move dynamic_call to builder

no change of test, great
also remove some duplicate code that was hanging around in method_compiler
This commit is contained in:
Torsten Ruger 2018-08-16 10:43:41 +03:00
parent ce157ffa94
commit da9dc30c20
4 changed files with 27 additions and 111 deletions

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@ -31,16 +31,19 @@ module Mom
# Instead we need a DynamicJump instruction that explicitly takes a register as # Instead we need a DynamicJump instruction that explicitly takes a register as
# a target (not a label) # a target (not a label)
def to_risc(compiler) def to_risc(compiler)
compiler.add_constant( @cache_entry ) entry = @cache_entry
entry = compiler.use_reg( :CacheEntry ) compiler.add_constant( entry )
return_label = Risc.label(self, "continue_#{object_id}") return_label = Risc.label(self, "continue_#{object_id}")
save_return = SlotLoad.new([:message,:next_message,:return_address],[return_label],self) compiler.build("DynamicCall") do
moves = save_return.to_risc(compiler) return_address! << return_label
moves << Risc.slot_to_reg(self, Risc.message_reg , :next_message , Risc.message_reg) next_message! << message[:next_message]
moves << Risc.load_constant( self , @cache_entry , entry ) next_message[:return_address] << return_address
moves << Risc.slot_to_reg( self , entry ,:cached_method , entry) message << message[:next_message]
moves << Risc::DynamicJump.new(self, entry ) cache_entry! << entry
moves << return_label cache_entry << cache_entry[:cached_method]
add_code Risc::DynamicJump.new("DynamicCall", cache_entry )
add_code return_label
end
end end
end end

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@ -48,18 +48,6 @@ module Risc
slot_def << name slot_def << name
end end
# return the frame type, ie the blocks frame type
def frame_type
@callable.frame_type
end
# return the frame type, ie the blocks arguments type
def arg_type
@callable.arguments_type
end
# return the frame type, ie the blocks self_type
def receiver_type
@callable.self_type
end
end end
end end

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@ -100,6 +100,19 @@ module Risc
return new_type return new_type
end end
# return the frame type, ie the blocks frame type
def frame_type
@callable.frame_type
end
# return the frame type, ie the blocks arguments type
def arg_type
@callable.arguments_type
end
# return the frame type, ie the blocks self_type
def receiver_type
@callable.self_type
end
def copy( reg , source ) def copy( reg , source )
copied = use_reg reg.type copied = use_reg reg.type
add_code Register.transfer( source , reg , copied ) add_code Register.transfer( source , reg , copied )
@ -121,8 +134,8 @@ module Risc
end end
# Build with builder (see there), adding the created instructions # Build with builder (see there), adding the created instructions
def build(&block) def build(source , &block)
builder.build(&block) code_builder(source).build(&block)
end end
# return a new code builder that uses this compiler # return a new code builder that uses this compiler

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@ -82,93 +82,5 @@ module Risc
ret ret
end end
# return the frame type, ie the method frame type
def frame_type
@callable.frame_type
end
# return the frame type, ie the method arguments type
def arg_type
@callable.arguments_type
end
# return the frame type, ie the method self_type
def receiver_type
@callable.self_type
end
# convert the given mom instruction to_risc and then add it (see add_code)
# continue down the instruction chain unti depleted
# (adding moves the insertion point so the whole mom chain is added as a risc chain)
def add_mom( instruction )
while( instruction )
raise "whats this a #{instruction}" unless instruction.is_a?(Mom::Instruction)
#puts "adding mom #{instruction.to_s}:#{instruction.next.to_s}"
risc = instruction.to_risc( self )
add_code(risc)
reset_regs
#puts "adding risc #{risc.to_s}:#{risc.next.to_s}"
instruction = instruction.next
end
end
# add a risc instruction after the current (insertion point)
# the added instruction will become the new insertion point
def add_code( instruction )
raise "Not an instruction:#{instruction.to_s}" unless instruction.is_a?(Risc::Instruction)
raise instruction.to_s if( instruction.class.name.split("::").first == "Arm")
new_current = instruction.last #after insertion this point is lost
@current.insert(instruction) #insert after current
@current = new_current
self
end
# require a (temporary) register. code must give this back with release_reg
def use_reg( type , extra = {} )
raise "Not type #{type.inspect}" unless type.is_a?(Symbol) or type.is_a?(Parfait::Type)
if @regs.empty?
reg = Risc.tmp_reg(type , extra)
else
reg = @regs.last.next_reg_use(type , extra)
end
@regs << reg
return reg
end
def copy( reg , source )
copied = use_reg reg.type
add_code Register.transfer( source , reg , copied )
copied
end
# releasing a register (accuired by use_reg) makes it available for use again
# thus avoiding possibly using too many registers
def release_reg( reg )
last = @regs.pop
raise "released register in wrong order, expect #{last} but was #{reg}" if reg != last
end
# reset the registers to be used. Start at r4 for next usage.
# Every statement starts with this, meaning each statement may use all registers, but none
# get saved. Statements have affect on objects.
def reset_regs
@regs.clear
end
# Build with builder (see there), adding the created instructions
def build(source , &block)
code_builder(source).build(&block)
end
# return a new code builder that uses this compiler
# CodeBuilder returns code after building
def code_builder( source)
CodeBuilder.new(self , source)
end
# return a CompilerBuilder
# CompilerBuilder adds the generated code to the compiler
def compiler_builder( source)
CompilerBuilder.new(self , source)
end
end end
end end