rename Mystery
just unknown, mystery should be more difficult to find out. After all we keep run time info, so just need unknown at compile time
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@ -1,26 +1,26 @@
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module Virtual
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# The message that is being processed has a layout as per the constant above
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class MessageSlot < Slot
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def initialize index , type = Mystery , value = nil
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def initialize index , type = Unknown , value = nil
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super(index ,type , value )
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end
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end
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class Return < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_RETURN_VALUE , type , value )
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end
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end
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class Self < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_SELF , type , value )
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end
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end
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# Name of the current message
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class Name < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_NAME , type , value )
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end
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end
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