several larger changes came together, bit of cleaning too

- all code must be in functions (which must be in classes).
— changes a fair few tests
— also changes api, as method is not recursive, not passed around
- all state in instance vars in compiler (no accessors)
- class is another such variable, surely more coming
all green again
This commit is contained in:
Torsten Ruger
2015-10-06 00:27:13 +03:00
parent 3d36fd1746
commit f4a4ccb98e
37 changed files with 302 additions and 205 deletions

View File

@ -7,15 +7,15 @@ module Bosl
# whichever way this goes the result is stored in the return slot (as all compiles)
def on_name expression
name = expression.to_a.first
return Virtual::Self.new( Virtual::Reference.new(method.for_class)) if name == :self
return Virtual::Self.new( Virtual::Reference.new(@clazz)) if name == :self
# either an argument, so it's stored in message
ret = Virtual::Return.new :int
if( index = method.has_arg(name))
method.source.add_code Virtual::Set.new( Virtual::ArgSlot.new(index,:int ) , ret)
if( index = @method.has_arg(name))
@method.source.add_code Virtual::Set.new( Virtual::ArgSlot.new(index,:int ) , ret)
else # or a local so it is in the frame
index = method.has_local( name )
index = @method.has_local( name )
if(index)
method.source.add_code Virtual::Set.new(Virtual::FrameSlot.new(index,:int ) , ret )
@method.source.add_code Virtual::Set.new(Virtual::FrameSlot.new(index,:int ) , ret )
else
raise "must define variable #{name} before using it"
end