rename Mystery
just unknown, mystery should be more difficult to find out. After all we keep run time info, so just need unknown at compile time
This commit is contained in:
@ -1,26 +1,26 @@
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module Virtual
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# The message that is being processed has a layout as per the constant above
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class MessageSlot < Slot
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def initialize index , type = Mystery , value = nil
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def initialize index , type = Unknown , value = nil
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super(index ,type , value )
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end
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end
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class Return < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_RETURN_VALUE , type , value )
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end
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end
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class Self < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_SELF , type , value )
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end
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end
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# Name of the current message
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class Name < MessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_NAME , type , value )
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end
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end
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@ -1,24 +1,24 @@
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module Virtual
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class NewMessageSlot < Slot
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def initialize index , type = Mystery, value = nil
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def initialize index , type = Unknown, value = nil
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super(index , type , value )
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end
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end
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class NewReturn < NewMessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_RETURN_VALUE, type , value )
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end
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end
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class NewSelf < NewMessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_SELF , type , value )
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end
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end
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class NewName < NewMessageSlot
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def initialize type = Mystery, value = nil
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def initialize type = Unknown, value = nil
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super( MESSAGE_NAME, type , value )
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end
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end
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@ -42,13 +42,13 @@ module Virtual
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end
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class FrameSlot < Slot
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def initialize index , type = Mystery, value = nil
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def initialize index , type = Unknown, value = nil
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super
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end
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end
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class SelfSlot < Slot
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def initialize index , type = Mystery, value = nil
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def initialize index , type = Unknown, value = nil
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super
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end
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end
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