cleanup
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@@ -1,28 +1,30 @@
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### Reading the code
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Knowing what's going on while coding salama is not so easy: Hnce the need to look at code dumps
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Knowing what's going on while coding salama is not so easy: Hence the need to look at code dumps
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Hence the need for a code/object file format (remeber an oo program is just objects, some data, some code, all objects)
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Hence the need for a code/object file format (remember an oo program is just objects, some data, some code, all objects)
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I started with yaml, which is nice in that it has a solid implementation, reads and writes, handles arbitrary objects,
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handles graphs and is a sort of readable text format.
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I started with yaml, which is nice in that it has a solid implementation, reads and writes, handles arbitrary objects, handles graphs and is a sort of readable text format.
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But the sort of started to get to me, because 1) it's way to verbose and 2) does not allow for (easy) ordering.
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But the sort of started to get to me, because
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1) it's way to verbose (long files, object groups over many pages) and
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2) does not allow for (easy) ordering.
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Also it was placing references in weird (first seen) places.
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To fix this i started on Sof, with an eye to expand it.
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The main starting goal was quite like yaml, but with
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- more text per line, specifically objects with simle attributes to have a constructor like syntax
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- more text per line, specifically objects with simple attributes to have a constructor like syntax
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- also short versions of arrays and hashes
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- Shorter class names (no ruby/object or even ruby/struct stuff)
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- references at the most shallow level
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- a possibility to order attributes and specify attributes that should not be serialized
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### Salama Object File
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Ok, so we all heard about object files, it's the things compilers create so we don't have to have huge compiles and
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can link them later.
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Ok, so we all heard about object files, it's the things compilers create so we don't have to have
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huge compiles and can link them later.
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Much fewer know what they include, and that is not because they are not very useful, but rather very complicated.
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@@ -32,8 +34,9 @@ An object machine must off course have it's own object files, because:
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- we would be forced to read the source every time (slow)
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- we would have no language independant format
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And i was going to get there, juust not now. I mean i think it's a great idea to have many languages compile and run
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on the same object machine. Not neccessarily my idea, but i haven't seen it pulled off. Not that i will.
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And i was going to get there, juust not now. I mean i think it's a great idea to have many languages
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compile and run on the same object machine.
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Not neccessarily my idea, but i haven't seen it pulled off. Not that i will.
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I just want to be able to read my compiled code!!
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