remove arm as it is in own rep now

This commit is contained in:
Torsten Ruger 2014-06-30 15:28:39 +03:00
parent 1e866ae0ae
commit 84d27ce9d9
19 changed files with 0 additions and 1063 deletions

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require "vm/register_machine"
require_relative "stack_instruction"
require_relative "logic_instruction"
require_relative "move_instruction"
require_relative "compare_instruction"
require_relative "memory_instruction"
require_relative "call_instruction"
require_relative "constants"
module Arm
class ArmMachine < Vm::RegisterMachine
# The constants are here for readablility, the code uses access functions below
RETURN_REG = :r0
TYPE_REG = :r1
RECEIVER_REG = :r2
SYSCALL_REG = :r7
def return_register
RETURN_REG
end
def type_register
TYPE_REG
end
def receiver_register
RECEIVER_REG
end
def function_call into , call
raise "Not CallSite #{call.inspect}" unless call.is_a? Vm::CallSite
raise "Not linked #{call.inspect}" unless call.function
into.add_code call( call.function )
raise "No return type for #{call.function.name}" unless call.function.return_type
call.function.return_type
end
def main_start context
entry = Vm::Block.new("main_entry",nil,nil)
entry.add_code mov( :fp , 0 )
entry.add_code call( context.function )
entry
end
def main_exit context
exit = Vm::Block.new("main_exit",nil,nil)
syscall(exit , 1)
exit
end
def function_entry block, f_name
block.add_code push( [:lr] )
block
end
def function_exit entry , f_name
entry.add_code pop( [:pc] )
entry
end
# assumes string in standard receiver reg (r2) and moves them down for the syscall
def write_stdout function #, string
# TODO save and restore r0
function.mov( :r0 , 1 ) # 1 == stdout
function.mov( :r1 , receiver_register )
function.mov( receiver_register , :r3 )
syscall( function.insertion_point , 4 ) # 4 == write
end
# stop, do not return
def exit function #, string
syscall( function.insertion_point , 1 ) # 1 == exit
end
# the number (a Vm::integer) is (itself) divided by 10, ie overwritten by the result
# and the remainder is overwritten (ie an out argument)
# not really a function, more a macro,
def div10 function, number , remainder
# Note about division: devision is MUCH more expensive than one would have thought
# And coding it is a bit of a mind leap: it's all about finding a a result that gets the
# remainder smaller than an int. i'll post some links sometime. This is from the arm manual
tmp = function.new_local
function.instance_eval do
sub( remainder , number , 10 )
sub( number , number , number , shift_lsr: 2)
add( number , number , number , shift_lsr: 4)
add( number , number , number , shift_lsr: 8)
add( number , number , number , shift_lsr: 16)
mov( number , number , shift_lsr: 3)
add( tmp , number , number , shift_lsl: 2)
sub( remainder , remainder , tmp , shift_lsl: 1 , update_status: 1)
add( number , number, 1 , condition_code: :pl )
add( remainder , remainder , 10 , condition_code: :mi )
end
end
def syscall block , num
# This is very arm specific, syscall number is passed in r7, other arguments like a c call ie 0 and up
sys = Vm::Integer.new( Vm::RegisterReference.new(SYSCALL_REG) )
ret = Vm::Integer.new( Vm::RegisterReference.new(RETURN_REG) )
block.add_code mov( sys , num )
block.add_code swi( 0 )
#todo should write type into r1 according to syscall
ret
end
end
end

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require 'arm/nodes'
require 'vm/block'
require 'stream_reader'
require 'stringio'
require "arm/string_literal"
module Arm
# Assembler is the the top-level of the code hierachy, except it is not derived from code
# instead a Assembler is a list of blocks (and string constants)
# All code is created in blocks (see there) and there are two styles for that, for forward of backward
# referencing. Read function block and add_block and Block.set
class Assembler
def initialize
@blocks = []
@string_table = {}
end
attr_reader :blocks
# Assembling to string will return a binary string of the whole program, ie all blocks and the
# strings they use
# As a memory reference this would be callable, but more likely you will hand it over to
# an ObjectWriter as the .text section and then link it. And then execute it :-)
def assemble_to_string
#put the strings at the end of the assembled code.
# adding them will fix their position and make them assemble after
@string_table.values.each do |data|
add_block data
end
io = StringIO.new
assemble(io)
io.string
end
# Add a string to the string table. Strings are global and constant. So only one copy of each
# string exists
# Internally StringConstants are created and stored and during assembly written after the blocks
def add_string str
code = @string_table[str]
return code if code
data = Vm::StringConstant.new(str)
@string_table[str] = data
end
# Length of all blocks. Does not take strings into account as they are added after all blocks.
# This is used to determine where a block when it is added after creation (see add_block)
def length
@blocks.inject(0) {| sum , item | sum + item.length}
end
# This is how you add a forward declared block. This is called automatically when you
# call block with ruby block, but has to be done manually if not
def add_block block
block.at self.length
@blocks << block
end
# return the block of the given name
# or raise an exception, as this is meant to be called when the block is available
def get_block name
name = name.to_sym
block = @blocks.find {|b| b.name == name}
raise "No block found for #{name} (in #{blocks.collect{|b|b.name}.join(':')})" unless block
block
end
# this is used to create blocks.
# All functions that have no args are interpreted as block names
# and if a block is provided, it is evaluated in the (ruby)blocks scope and the block added to the
# program immediately.
# If no block is provided (forward declaration), you must call code on it later
def method_missing(meth, *args, &block)
if args.length == 0
code = Block.new(meth.to_s , self )
if block_given?
add_block code
code.instance_eval(&block)
end
return code
else
super
end
end
private
def assemble(io)
@blocks.each do |obj|
obj.assemble io
end
end
end
end

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require_relative "nodes"
module Arm
# There are only three call instructions in arm branch (b), call (bl) and syscall (swi)
# A branch could be called a jump as it has no notion of returning
# The pc is put into the link register to make a return possible
# a return is affected by moving the stored link register into the pc, effectively a branch
# swi (SoftWareInterrupt) or system call is how we call the kernel.
# in Arm the register layout is different and so we have to place the syscall code into register 7
# Registers 0-6 hold the call values as for a normal c call
class CallInstruction < Vm::CallInstruction
include Arm::Constants
# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def initialize(first, attributes)
super(first , attributes)
@attributes[:update_status] = 0
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
end
def assemble(io)
case @attributes[:opcode]
when :b, :call
arg = @first
#puts "BLAB #{arg.inspect}"
if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
arg = Vm::IntegerConstant.new( arg )
end
if arg.is_a?(Vm::Block) or arg.is_a?(Vm::Function)
diff = arg.position - self.position - 8
arg = Vm::IntegerConstant.new(diff)
end
if (arg.is_a?(Vm::IntegerConstant))
jmp_val = arg.integer >> 2
packed = [jmp_val].pack('l')
# signed 32-bit, condense to 24-bit
# TODO add check that the value fits into 24 bits
io << packed[0,3]
else
raise "else not coded arg =#{arg}: #{inspect}"
end
io.write_uint8 op_bit_code | (COND_CODES[@attributes[:condition_code]] << 4)
when :swi
arg = @first
if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
arg = Vm::IntegerConstant.new( arg )
end
if (arg.is_a?(Vm::IntegerConstant))
packed = [arg.integer].pack('L')[0,3]
io << packed
io.write_uint8 0b1111 | (COND_CODES[@attributes[:condition_code]] << 4)
else
raise "invalid operand argument expected literal not #{arg} #{inspect}"
end
else
raise "Should not be the case #{inspect}"
end
end
end#class
end

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module Arm
class CompareInstruction < Vm::CompareInstruction
include Arm::Constants
def initialize(left , right , attributes)
super(left , right, attributes)
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@operand = 0
@immediate = 0
@attributes[:update_status] = 1
@rn = left
@rd = :r0
end
# arm instructions are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def assemble(io)
# don't overwrite instance variables, to make assembly repeatable
rn = @rn
operand = @operand
immediate = @immediate
arg = @right
if arg.is_a?(Vm::ObjectConstant)
# do pc relative addressing with the difference to the instuction
# 8 is for the funny pipeline adjustment (ie oc pointing to fetch and not execute)
arg = Vm::IntegerConstant.new( arg.position - self.position - 8 )
rn = :pc
end
if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
arg = Vm::IntegerConstant.new( arg )
end
if (arg.is_a?(Vm::IntegerConstant))
if (arg.integer.fits_u8?)
# no shifting needed
operand = arg.integer
immediate = 1
elsif (op_with_rot = calculate_u8_with_rr(arg))
operand = op_with_rot
immediate = 1
raise "hmm"
else
raise "cannot fit numeric literal argument in operand #{arg.inspect}"
end
elsif (arg.is_a?(Symbol) or arg.is_a?(Vm::Integer))
operand = arg
immediate = 0
elsif (arg.is_a?(Arm::Shift))
rm_ref = arg.argument
immediate = 0
shift_op = {'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100,
'ror' => 0b110, 'rrx' => 0b110}[arg.type]
if (arg.type == 'ror' and arg.value.nil?)
# ror #0 == rrx
raise "cannot rotate by zero #{arg} #{inspect}"
end
arg1 = arg.value
if (arg1.is_a?(Vm::IntegerConstant))
if (arg1.value >= 32)
raise "cannot shift by more than 31 #{arg1} #{inspect}"
end
shift_imm = arg1.value
elsif (arg1.is_a?(Arm::Register))
shift_op val |= 0x1;
shift_imm = arg1.number << 1
elsif (arg.type == 'rrx')
shift_imm = 0
end
operand = rm_ref | (shift_op << 4) | (shift_imm << 4+3)
else
raise "invalid operand argument #{arg.inspect} , #{inspect}"
end
instuction_class = 0b00 # OPC_DATA_PROCESSING
val = (operand.is_a?(Symbol) or operand.is_a?(Vm::Integer)) ? reg_code(operand) : operand
val = 0 if val == nil
val = shift(val , 0)
raise inspect unless reg_code(@rd)
val |= shift(reg_code(@rd) , 12)
val |= shift(reg_code(rn) , 12+4)
val |= shift(@attributes[:update_status] , 12+4+4)#20
val |= shift(op_bit_code , 12+4+4 +1)
val |= shift(immediate , 12+4+4 +1+4)
val |= shift(instuction_class , 12+4+4 +1+4+1)
val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
io.write_uint32 val
end
def shift val , by
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
val << by
end
end
end

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module Arm
module Constants
OPCODES = {
:adc => 0b0101, :add => 0b0100,
:and => 0b0000, :bic => 0b1110,
:eor => 0b0001, :orr => 0b1100,
:rsb => 0b0011, :rsc => 0b0111,
:sbc => 0b0110, :sub => 0b0010,
# for these Rn is sbz (should be zero)
:mov => 0b1101,
:mvn => 0b1111,
# for these Rd is sbz and S=1
:cmn => 0b1011,
:cmp => 0b1010,
:teq => 0b1001,
:tst => 0b1000,
:b => 0b1010,
:call=> 0b1011
}
#return the bit patter that the cpu uses for the current instruction @attributes[:opcode]
def op_bit_code
bit_code = OPCODES[opcode]
bit_code or raise "no code found for #{opcode} #{inspect}"
end
#codition codes can be applied to many instructions and thus save branches
# :al => always , :eq => equal and so on
# eq mov if equal :moveq r1 r2 (also exists as function) will only execute if the last operation was 0
COND_CODES = {
:al => 0b1110, :eq => 0b0000,
:ne => 0b0001, :cs => 0b0010,
:mi => 0b0100, :hi => 0b1000,
:cc => 0b0011, :pl => 0b0101,
:ls => 0b1001, :vc => 0b0111,
:lt => 0b1011, :le => 0b1101,
:ge => 0b1010, :gt => 0b1100,
:vs => 0b0110
}
#return the bit pattern for the @attributes[:condition_code] variable, which signals the conditional code
def cond_bit_code
COND_CODES[@attributes[:condition_code]] or throw "no code found for #{@attributes[:condition_code]}"
end
REGISTERS = { 'r0' => 0, 'r1' => 1, 'r2' => 2, 'r3' => 3, 'r4' => 4, 'r5' => 5,
'r6' => 6, 'r7' => 7, 'r8' => 8, 'r9' => 9, 'r10' => 10, 'r11' => 11,
'r12' => 12, 'r13' => 13, 'r14' => 14, 'r15' => 15, 'a1' => 0, 'a2' => 1,
'a3' => 2, 'a4' => 3, 'v1' => 4, 'v2' => 5, 'v3' => 6, 'v4' => 7, 'v5' => 8,
'v6' => 9, 'rfp' => 9, 'sl' => 10, 'fp' => 11, 'ip' => 12, 'sp' => 13,
'lr' => 14, 'pc' => 15 }
def reg r_name
code = reg_code r_name
raise "no such register #{r_name}" unless code
Arm::Register.new(r_name.to_sym , code )
end
def reg_code r_name
raise "double r #{r_name}" if( :rr1 == r_name)
if r_name.is_a? Vm::Word
r_name = r_name.register_symbol
end
if r_name.is_a? Fixnum
r_name = "r#{r_name}"
end
r = REGISTERS[r_name.to_s]
raise "no reg #{r_name}" if r == nil
r
end
def calculate_u8_with_rr(arg)
parts = arg.value.to_s(2).rjust(32,'0').scan(/^(0*)(.+?)0*$/).flatten
pre_zeros = parts[0].length
imm_len = parts[1].length
if ((pre_zeros+imm_len) % 2 == 1)
u8_imm = (parts[1]+'0').to_i(2)
imm_len += 1
else
u8_imm = parts[1].to_i(2)
end
if (u8_imm.fits_u8?)
# can do!
rot_imm = (pre_zeros+imm_len) / 2
if (rot_imm > 15)
return nil
end
return u8_imm | (rot_imm << 8)
else
return nil
end
end
#slighly wrong place for this code, but since the module gets included in instructions anyway . . .
# implement the barrel shifter on the operand (which is set up before as an integer)
def shift_handling
op = 0
#codes that one can shift, first two probably most common.
# l (in lsr) means logical, ie unsigned, a (in asr) is arithmetic, ie signed
{'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100, 'ror' => 0b110, 'rrx' => 0b110}.each do |short, bin|
long = "shift_#{short}".to_sym
if shif = @attributes[long]
shif = shif.integer if (shif.is_a?(Vm::IntegerConstant))
if (shif.is_a?(Vm::Integer))
raise "should not be supported, check code #{inspect}"
bin |= 0x1;
shift = shif.register << 1
end
raise "0 < shift <= 32 #{shif} #{inspect}" if (shif >= 32) or( shif < 0)
op |= shift(bin , 4 )
op |= shift(shif , 4+3)
break
end
end
return op
end
end
end

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module Arm
class LogicInstruction < Vm::LogicInstruction
include Arm::Constants
def initialize(result , left , right , attributes = {})
super(result ,left , right , attributes)
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@operand = 0
raise "Left arg must be given #{inspect}" unless @left
@immediate = 0
end
# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def assemble(io)
# don't overwrite instance variables, to make assembly repeatable
left = @left
operand = @operand
immediate = @immediate
right = @right
if @left.is_a?(Vm::ObjectConstant)
# do pc relative addressing with the difference to the instuction
# 8 is for the funny pipeline adjustment (ie pointing to fetch and not execute)
right = @left.position - self.position - 8
left = :pc
end
# automatic wrapping, for machine internal code and testing
if( right.is_a? Fixnum )
right = Vm::IntegerConstant.new( right )
end
if (right.is_a?(Vm::IntegerConstant))
if true #TODO (right.integer.fits_u8?)
# no shifting needed
operand = right.integer
immediate = 1
elsif (op_with_rot = calculate_u8_with_rr(right))
operand = op_with_rot
immediate = 1
# raise "hmm"
else
raise "cannot fit numeric literal argument in operand #{right.inspect}"
end
elsif (right.is_a?(Symbol) or right.is_a?(Vm::Integer))
operand = reg_code(right) #integer means the register the integer is in (otherwise constant)
immediate = 0 # ie not immediate is register
else
raise "invalid operand argument #{right.inspect} , #{inspect}"
end
op = shift_handling
instuction_class = 0b00 # OPC_DATA_PROCESSING
val = shift(operand , 0)
val |= shift(op , 0) # any barral action, is already shifted
val |= shift(reg_code(@result) , 12)
val |= shift(reg_code(left) , 12+4)
val |= shift(@attributes[:update_status] , 12+4+4)#20
val |= shift(op_bit_code , 12+4+4 +1)
val |= shift(immediate , 12+4+4 +1+4)
val |= shift(instuction_class , 12+4+4 +1+4+1)
val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
io.write_uint32 val
end
def shift val , by
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
val << by
end
end
end

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require_relative "nodes"
module Arm
# ADDRESSING MODE 2
# Implemented: immediate offset with offset=0
class MemoryInstruction < Vm::MemoryInstruction
include Arm::Constants
def initialize(result , left , right = nil , attributes = {})
super(result , left , right , attributes)
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@operand = 0
raise "alert" if right.is_a? Vm::Block
@pre_post_index = 0 #P flag
@add_offset = 0 #U flag
@is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag
end
# arm intructions are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def assemble(io)
# don't overwrite instance variables, to make assembly repeatable
rn = @rn
operand = @operand
add_offset = @add_offset
arg = @left
arg = arg.register_symbol if( arg.is_a? Vm::Word )
#str / ldr are _serious instructions. With BIG possibilities not half are implemented
if (arg.is_a?(Symbol)) #symbol is register
rn = arg
if @right
operand = @right
#TODO better test, this operand integer (register) does not work. but sleep first
operand = operand.register_symbol if operand.is_a? Vm::Integer
unless( operand.is_a? Symbol)
puts "operand #{operand.inspect}"
if (operand < 0)
add_offset = 0
#TODO test/check/understand
operand *= -1
else
add_offset = 1
end
if (@operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
end
end
elsif (arg.is_a?(Vm::ObjectConstant) ) #use pc relative
rn = :pc
operand = arg.position - self.position - 8 #stringtable is after code
add_offset = 1
if (operand.abs > 4095)
raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
end
elsif( arg.is_a?(Vm::IntegerConstant) )
#TODO untested brach, probably not working
raise "is this working ?? #{arg} #{inspect}"
@pre_post_index = 1
@rn = pc
@use_addrtable_reloc = true
@addrtable_reloc_target = arg
else
raise "invalid operand argument #{arg.inspect} #{inspect}"
end
#not sure about these 2 constants. They produce the correct output for str r0 , r1
# but i can't help thinking that that is because they are not used in that instruction and
# so it doesn't matter. Will see
add_offset = 1
# TODO to be continued
add_offset = 0 if @attributes[:add_offset]
@pre_post_index = 1
@pre_post_index = 0 if @attributes[:flaggie]
w = 0 #W flag
byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
instuction_class = 0b01 # OPC_MEMORY_ACCESS
if operand.is_a?(Symbol)
val = reg_code(operand)
@pre_post_index = 0
i = 1 # not quite sure about this, but it gives the output of as. read read read.
else
i = 0 #I flag (third bit)
val = operand
end
val = shift(val , 0 ) # for the test
val |= shift(reg_code(@result) , 12 )
val |= shift(reg_code(rn) , 12+4) #16
val |= shift(@is_load , 12+4 +4)
val |= shift(w , 12+4 +4+1)
val |= shift(byte_access , 12+4 +4+1+1)
val |= shift(add_offset , 12+4 +4+1+1+1)
val |= shift(@pre_post_index, 12+4 +4+1+1+1+1)#24
val |= shift(i , 12+4 +4+1+1+1+1 +1)
val |= shift(instuction_class,12+4 +4+1+1+1+1 +1+1)
val |= shift(cond_bit_code , 12+4 +4+1+1+1+1 +1+1+2)
io.write_uint32 val
end
def shift val , by
raise "Not integer #{val}:#{val.class} #{inspect}" unless val.is_a? Fixnum
val << by
end
end
end

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module Arm
class MoveInstruction < Vm::MoveInstruction
include Arm::Constants
def initialize(to , from , attributes)
super(to , from , attributes)
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@attributes[:opcode] = attributes[:opcode]
@operand = 0
@immediate = 0
@rn = :r0 # register zero = zero bit pattern
# NO-OP -> pass raise inspect if to.is_a?(Vm::Value) and
# from.is_a?(Vm::Value) and
# !@attributes[:shift_lsr] and
# to.register_symbol == from.register_symbol
raise "uups " if @to.register_symbol == :rr1
end
# arm intrucions are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def assemble(io)
# don't overwrite instance variables, to make assembly repeatable
rn = @rn
operand = @operand
immediate = @immediate
right = @from
if right.is_a?(Vm::ObjectConstant)
# do pc relative addressing with the difference to the instuction
# 8 is for the funny pipeline adjustment (ie oc pointing to fetch and not execute)
right = Vm::IntegerConstant.new( right.position - self.position - 8 )
rn = :pc
end
if( right.is_a? Fixnum )
right = Vm::IntegerConstant.new( right )
end
if (right.is_a?(Vm::IntegerConstant))
if (right.integer.fits_u8?)
# no shifting needed
operand = right.integer
immediate = 1
elsif (op_with_rot = calculate_u8_with_rr(right))
operand = op_with_rot
immediate = 1
raise "hmm"
else
raise "cannot fit numeric literal argument in operand #{right.inspect}"
end
elsif (right.is_a?(Symbol) or right.is_a?(Vm::Integer))
operand = reg_code(right) #integer means the register the integer is in (otherwise constant)
immediate = 0 # ie not immediate is register
else
raise "invalid operand argument #{right.inspect} , #{inspect}"
end
op = shift_handling
instuction_class = 0b00 # OPC_DATA_PROCESSING
val = shift(operand , 0)
val |= shift(op , 0) # any barral action, is already shifted
val |= shift(reg_code(@to) , 12)
val |= shift(reg_code(rn) , 12+4)
val |= shift(@attributes[:update_status] , 12+4+4)#20
val |= shift(op_bit_code , 12+4+4 +1)
val |= shift(immediate , 12+4+4 +1+4)
val |= shift(instuction_class , 12+4+4 +1+4+1)
val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
io.write_uint32 val
end
def shift val , by
raise "Not integer #{val}:#{val.class} in #{inspect}" unless val.is_a? Fixnum
val << by
end
end
end

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module Arm
class Shift
attr_accessor :type, :value, :argument
end
# Registers have off course a name (r1-16 for arm)
# but also refer to an address. In other words they can be an operand for instructions.
# Arm has addressing modes abound, and so can add to a register before actually using it
# If can actually shift or indeed shift what it adds, but not implemented
class Register
attr_accessor :name , :offset , :bits
def initialize name , bits
@name = name
@bits = bits
@offset = 0
end
# this is for the dsl, so we can write pretty code like r1 + 4
# when we want to access the next word (4) after r1
def + number
@offset = number
self
end
end
# maybe not used at all as code_gen::instruction raises if used.
# instead now using Arrays
class RegisterList
attr_accessor :registers
def initialize regs
@registers = regs
regs.each{ |reg| raise "not a reg #{sym} , #{reg}" unless reg.is_a?(Arm::Register) }
end
end
end

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require "vm/instruction"
require_relative "constants"
module Arm
# ADDRESSING MODE 4
class StackInstruction < Vm::StackInstruction
include Arm::Constants
# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
def length
4
end
def initialize(first , attributes)
super(first , attributes)
@attributes[:update_status] = 0 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
@attributes[:opcode] = attributes[:opcode]
@operand = 0
@attributes[:update_status]= 0
@rn = :r0 # register zero = zero bit pattern
# downward growing, decrement before memory access
# official ARM style stack as used by gas
end
def assemble(io)
# don't overwrite instance variables, to make assembly repeatable
operand = @operand
if (@first.is_a?(Array))
operand = 0
@first.each do |r|
raise "nil register in push, index #{r}- #{inspect}" if r.nil?
operand |= (1 << reg_code(r))
end
else
raise "invalid operand argument #{inspect}"
end
write_base = 1
if (opcode == :push)
pre_post_index = 1
up_down = 0
is_pop = 0
else #pop
pre_post_index = 0
up_down = 1
is_pop = 1
end
instuction_class = 0b10 # OPC_STACK
cond = @attributes[:condition_code].is_a?(Symbol) ? COND_CODES[@attributes[:condition_code]] : @attributes[:condition_code]
@rn = :sp # sp register
#assemble of old
val = operand
val |= (reg_code(@rn) << 16)
val |= (is_pop << 16+4) #20
val |= (write_base << 16+4+ 1)
val |= (@attributes[:update_status] << 16+4+ 1+1)
val |= (up_down << 16+4+ 1+1+1)
val |= (pre_post_index << 16+4+ 1+1+1+1)#24
val |= (instuction_class << 16+4+ 1+1+1+1 +2)
val |= (cond << 16+4+ 1+1+1+1 +2+2)
io.write_uint32 val
end
end
end

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require_relative '../helper'
# try to test that the generation of basic instructions works
# one instruction at a time, reverse testing from objdump --demangle -Sfghxp
# tests are named as per assembler code, ie test_mov testing mov instruction
# adc add and bic eor orr rsb rsc sbc sub mov mvn cmn cmp teq tst b call bx swi strb
module ArmHelper
# need Assembler and a block (see those classes)
def setup
@machine = Arm::ArmMachine.new
end
# code is what the generator spits out, at least one instruction worth (.first)
# the op code is wat was witten as assembler in the first place and the binary result
# is reversed and in 4 bytes as ruby can only do 31 bits and so we can't test with just one int (?)
def assert_code code , op , should
assert_equal op , code.opcode
io = StringIO.new
code.assemble(io)
binary = io.string
assert_equal 4 , binary.length , "code length wrong for #{code.inspect}"
index = 0
binary.each_byte do |byte |
assert_equal should[index] , byte , "byte #{index} 0x#{should[index].to_s(16)} != 0x#{byte.to_s(16)}"
index += 1
end
end
end

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require_relative "test_stack"
require_relative "test_control"
require_relative "test_logic"
require_relative "test_move"
require_relative "test_memory"
require_relative "test_compare"

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require_relative 'helper'
class TestArmAsm < MiniTest::Test
include ArmHelper
def test_cmn
code = @machine.cmn :r1 , :r2
assert_code code , :cmn , [0x02,0x00,0x71,0xe1] #e1 71 00 02
end
def test_cmp
code = @machine.cmp :r1 , :r2
assert_code code , :cmp , [0x02,0x00,0x51,0xe1] #e1 51 00 02
end
def test_teq
code = @machine.teq :r1 , :r2
assert_code code , :teq , [0x02,0x00,0x31,0xe1] #e1 31 00 02
end
def test_tst
code = @machine.tst :r1 , :r2
assert_code code , :tst , [0x02,0x00,0x11,0xe1] #e1 11 00 02
end
end

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require_relative 'helper'
class TestControl < MiniTest::Test
include ArmHelper
def test_b
# the address is what an assembler calculates (a signed number for the amount of instructions),
# ie the relative (to pc) address -8 (pipeline) /4 so save space
# so the cpu adds the value*4 and starts loading that (load, decode, execute)
code = @machine.b -4 #this jumps to the next instruction
assert_code code , :b , [0xff,0xff,0xff,0xea] #ea ff ff fe
end
def test_call #see comment above. bx not implemented (as it means into thumb, and no thumb here)
code = @machine.call -4 ,{} #this jumps to the next instruction
assert_code code , :call, [0xff,0xff,0xff,0xeb] #ea ff ff fe
end
def test_swi
code = @machine.swi 0x05
assert_code code , :swi , [0x05,0x00,0x00,0xef]#ef 00 00 05
end
end

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require_relative 'helper'
class TestLogic < MiniTest::Test
include ArmHelper
def test_adc
code = @machine.adc :r1, :r3, :r5
assert_code code , :adc , [0x05,0x10,0xa3,0xe0] #e0 a3 10 05
end
def test_add
code = @machine.add :r1 , :r1, :r3
assert_code code , :add , [0x03,0x10,0x81,0xe0] #e0 81 10 03
end
def test_add_lst
code = @machine.add( :r1 , :r2 , :r3 , shift_lsr: 8)
assert_code code , :add , [0x23,0x14,0x82,0xe0] #e0 82 14 23
end
def test_and # inst eval doesn't really work with and
code = @machine.and( :r1 , :r2 , :r3)
assert_code code , :and , [0x03,0x10,0x02,0xe0] #e0 01 10 03
end
def test_bic
code = @machine.bic :r2 , :r2 , :r3
assert_code code , :bic , [0x03,0x20,0xc2,0xe1] #e3 c2 20 44
end
def test_eor
code = @machine.eor :r2 , :r2 , :r3
assert_code code , :eor , [0x03,0x20,0x22,0xe0] #e0 22 20 03
end
def test_rsb
code = @machine.rsb :r1 , :r2 , :r3
assert_code code , :rsb , [0x03,0x10,0x62,0xe0]#e0 62 10 03
end
def test_rsc
code = @machine.rsc :r2 , :r3 , :r4
assert_code code , :rsc , [0x04,0x20,0xe3,0xe0]#e0 e3 20 04
end
def test_sbc
code = @machine.sbc :r3, :r4 , :r5
assert_code code , :sbc , [0x05,0x30,0xc4,0xe0]#e0 c4 30 05
end
def test_sub
code = @machine.sub :r2, :r0, 1
assert_code code, :sub , [0x01,0x20,0x40,0xe2] #e2 40 20 01
end
def test_subs
code = @machine.sub :r2, :r2, 1 , update_status: 1
assert_code code, :sub , [0x01,0x20,0x52,0xe2] #e2 52 20 01
end
def test_orr
code = @machine.orr :r2 , :r2 , :r3
assert_code code , :orr , [0x03,0x20,0x82,0xe1] #e1 82 20 03
end
end

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require_relative 'helper'
class TestMemory < MiniTest::Test
include ArmHelper
def test_ldr
code = @machine.ldr :r0, :r0
assert_code code, :ldr , [0x00,0x00,0x90,0xe5] #e5 90 00 00
end
def test_ldr_const_offset
code = @machine.ldr :r0, :r0 , 4
assert_code code, :ldr , [0x04,0x00,0x90,0xe5] #e5 90 00 04
end
def test_ldr_reg_offset
code = @machine.ldr :r0, :r1 , :r2
assert_code code, :ldr , [0x02,0x00,0x91,0xe6] #e6 91 00 02
end
def test_ldrb
code = @machine.ldrb :r0, :r0
assert_code code, :ldrb , [0x00,0x00,0xd0,0xe5] #e5 d0 00 00
end
def test_str
code = @machine.str :r0, :r1
assert_code code, :str , [0x00,0x00,0x81,0xe5] #e5 81 00 00
end
def test_strb_add
code = @machine.strb :r0, :r1 , 1 , flaggie: 1
assert_code code, :strb , [0x01,0x00,0xc1,0xe4] #e4 c1 00 01
end
def test_strb
code = @machine.strb :r0, :r0
assert_code code, :strb , [0x00,0x00,0xc0,0xe5] #e5 c0 00 00
end
end

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require_relative 'helper'
class TestMoves < MiniTest::Test
include ArmHelper
def test_mov
code = @machine.mov :r0, 5
assert_code code , :mov , [0x05,0x00,0xa0,0xe3] #e3 a0 10 05
end
def test_mvn
code = @machine.mvn :r1, 5
assert_code code , :mvn , [0x05,0x10,0xe0,0xe3] #e3 e0 10 05
end
end

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require_relative 'helper'
class TestStack < MiniTest::Test
include ArmHelper
def test_push
code = @machine.push [:lr]
assert_code code , :push , [0x00,0x40,0x2d,0xe9] #e9 2d 40 00
end
def test_push_three
code = @machine.push [:r0,:r1,:lr]
assert_code code , :push , [0x03,0x40,0x2d,0xe9] #e9 2d 40 03
end
def test_push_no_link
code = @machine.push [:r0,:r1,:r2 ,:r3,:r4,:r5]
assert_code code , :push , [0x3f,0x00,0x2d,0xe9] #e9 2d 00 3f
end
def test_pop
code = @machine.pop [:pc]
assert_code code , :pop , [0x00,0x80,0xbd,0xe8] #e8 bd 80 00
end
def test_pop_three
code = @machine.pop [:r0,:r1,:pc]
assert_code code , :pop , [0x03,0x80,0xbd,0xe8] #e8 bd 80 03
end
def test_pop_no_pc
code = @machine.pop [:r0,:r1,:r2 ,:r3,:r4,:r5]
assert_code code , :pop , [0x3f,0x00,0xbd,0xe8] #e8 bd 00 3f
end
end

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@ -1,3 +1,2 @@
require_relative "arm/test_all"
require_relative "fragments/test_all"
require_relative "test_intel"