clean up Get/SetSlot
document and make arguments consistent
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@ -39,11 +39,11 @@ module Register
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ind = Parfait::Space.object_space.get_layout().index_of( kind )
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raise "index not found for #{kind}.#{kind.class}" unless ind
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# load the frame/message from space by index
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new_codes << GetSlot.new( frame_tmp , space_tmp , 5 )
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new_codes << GetSlot.new( space_tmp , 5 , frame_tmp )
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# save the frame in real frame register
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new_codes << RegisterTransfer.new( RegisterReference.frame_reg , frame_tmp )
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# get the next_frame
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new_codes << GetSlot.new( frame_tmp , frame_tmp , 2 ) # 2 index of next_frame
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new_codes << GetSlot.new( frame_tmp , 2 , frame_tmp) # 2 index of next_frame
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# save next frame into space
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new_codes << SetSlot.new( frame_tmp , space_tmp , ind)
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block.replace(code , new_codes )
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@ -8,10 +8,10 @@ module Register
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# move the current message to new_message
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new_codes << RegisterTransfer.new( slot::MESSAGE_REGISTER , slot::NEW_MESSAGE_REGISTER )
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# and restore the message from saved value in new_message
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new_codes << GetSlot.new( slot::MESSAGE_REGISTER , slot::NEW_MESSAGE_REGISTER , Virtual::MESSAGE_CALLER )
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new_codes << GetSlot.new( slot::NEW_MESSAGE_REGISTER , Virtual::MESSAGE_CALLER , slot::MESSAGE_REGISTER)
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# "roll out" self and frame into their registers
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new_codes << GetSlot.new( slot::SELF_REGISTER ,slot::MESSAGE_REGISTER , Virtual::MESSAGE_SELF )
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new_codes << GetSlot.new( slot::FRAME_REGISTER ,slot::MESSAGE_REGISTER , Virtual::MESSAGE_FRAME )
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new_codes << GetSlot.new( slot::MESSAGE_REGISTER , Virtual::MESSAGE_SELF , slot::SELF_REGISTER )
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new_codes << GetSlot.new( slot::MESSAGE_REGISTER , Virtual::MESSAGE_FRAME , slot::FRAME_REGISTER )
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#load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
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new_codes << FunctionReturn.new( slot::MESSAGE_REGISTER , Virtual::MESSAGE_RETURN_ADDRESS )
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block.replace(code , new_codes )
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@ -35,7 +35,7 @@ module Register
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if( code.from.is_a?(Parfait::Value) or code.from.is_a?(Symbol))
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move1 = LoadConstant.new( tmp , code.from )
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else # while otherwise we "load"
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move1 = GetSlot.new( tmp , code.from.reg , code.from.index )
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move1 = GetSlot.new( code.from.reg , code.from.index , tmp )
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end
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move2 = SetSlot.new( tmp , to , code.to.index )
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block.replace(code , [move1,move2] )
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