
||||
# but i can't help thinking that that is because they are not used in that instruction and
|
||||
# so it doesn't matter. Will see
|
||||
add_offset = 1
|
||||
# TODO to be continued
|
||||
add_offset = 0 if @attributes[:add_offset]
|
||||
@pre_post_index = 1
|
||||
@pre_post_index = 0 if @attributes[:flaggie]
|
||||
w = 0 #W flag
|
||||
byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
|
||||
instuction_class = 0b01 # OPC_MEMORY_ACCESS
|
||||
if (operand.is_a?(Symbol) or operand.is_a?(::Register::RegisterReference))
|
||||
val = reg_code(operand)
|
||||
@pre_post_index = 0
|
||||
i = 1 # not quite sure about this, but it gives the output of as. read read read.
|
||||
else
|
||||
i = 0 #I flag (third bit)
|
||||
val = operand
|
||||
end
|
||||
val = shift(val , 0 ) # for the test
|
||||
val |= shift(reg_code(@result) , 12 )
|
||||
val |= shift(reg_code(rn) , 12+4) #16
|
||||
val |= shift(@is_load , 12+4 +4)
|
||||
val |= shift(w , 12+4 +4+1)
|
||||
val |= shift(byte_access , 12+4 +4+1+1)
|
||||
val |= shift(add_offset , 12+4 +4+1+1+1)
|
||||
val |= shift(@pre_post_index, 12+4 +4+1+1+1+1)#24
|
||||
val |= shift(i , 12+4 +4+1+1+1+1 +1)
|
||||
val |= shift(instuction_class,12+4 +4+1+1+1+1 +1+1)
|
||||
val |= shift(cond_bit_code , 12+4 +4+1+1+1+1 +1+1+2)
|
||||
io.write_uint32 val
|
||||
end
|
||||
def shift val , by
|
||||
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
|
||||
val << by
|
||||
end
|
||||
|
||||
def uses
|
||||
ret = [@left.register ]
|
||||
ret << @right.register unless @right.nil?
|
||||
ret
|
||||
end
|
||||
def assigns
|
||||
[@result.register]
|
||||
end
|
||||
end
|
||||
end
|
@ -1,114 +0,0 @@
|
||||
module Arm
|
||||
class MoveInstruction < Instruction
|
||||
include Arm::Constants
|
||||
|
||||
def initialize to , from , options = {}
|
||||
super(options)
|
||||
if( from.is_a?(Symbol) and Register::RegisterReference.look_like_reg(from) )
|
||||
from = Register::RegisterReference.new(from)
|
||||
end
|
||||
@from = from
|
||||
@to = to
|
||||
raise "move must have from set #{inspect}" unless from
|
||||
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
|
||||
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
|
||||
@attributes[:opcode] = attributes[:opcode]
|
||||
@operand = 0
|
||||
|
||||
@immediate = 0
|
||||
@rn = :r0 # register zero = zero bit pattern
|
||||
@extra = nil
|
||||
end
|
||||
attr_accessor :to , :from
|
||||
|
||||
# arm intructions are pretty sensible, and always 4 bytes (thumb not supported)
|
||||
# but not all constants fit into the part of the instruction that is left after the instruction
|
||||
# code, so large moves have to be split into two instructions.
|
||||
# we handle this "transparently", just this instruction looks longer
|
||||
# alas, full transparency is not achieved as we only know when to use 2 instruction once we
|
||||
# know where the other object is, and that position is only set after code positions have been
|
||||
# determined (in link) and so see below in assemble
|
||||
def byte_length
|
||||
@extra ? 8 : 4
|
||||
end
|
||||
|
||||
def assemble(io)
|
||||
# don't overwrite instance variables, to make assembly repeatable
|
||||
rn = @rn
|
||||
operand = @operand
|
||||
immediate = @immediate
|
||||
right = @from
|
||||
if (right.is_a?(Numeric))
|
||||
if (right.fits_u8?)
|
||||
# no shifting needed
|
||||
operand = right
|
||||
immediate = 1
|
||||
elsif (op_with_rot = calculate_u8_with_rr(right))
|
||||
operand = op_with_rot
|
||||
immediate = 1
|
||||
else
|
||||
# unfortunately i was wrong in thinking the pi is armv7. The good news is the code
|
||||
# below implements the movw instruction (armv7 for moving a word) and works
|
||||
#armv7 raise "Too big #{right} " if (right >> 16) > 0
|
||||
#armv7 operand = (right & 0xFFF)
|
||||
#armv7 immediate = 1
|
||||
#armv7 rn = (right >> 12)
|
||||
# a little STRANGE, that the armv7 movw (move a 2 byte word) is an old test opcode,
|
||||
# but there it is
|
||||
#armv7 @attributes[:opcode] = :tst
|
||||
raise "No negatives implemented #{right} " if right < 0
|
||||
# and so it continues: when we notice that the const doesn't fit, first time we raise an
|
||||
# error,but set the extra flag, to say the instruction is now 8 bytes
|
||||
# then on subsequent assemblies we can assemble
|
||||
unless @extra
|
||||
@extra = 1
|
||||
#puts "RELINK M at #{self.position.to_s(16)}"
|
||||
raise ::Register::LinkException.new("cannot fit numeric literal argument in operand #{right.inspect}")
|
||||
end
|
||||
# now we can do the actual breaking of instruction, by splitting the operand
|
||||
first = right & 0xFFFFFF00
|
||||
operand = calculate_u8_with_rr( first )
|
||||
raise "no fit for #{right}" unless operand
|
||||
immediate = 1
|
||||
@extra = ArmMachine.add( to , to , (right & 0xFF) )
|
||||
#TODO: this is still a hack, as it does not encode all possible values.
|
||||
# The way it _should_ be done
|
||||
# is to check that the first part is doabe with u8_with_rr AND leaves a u8 remainder
|
||||
end
|
||||
elsif( right.is_a? Register::RegisterReference)
|
||||
operand = reg_code(right)
|
||||
immediate = 0 # ie not immediate is register
|
||||
else
|
||||
raise "invalid operand argument #{right.class} , #{self.class}"
|
||||
end
|
||||
op = shift_handling
|
||||
instuction_class = 0b00 # OPC_DATA_PROCESSING
|
||||
val = shift(operand , 0)
|
||||
val |= shift(op , 0) # any barrel action, is already shifted
|
||||
val |= shift(reg_code(@to) , 12)
|
||||
val |= shift(reg_code(rn) , 12+4)
|
||||
val |= shift(@attributes[:update_status] , 12+4+4)#20
|
||||
val |= shift(op_bit_code , 12+4+4 + 1)
|
||||
val |= shift(immediate , 12+4+4 + 1+4)
|
||||
val |= shift(instuction_class , 12+4+4 + 1+4+1)
|
||||
val |= shift(cond_bit_code , 12+4+4 + 1+4+1+2)
|
||||
io.write_uint32 val
|
||||
# by now we have the extra add so assemble that
|
||||
if(@extra)
|
||||
@extra.assemble(io)
|
||||
#puts "Assemble extra at #{val.to_s(16)}"
|
||||
end
|
||||
end
|
||||
def shift val , by
|
||||
raise "Not integer #{val}:#{val.class} in #{inspect}" unless val.is_a? Fixnum
|
||||
val << by
|
||||
end
|
||||
|
||||
def uses
|
||||
@from.is_a?(Constant) ? [] : [@from.register]
|
||||
end
|
||||
def assigns
|
||||
[@to.register]
|
||||
end
|
||||
end
|
||||
end
|
@ -1,80 +0,0 @@
|
||||
module Arm
|
||||
# ADDRESSING MODE 4
|
||||
|
||||
class StackInstruction < Instruction
|
||||
include Arm::Constants
|
||||
|
||||
def initialize(first , attributes)
|
||||
super(attributes)
|
||||
@first = first
|
||||
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
|
||||
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
|
||||
@attributes[:opcode] = attributes[:opcode]
|
||||
@operand = 0
|
||||
|
||||
@attributes[:update_status]= 0
|
||||
@rn = :r0 # register zero = zero bit pattern
|
||||
# downward growing, decrement before memory access
|
||||
# official ARM style stack as used by gas
|
||||
end
|
||||
|
||||
def assemble(io)
|
||||
# don't overwrite instance variables, to make assembly repeatable
|
||||
operand = @operand
|
||||
|
||||
if (@first.is_a?(Array))
|
||||
operand = 0
|
||||
@first.each do |r|
|
||||
raise "nil register in push, index #{r}- #{inspect}" if r.nil?
|
||||
operand = operand | (1 << reg_code(r))
|
||||
end
|
||||
else
|
||||
raise "invalid operand argument #{inspect}"
|
||||
end
|
||||
write_base = 1
|
||||
if (opcode == :push)
|
||||
pre_post_index = 1
|
||||
up_down = 0
|
||||
is_pop = 0
|
||||
else #pop
|
||||
pre_post_index = 0
|
||||
up_down = 1
|
||||
is_pop = 1
|
||||
end
|
||||
instuction_class = 0b10 # OPC_STACK
|
||||
cond = @attributes[:condition_code].is_a?(Symbol) ? COND_CODES[@attributes[:condition_code]] : @attributes[:condition_code]
|
||||
@rn = :sp # sp register
|
||||
#assemble of old
|
||||
val = operand
|
||||
val = val | (reg_code(@rn) << 16)
|
||||
val = val | (is_pop << 16+4) #20
|
||||
val = val | (write_base << 16+4+ 1)
|
||||
val = val | (@attributes[:update_status] << 16+4+ 1+1)
|
||||
val = val | (up_down << 16+4+ 1+1+1)
|
||||
val = val | (pre_post_index << 16+4+ 1+1+1+1)#24
|
||||
val = val | (instuction_class << 16+4+ 1+1+1+1 +2)
|
||||
val = val | (cond << 16+4+ 1+1+1+1 +2+2)
|
||||
io.write_uint32 val
|
||||
end
|
||||
|
||||
def is_push?
|
||||
opcode == :push
|
||||
end
|
||||
def is_pop?
|
||||
!is_push?
|
||||
end
|
||||
def uses
|
||||
is_push? ? regs : []
|
||||
end
|
||||
def assigns
|
||||
is_pop? ? regs : []
|
||||
end
|
||||
def regs
|
||||
@first
|
||||
end
|
||||
def to_s
|
||||
"#{opcode} [#{@first.join(',') }] #{super}"
|
||||
end
|
||||
end
|
||||
|
||||
end
|
@ -1,81 +0,0 @@
|
||||
module Arm
|
||||
class MachineCode
|
||||
|
||||
def function_call into , call
|
||||
raise "Not CallSite #{call.inspect}" unless call.is_a? Virtual::CallSite
|
||||
raise "Not linked #{call.inspect}" unless call.function
|
||||
into.add_code call( call.function )
|
||||
raise "No return type for #{call.function.name}" unless call.function.return_type
|
||||
call.function.return_type
|
||||
end
|
||||
|
||||
def main_start context
|
||||
entry = Virtual::Block.new("main_entry",nil,nil)
|
||||
entry.add_code mov( :fp , 0 )
|
||||
entry.add_code call( context.function )
|
||||
entry
|
||||
end
|
||||
def main_exit context
|
||||
exit = Virtual::Block.new("main_exit",nil,nil)
|
||||
syscall(exit , 1)
|
||||
exit
|
||||
end
|
||||
def function_entry block, f_name
|
||||
block.add_code push( [:lr] )
|
||||
block
|
||||
end
|
||||
def function_exit entry , f_name
|
||||
entry.add_code pop( [:pc] )
|
||||
entry
|
||||
end
|
||||
|
||||
# assumes string in standard receiver reg (r2) and moves them down for the syscall
|
||||
def write_stdout function #, string
|
||||
# TODO save and restore r0
|
||||
function.mov( :r0 , 1 ) # 1 == stdout
|
||||
function.mov( :r1 , receiver_register )
|
||||
function.mov( receiver_register , :r3 )
|
||||
syscall( function.insertion_point , 4 ) # 4 == write
|
||||
end
|
||||
|
||||
# stop, do not return
|
||||
def exit function #, string
|
||||
syscall( function.insertion_point , 1 ) # 1 == exit
|
||||
end
|
||||
|
||||
|
||||
# the number (a Virtual::integer) is (itself) divided by 10, ie overwritten by the result
|
||||
# and the remainder is overwritten (ie an out argument)
|
||||
# not really a function, more a macro,
|
||||
def div10 function, number , remainder
|
||||
# Note about division: devision is MUCH more expensive than one would have thought
|
||||
# And coding it is a bit of a mind leap: it's all about finding a a result that gets the
|
||||
# remainder smaller than an int. i'll post some links sometime. This is from the arm manual
|
||||
tmp = function.new_local
|
||||
function.instance_eval do
|
||||
sub( remainder , number , 10 )
|
||||
sub( number , number , number , shift_lsr: 2)
|
||||
add( number , number , number , shift_lsr: 4)
|
||||
add( number , number , number , shift_lsr: 8)
|
||||
add( number , number , number , shift_lsr: 16)
|
||||
mov( number , number , shift_lsr: 3)
|
||||
add( tmp , number , number , shift_lsl: 2)
|
||||
sub( remainder , remainder , tmp , shift_lsl: 1 , update_status: 1)
|
||||
add( number , number, 1 , condition_code: :pl )
|
||||
add( remainder , remainder , 10 , condition_code: :mi )
|
||||
end
|
||||
end
|
||||
|
||||
def syscall block , num
|
||||
# This is very arm specific, syscall number is passed in r7,
|
||||
# other arguments like a c call ie 0 and up
|
||||
sys = Virtual::Integer.new( Virtual::RegisterReference.new(SYSCALL_REG) )
|
||||
ret = Virtual::Integer.new( Virtual::RegisterReference.new(RETURN_REG) )
|
||||
block.add_code mov( sys , num )
|
||||
block.add_code swi( 0 )
|
||||
#todo should write type into r1 according to syscall
|
||||
ret
|
||||
end
|
||||
|
||||
end
|
||||
end
|
@ -1,37 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class Shift
|
||||
attr_accessor :type, :value, :argument
|
||||
end
|
||||
|
||||
# Registers have off course a name (r1-16 for arm)
|
||||
# but also refer to an address. In other words they can be an operand for instructions.
|
||||
# Arm has addressing modes abound, and so can add to a register before actually using it
|
||||
# If can actually shift or indeed shift what it adds, but not implemented
|
||||
class Register
|
||||
attr_accessor :name , :offset , :bits
|
||||
def initialize name , bits
|
||||
@name = name
|
||||
@bits = bits
|
||||
@offset = 0
|
||||
end
|
||||
|
||||
# this is for the dsl, so we can write pretty code like r1 + 4
|
||||
# when we want to access the next word (4) after r1
|
||||
def + number
|
||||
@offset = number
|
||||
self
|
||||
end
|
||||
end
|
||||
|
||||
# maybe not used at all as code_gen::instruction raises if used.
|
||||
# instead now using Arrays
|
||||
class RegisterList
|
||||
attr_accessor :registers
|
||||
def initialize regs
|
||||
@registers = regs
|
||||
regs.each{ |reg| raise "not a reg #{sym} , #{reg}" unless reg.is_a?(Arm::Register) }
|
||||
end
|
||||
end
|
||||
|
||||
end
|
@ -1,17 +0,0 @@
|
||||
module Arm
|
||||
# This implements branch logic, which is simply assembler branch
|
||||
#
|
||||
# The only target for a call is a Block, so we just need to get the address for the code
|
||||
# and branch to it.
|
||||
#
|
||||
class BranchImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::Branch
|
||||
br = ArmMachine.b( code.block )
|
||||
block.replace(code , br )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::BranchImplementation"
|
||||
end
|
@ -1,19 +0,0 @@
|
||||
module Arm
|
||||
# This implements call logic, which is simply like a c call (not send, that involves lookup and all sorts)
|
||||
#
|
||||
# The only target for a call is a Method, so we just need to get the address for the code
|
||||
# and call it.
|
||||
#
|
||||
# The only slight snag is that we would need to assemble before getting the address, but to assemble
|
||||
# we'd have to have finished compiling. So we need a reference.
|
||||
class CallImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::FunctionCall
|
||||
call = ArmMachine.call( code.method )
|
||||
block.replace(code , call )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::CallImplementation"
|
||||
end
|
@ -1,20 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class ConstantImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::LoadConstant
|
||||
constant = code.constant
|
||||
|
||||
if constant.is_a?(Parfait::Object) or constant.is_a? Symbol
|
||||
load = ArmMachine.add( code.register , constant )
|
||||
else
|
||||
load = ArmMachine.mov( code.register , code.constant )
|
||||
end
|
||||
block.replace(code , load )
|
||||
#puts "replaced #{load.inspect.to_s[0..1000]}"
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::ConstantImplementation"
|
||||
end
|
@ -1,14 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class GetImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::GetSlot
|
||||
# times 4 because arm works in bytes, but vm in words
|
||||
load = ArmMachine.ldr( code.register , code.array , 4 * code.index )
|
||||
block.replace(code , load )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::GetImplementation"
|
||||
end
|
@ -1,13 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class ReturnImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::FunctionReturn
|
||||
load = ArmMachine.ldr( :pc , code.register , 4 * code.index )
|
||||
block.replace(code , load )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::ReturnImplementation"
|
||||
end
|
@ -1,19 +0,0 @@
|
||||
module Arm
|
||||
|
||||
# Arm stores the return address in a register (not on the stack)
|
||||
# The register is called link , or lr for short .
|
||||
# Maybe because it provides the "link" back to the caller (?)
|
||||
|
||||
# the vm defines a register for the location, so we store it there.
|
||||
|
||||
class SaveImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::SaveReturn
|
||||
store = ArmMachine.str( :lr , code.register , 4 * code.index )
|
||||
block.replace(code , store )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::SaveImplementation"
|
||||
end
|
@ -1,15 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class SetImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::SetSlot
|
||||
# times 4 because arm works in bytes, but vm in words
|
||||
# + 1 because of the type word
|
||||
store = ArmMachine.str( code.register , code.array , 4 * code.index )
|
||||
block.replace(code , store )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::SetImplementation"
|
||||
end
|
@ -1,39 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class SyscallImplementation
|
||||
CALLS_CODES = { :putstring => 4 , :exit => 1 }
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::Syscall
|
||||
new_codes = []
|
||||
int_code = CALLS_CODES[code.name]
|
||||
raise "Not implemented syscall, #{code.name}" unless int_code
|
||||
send( code.name , int_code , new_codes )
|
||||
block.replace(code , new_codes )
|
||||
end
|
||||
end
|
||||
|
||||
def putstring int_code , codes
|
||||
codes << ArmMachine.ldr( :r1 , Register.message_reg, 4 * Register.resolve_index(:message , :receiver))
|
||||
codes << ArmMachine.add( :r1 , :r1 , 8 )
|
||||
codes << ArmMachine.mov( :r0 , 1 ) # stdout == 1
|
||||
codes << ArmMachine.mov( :r2 , 12 ) # String length, obvious TODO
|
||||
syscall(int_code , codes )
|
||||
end
|
||||
|
||||
def exit int_code , codes
|
||||
syscall int_code , codes
|
||||
end
|
||||
|
||||
private
|
||||
|
||||
# syscall is always triggered by swi(0)
|
||||
# The actual code (ie the index of the kernel function) is in r7
|
||||
def syscall int_code , codes
|
||||
codes << ArmMachine.mov( :r7 , int_code )
|
||||
codes << ArmMachine.swi( 0 )
|
||||
end
|
||||
end
|
||||
|
||||
Virtual.machine.add_pass "Arm::SyscallImplementation"
|
||||
end
|
@ -1,15 +0,0 @@
|
||||
module Arm
|
||||
|
||||
class TransferImplementation
|
||||
def run block
|
||||
block.codes.dup.each do |code|
|
||||
next unless code.is_a? Register::RegisterTransfer
|
||||
# Register machine convention is from => to
|
||||
# But arm has the receiver/result as the first
|
||||
move = ArmMachine.mov( code.to , code.from)
|
||||
block.replace(code , move )
|
||||
end
|
||||
end
|
||||
end
|
||||
Virtual.machine.add_pass "Arm::TransferImplementation"
|
||||
end
|
Reference in New Issue
Block a user