binary code to its own class
makes linking easier
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@ -2,11 +2,12 @@ require "parfait/value"
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require "parfait/object"
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require "parfait/module"
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require "parfait/class"
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require "parfait/list"
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require "parfait/word"
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require "parfait/binary_code"
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require "parfait/method"
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require "parfait/dictionary"
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require "parfait/list"
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require "parfait/layout"
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require "parfait/word"
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require "parfait/message"
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require "parfait/frame"
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require "parfait/space"
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14
lib/parfait/binary_code.rb
Normal file
14
lib/parfait/binary_code.rb
Normal file
@ -0,0 +1,14 @@
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# A method object is a description of the method, it's name etc
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#
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# But the code that the method represents, the binary, is held as an array
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# in one of these.
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#
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# The BinaryCode is really just a name to make sure that when we call a method
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# it is really the code we call.
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module Parfait
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# obviously not a "Word" but a ByteArray , but no such class yet
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# As on the other hand has no encoding (yet) it is close enough
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class BinaryCode < Word
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end
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end
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@ -24,12 +24,12 @@ module Parfait
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raise "No class #{name}" unless clazz
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@for_class = clazz
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@name = name
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@code = Word.new_object 0
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@code = BinaryCode.new_object 0
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@arg_names = arg_names
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@locals = []
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@tmps = []
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end
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attr_reader :name , :arg_names , :for_class
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attr_reader :name , :arg_names , :for_class , :code
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# determine whether this method has a variable by the given name
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@ -19,31 +19,52 @@ module Register
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attr_reader :objects
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def link
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@space.set_position(0)
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at = @space.mem_length
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# want to have the methods first in the executable
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# so first we determine the code length for the methods and set the
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# code array to right length
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@space.objects.each do |objekt|
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next if objekt.is_a? Parfait::Space
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next unless objekt.is_a? Parfait::Method
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objekt.code.set_length(objekt.info.mem_length / 4 , 0)
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end
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at = 0
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# then we make sure we really get the binary codes first
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@space.objects.each do |objekt|
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next unless objekt.is_a? Parfait::BinaryCode
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objekt.set_position at
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at += objekt.mem_length
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end
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# and then everything else
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@space.objects.each do | objekt|
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next if objekt.is_a? Parfait::BinaryCode
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objekt.set_position at
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at += objekt.mem_length
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end
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end
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def assemble
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#slightly analogous to the link
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begin
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link
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# first we need to create the binary code for the methods
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@space.objects.each do |objekt|
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next unless objekt.is_a? Parfait::Method
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assemble_binary_method(objekt)
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end
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@stream = StringIO.new
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#TODOmid , main = @objects.find{|k,objekt| objekt.is_a?(Virtual::CompiledMethod) and (objekt.name == :__init__ )}
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initial_jump = @space.init
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initial_jump.codes.each do |code|
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code.assemble( @stream )
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# initial_jump = @space.init
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# initial_jump.codes.each do |code|
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# code.assemble( @stream )
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# end
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# then write the methods to file
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@space.objects.each do |objekt|
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next unless objekt.is_a? Parfait::BinaryCode
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assemble_any( objekt )
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end
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@objects.each_value do |objekt|
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next unless objekt.is_a? Virtual::CompiledMethod
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assemble_object( objekt )
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end
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@objects.each_value do | objekt|
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next if objekt.is_a? Virtual::CompiledMethod
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assemble_object( objekt )
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# and then the rest of the object space
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@space.objects.each do | objekt|
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next if objekt.is_a? Parfait::BinaryCode
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assemble_any( objekt )
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end
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rescue LinkException
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# knowing that we fix the problem, we hope to get away with retry.
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@ -53,9 +74,28 @@ module Register
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return @stream.string
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end
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def assemble_object obj
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#puts "Assemble #{obj.class}(#{obj.object_id}) at stream #{(@stream.length).to_s(16)} pos:#{obj.position.to_s(16)} , len:#{obj.mem_length}"
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raise "Assemble #{obj.class} at #{@stream.length.to_s(16)} not #{obj.position.to_s(16)}" if @stream.length != obj.position
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# assemble the CompiledMethodInfo into a stringio
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# and then plonk that binary data into the method.code array
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def assemble_binary_method method
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stream = StringIO.new
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method.info.blocks.each do |block|
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block.codes.each do |code|
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code.assemble( stream )
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end
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end
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method.code.clear
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index = 1
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stream.each_byte do |b|
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method.set_char(index , b )
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index = index + 1
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raise "length error #{method.code.get_length}" if index > method.info.get_length
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end
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end
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def assemble_any obj
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puts "Assemble #{obj.class}(\n#{obj.to_s[0..500]}) at stream #{(@stream.length).to_s(16)} pos:#{obj.position.to_s(16)} , len:#{obj.mem_length}"
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if @stream.length != obj.position
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raise "Assemble #{obj.class} at #{@stream.length.to_s(16)} not #{obj.position.to_s(16)}"
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end
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clazz = obj.class.name.split("::").last
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send("assemble_#{clazz}".to_sym , obj)
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obj.position
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@ -86,7 +126,7 @@ module Register
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object.position
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end
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def assemble_Array array
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def assemble_List array
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type = type_word(array)
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@stream.write_uint32( type )
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write_ref_for(array.layout[:names]) #ref
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@ -97,7 +137,7 @@ module Register
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array.position
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end
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def assemble_Hash hash
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def assemble_Dictionary hash
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# so here we can be sure to have _identical_ keys/values arrays
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assemble_self( hash , [ hash.keys , hash.values ] )
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end
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@ -117,14 +157,14 @@ module Register
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assemble_self(me , [])
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end
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def assemble_CompiledMethod(method)
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count = method.blocks.inject(0) { |c , block| c += block.mem_length }
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def assemble_Method(method)
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count = method.info.blocks.inject(0) { |c , block| c += block.mem_length }
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word = (count+7) / 32 # all object are multiple of 8 words (7 for header)
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raise "Method too long, splitting not implemented #{method.name}/#{count}" if word > 15
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# first line is integers, convention is that following lines are the same
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TYPE_LENGTH.times { word = ((word << TYPE_BITS) + TYPE_INT) }
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@stream.write_uint32( word )
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write_ref_for(method.layout[:names]) #ref of layout
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write_ref_for(method.get_layout()) #ref of layout
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# TODO the assembly may have to move to the object to be more extensible
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method.blocks.each do |block|
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block.codes.each do |code|
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@ -26,6 +26,7 @@ module Virtual
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layouts = { "Word" => [] ,
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"List" => [] ,
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"Message" => [],
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"BinaryCode" => [],
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"Space" => ["classes","objects","frames","messages","next_message","next_frame"],
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"Frame" => ["locals" , "tmps" ],
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"Layout" => ["object_class"] ,
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@ -40,7 +40,6 @@ module Virtual
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def run_passes
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@passes.each do |pass_class|
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puts "run pass #{pass_class}"
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blocks = [@init]
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@space.classes.values.each do |c|
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c.instance_methods.each do |f|
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