fold position module and object position

simpler that way, aslo code is moving to listners
This commit is contained in:
Torsten Ruger
2018-06-02 21:59:41 +03:00
parent 24f6e30b54
commit c2d450f779
17 changed files with 381 additions and 441 deletions

View File

@ -1,79 +1,59 @@
module Risc
module Position
# BinaryCodes form a linked list
#
# We want to keep all code for a method continous, so we propagate Positions
#
# At the end of the list the propagation spills into the next methods
# binary and so on
#
class CodeListener
# BinaryCodes form a linked list
#
# We want to keep all code for a method continous, so we propagate Positions
#
# At the end of the list the propagation spills into the next methods
# binary and so on
#
class CodeListener
attr_reader :code , :method
attr_reader :code , :method
def initialize(code , method)
super(code,pos)
@code = code
@method = method
raise "Method nil" unless method
def initialize(code , method)
super(code,pos)
@code = code
@method = method
raise "Method nil" unless method
end
def set(at )
next_pos = at + code.padded_length
if code.next
Position.set(code.next , next_pos, method)
set_jump(at)
else
next_meth = next_method
return unless next_meth
Position.set( next_meth.binary , next_pos , next_meth)
next_cpu_pos = next_pos + Parfait::BinaryCode.byte_offset
Position.set( next_meth.cpu_instructions, next_cpu_pos , next_meth.binary)
end
def set(at )
next_pos = at + code.padded_length
end
# insert a jump to the next instruction, at the last instruction
# thus hopping over the object header
def set_jump(at)
jump = Branch.new("BinaryCode #{at.to_s(16)}" , code.next)
translator = Risc.machine.platform.translator
cpu_jump = translator.translate(jump)
pos = at + code.padded_length - cpu_jump.byte_length
Position.set( cpu_jump , pos , code)
cpu_jump.assemble(JumpWriter.new(code))
end
def self.init( code , at = -1)
while code
position = Position.new(code , at)
Position.set_to(position , at)
if code.next
Position.set(code.next , next_pos, method)
set_jump(at)
else
next_meth = next_method
return unless next_meth
Position.set( next_meth.binary , next_pos , next_meth)
next_cpu_pos = next_pos + Parfait::BinaryCode.byte_offset
Position.set( next_meth.cpu_instructions, next_cpu_pos , next_meth.binary)
listener = PositionListener.new(code.next)
position.register_event(:position_changed , listener)
end
at += code.padded_length unless at < 0
code = code.next
end
# insert a jump to the next instruction, at the last instruction
# thus hopping over the object header
def set_jump(at)
jump = Branch.new("BinaryCode #{at.to_s(16)}" , code.next)
translator = Risc.machine.platform.translator
cpu_jump = translator.translate(jump)
pos = at + code.padded_length - cpu_jump.byte_length
Position.set( cpu_jump , pos , code)
cpu_jump.assemble(JumpWriter.new(code))
end
def next_method
next_m = @method.next_method
return next_m if next_m
Position.log.debug "Type now #{@method.for_type.name}"
type = next_type(@method.for_type)
if type
Position.log.debug "Position for #{type.name}"
return type.methods
else
return nil
end
end
def next_type(type)
nekst = Parfait.object_space.types.next_value(type)
return nil unless nekst
return nekst if nekst.methods
return next_type(nekst)
end
def self.init( code , at = -1)
while code
position = ObjectPosition.new(code , at)
Position.set_to(position , at)
if code.next
listener = ObjectListener.new(code.next)
position.register_event(:position_changed , listener)
end
at += code.padded_length unless at < 0
code = code.next
end
position
end
position
end
end
end

View File

@ -1,75 +1,72 @@
module Risc
module Position
# Instructions are also a linked list, but their position is not really
# the position of the object.
# Rather it is the position of the assembled code in the binary.
# (Luckily arm is sane, so this is realtively simple)
#
# Really we only need to calculate Positions at a jump, so between the
# Jump and the label it jumps too. The other instructions are "just" fill.
# But off course we need to propagate positions to get it right.
#
# Assembled instructions are kept in BinaryCode objects.
# When propagating positions we have to see that the next position assembles into
# the same BinaryCode, or else move it and the code along
#
class InstructionListener
attr_reader :instruction , :binary
def initialize(instruction , binary)
pos = 0
@instruction = instruction
@binary = binary
# Instructions are also a linked list, but their position is not really
# the position of the object.
# Rather it is the position of the assembled code in the binary.
# (Luckily arm is sane, so this is realtively simple)
#
# Really we only need to calculate Positions at a jump, so between the
# Jump and the label it jumps too. The other instructions are "just" fill.
# But off course we need to propagate positions to get it right.
#
# Assembled instructions are kept in BinaryCode objects.
# When propagating positions we have to see that the next position assembles into
# the same BinaryCode, or else move it and the code along
#
class InstructionListener
attr_reader :instruction , :binary
def initialize(instruction , binary)
pos = 0
@instruction = instruction
@binary = binary
end
def init(at, binary)
@binary = binary
instruction.address.set_value(at) if instruction.is_a?(Label)
return if at == 0 and binary.nil?
raise "faux pas" if at < Position.get(binary).at
return unless @instruction.next
nekst = at + @instruction.byte_length
diff = nekst - Position.get(@binary).at
Position.log.debug "Diff: #{diff.to_s(16)} , next #{nekst.to_s(16)} , binary #{Position.get(@binary)}"
raise "Invalid position #{diff.to_s(16)} , next #{nekst.to_s(16)} #{self}" if diff < 8
if( (diff % (binary.padded_length - @instruction.byte_length)) == 0 )
binary.extend_one unless binary.next
binary = binary.next
raise "end of line " unless binary
nekst = Position.get(binary).at + Parfait::BinaryCode.byte_offset
Position.log.debug "Jump to: #{nekst.to_s(16)}"
end
def init(at, binary)
@binary = binary
instruction.address.set_value(at) if instruction.is_a?(Label)
return if at == 0 and binary.nil?
raise "faux pas" if at < Position.get(binary).at
return unless @instruction.next
nekst = at + @instruction.byte_length
diff = nekst - Position.get(@binary).at
Position.log.debug "Diff: #{diff.to_s(16)} , next #{nekst.to_s(16)} , binary #{Position.get(@binary)}"
raise "Invalid position #{diff.to_s(16)} , next #{nekst.to_s(16)} #{self}" if diff < 8
if( (diff % (binary.padded_length - @instruction.byte_length)) == 0 )
binary.extend_one unless binary.next
binary = binary.next
raise "end of line " unless binary
nekst = Position.get(binary).at + Parfait::BinaryCode.byte_offset
Position.log.debug "Jump to: #{nekst.to_s(16)}"
Position.set(@instruction.next, nekst , binary)
end
def reset_to(pos , binary)
super(pos , binary)
init(pos , binary)
Position.log.debug "ResetInstruction (#{pos.to_s(16)}) #{instruction}"
end
# initialize the dependency graph for instructions
#
# starting from the given instruction, create Positions
# for it and the whole chain. Then attach InstructionListeners
# for dependency tracking. All positions are initialized with -1
# and so setting the first will trigger a chain reaction
#
# return the position for the first instruction which may be used to
# set all positions in the chain
def self.init( instruction , code )
first = nil
while(instruction)
position = Position.new(instruction , -1)
first = position unless first
nekst = instruction.next
if nekst
listener = InstructionListener.new( nekst , code )
position.register_event(:position_changed , listener)
end
Position.set(@instruction.next, nekst , binary)
end
def reset_to(pos , binary)
super(pos , binary)
init(pos , binary)
Position.log.debug "ResetInstruction (#{pos.to_s(16)}) #{instruction}"
end
# initialize the dependency graph for instructions
#
# starting from the given instruction, create ObjectPositions
# for it and the whole chain. Then attach InstructionListeners
# for dependency tracking. All positions are initialized with -1
# and so setting the first will trigger a chain reaction
#
# return the position for the first instruction which may be used to
# set all positions in the chain
def self.init( instruction , code )
first = nil
while(instruction)
position = ObjectPosition.new(instruction , -1)
first = position unless first
nekst = instruction.next
if nekst
listener = InstructionListener.new( nekst , code )
position.register_event(:position_changed , listener)
end
instruction = nekst
end
first
instruction = nekst
end
first
end
end
end

View File

@ -1,31 +1,29 @@
module Risc
module Position
# Listeners localise the changes that need to happen.
# Listeners localise the changes that need to happen.
#
# An object listener assmes it is set up to the previous object.
# so when position changes, it places itself just behind the previous object
#
# This is handy, since the "normal" chaining of object is forward
# But the dependencies are backwards. This way we don't clutter the
# actual object (or even the position), but keep the logic seperate.
class PositionListener
# initialize with the object that needs to react to change
def initialize(object)
@object = object
end
# when the argument changes position, we update the objects
# position to reflect that change
#
# An object listener assmes it is set up to the previous object.
# so when position changes, it places itself just behind the previous object
#
# This is handy, since the "normal" chaining of object is forward
# But the dependencies are backwards. This way we don't clutter the
# actual object (or even the position), but keep the logic seperate.
class ObjectListener
# initialize with the object that needs to react to change
def initialize(object)
@object = object
end
# when the argument changes position, we update the objects
# position to reflect that change
#
def position_changed(previous)
me = previous.at + previous.object.padded_length
object_pos = Position.get(@object)
return if me == object_pos.at
Position.set(@object , me)
end
def position_changed(previous)
me = previous.at + previous.object.padded_length
object_pos = Position.get(@object)
return if me == object_pos.at
Position.set(@object , me)
end
end
end

View File

@ -1,60 +0,0 @@
require "util/eventable"
module Risc
module Position
class ObjectPosition
include Util::Eventable
attr_reader :at , :object
# initialize with a given object, first parameter
# The object ill be the key in global position map
# Give an integer as the actual position, where -1
# which means no legal position known
def initialize(object , pos )
@at = pos
@object = object
Position.set_to(self , pos)
end
#look for InstructionListener and return its code if found
def get_code
listener = event_table.find{|one| one.class == InstructionListener}
return nil unless listener
listener.code
end
def +(offset)
offset = offset.at if offset.is_a?(ObjectPosition)
@at + offset
end
def -(offset)
offset = offset.at if offset.is_a?(ObjectPosition)
@at - offset
end
def to_s
"0x#{@at.to_s(16)}"
end
# just a callback after creation AND insertion
def init(pos , is_nil)
end
def reset_to(pos , guaranteed_nil )
return false if pos == at
if((at - pos).abs > 1000)
raise "position set too far off #{pos}!=#{at} for #{object}:#{object.class}"
end
@at = pos
trigger(:position_changed , self)
true
end
def next_slot
return -1 if at < 0
at + object.byte_length
end
def self.init(object , at = -1)
position = ObjectPosition.new(object , at)
Position.set_to( position , at)
end
end
end
end

View File

@ -1,3 +1,5 @@
require "util/eventable"
module Risc
# Positions are very different during compilation and run-time.
# At run-time they are inherrent to the object, and fixed.
@ -14,10 +16,50 @@ module Risc
# While the (different)Position objects transmit the change that (re) positioning
# entails to affected objects.
module Position
class Position
include Util::Logging
log_level :info
include Util::Eventable
attr_reader :at , :object
# initialize with a given object, first parameter
# The object ill be the key in global position map
# Give an integer as the actual position, where -1
# which means no legal position known
def initialize(object , pos )
@at = pos
@object = object
Position.set_to(self , pos)
end
#look for InstructionListener and return its code if found
def get_code
listener = event_table.find{|one| one.class == InstructionListener}
return nil unless listener
listener.code
end
def +(offset)
offset = offset.at if offset.is_a?(Position)
@at + offset
end
def -(offset)
offset = offset.at if offset.is_a?(Position)
@at - offset
end
def to_s
"0x#{@at.to_s(16)}"
end
def next_slot
return -1 if at < 0
at + object.byte_length
end
## class level forward and reverse cache
@positions = {}
@reverse_cache = {}
@ -41,7 +83,7 @@ module Risc
def self.get(object)
pos = self.positions[object]
if pos == nil
str = "position accessed but not set, "
str = "position accessed but not initialized, "
str += "0x#{object.object_id.to_s(16)}\n"
str += "for #{object.class} "
str += "byte_length #{object.byte_length}" if object.respond_to?(:byte_length)
@ -51,16 +93,11 @@ module Risc
pos
end
def self.reset(obj)
old = self.get(obj)
old.reset_to( old.at )
end
def self.set_to( position , to)
postest = Position.positions[position.object] unless to < 0
postest = Position.positions[position.object] unless to < 0
raise "Mismatch #{position}" if postest and postest != position
@reverse_cache.delete(position.at) unless position.object.is_a? Label
testing = self.at( position.at ) if position.at >= 0
testing = self.at( position.at ) unless position.at < 0
if testing and testing.class != position.class
raise "Mismatch (at #{pos.to_s(16)}) was:#{position} #{position.class} #{position.object} , should #{testing}#{testing.class}"
end
@ -71,7 +108,6 @@ module Risc
end
end
end
require_relative "object_position"
require_relative "object_listener"
require_relative "instruction_listener"
require_relative "code_listener"