rename the XX_slot classes to SlottedXX

move to slotted and slots (wip)
This commit is contained in:
2020-02-15 21:02:03 +07:00
parent 8b29326957
commit b7df6f66f9
41 changed files with 96 additions and 58 deletions

View File

@ -0,0 +1,37 @@
module SlotMachine
class Slotted
def self.for(object , slots)
case object
when :message
SlottedMessage.new(slots)
when Constant
SlottedConstant.new(object , slots)
when Parfait::Object , Risc::Label
SlottedObject.new(object , slots)
else
raise "not supported type #{object}"
end
end
attr_reader :slots
# is an array of symbols, that specifies the first the object, and then the Slot.
# The first element is either a known type name (Capitalized symbol of the class name) ,
# or the symbol :message
# And subsequent symbols must be instance variables on the previous type.
# Examples: [:message , :receiver] or [:Space , :next_message]
def initialize( slots)
raise "No slots #{object}" unless slots
slots = [slots] unless slots.is_a?(Array)
@slots = slots
end
def to_s
names = [known_name] + @slots
"[#{names.join(', ')}]"
end
end
end