using new register instructions
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@ -4,17 +4,16 @@ module Register
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block.codes.dup.each do |code|
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block.codes.dup.each do |code|
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next unless code.is_a? Virtual::MethodReturn
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next unless code.is_a? Virtual::MethodReturn
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new_codes = []
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new_codes = []
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machine = RegisterMachine.instance
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slot = Virtual::Slot
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slot = Virtual::Slot
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# move the current message to new_message
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# move the current message to new_message
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new_codes << machine.mov( slot::MESSAGE_REGISTER , slot::NEW_MESSAGE_REGISTER )
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new_codes << RegisterTransfer.new( slot::MESSAGE_REGISTER , slot::NEW_MESSAGE_REGISTER )
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# and restore the message from saved value in new_message
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# and restore the message from saved value in new_message
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new_codes << machine.ldr( slot::MESSAGE_REGISTER ,slot::NEW_MESSAGE_REGISTER , slot::MESSAGE_CALLER )
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new_codes << GetSlot.new( slot::MESSAGE_REGISTER , slot::NEW_MESSAGE_REGISTER , slot::MESSAGE_CALLER )
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# "roll out" self and frame into their registers
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# "roll out" self and frame into their registers
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new_codes << machine.ldr( slot::SELF_REGISTER ,slot::MESSAGE_REGISTER , slot::MESSAGE_SELF )
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new_codes << GetSlot.new( slot::SELF_REGISTER ,slot::MESSAGE_REGISTER , slot::MESSAGE_SELF )
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new_codes << machine.ldr( slot::FRAME_REGISTER ,slot::MESSAGE_REGISTER , slot::MESSAGE_FRAME )
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new_codes << GetSlot.new( slot::FRAME_REGISTER ,slot::MESSAGE_REGISTER , slot::MESSAGE_FRAME )
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#load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
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#load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
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new_codes << machine.ldr( :pc ,slot::MESSAGE_REGISTER , slot::MESSAGE_RETURN_ADDRESS )
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new_codes << FunctionReturn.new( slot::MESSAGE_REGISTER , slot::MESSAGE_RETURN_ADDRESS )
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block.replace(code , new_codes )
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block.replace(code , new_codes )
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end
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end
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end
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end
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@ -1,4 +1,4 @@
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module Register
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module Virtual
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class EnterImplementation
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class EnterImplementation
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def run block
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def run block
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@ -7,11 +7,11 @@ module Register
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new_codes = []
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new_codes = []
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# save return register and create a new frame
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# save return register and create a new frame
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# lr is link register, ie where arm stores the return address when call is issued
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# lr is link register, ie where arm stores the return address when call is issued
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new_codes << RegisterMachine.instance.str( :lr , Virtual::Slot::MESSAGE_REGISTER , Virtual::Slot::MESSAGE_RETURN_ADDRESS )
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new_codes << Register::SaveReturn.new( Virtual::Slot::MESSAGE_REGISTER , Virtual::Slot::MESSAGE_RETURN_ADDRESS )
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new_codes << Virtual::NewFrame.new
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new_codes << Virtual::NewFrame.new
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block.replace(code , new_codes )
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block.replace(code , new_codes )
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end
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end
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end
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end
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end
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end
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Virtual::BootSpace.space.add_pass_after "Register::EnterImplementation" , "Virtual::GetImplementation"
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Virtual::BootSpace.space.add_pass_after "Virtual::EnterImplementation" , "Virtual::GetImplementation"
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end
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end
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@ -22,13 +22,13 @@ module Virtual
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# get the function from my class. easy peasy
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# get the function from my class. easy peasy
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method = me.clazz.get_instance_method(code.name)
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method = me.clazz.get_instance_method(code.name)
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raise "Method not implemented #{clazz.name}.#{code.name}" unless method
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raise "Method not implemented #{clazz.name}.#{code.name}" unless method
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new_codes << FunctionCall.new( method )
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new_codes << Register::FunctionCall.new( method )
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else
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else
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# note: this is the current view: call internal send, even the method name says else
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# note: this is the current view: call internal send, even the method name says else
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# but send is "special" and accesses the internal method name and resolves.
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# but send is "special" and accesses the internal method name and resolves.
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kernel = Virtual::BootSpace.space.get_or_create_class(:Kernel)
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kernel = Virtual::BootSpace.space.get_or_create_class(:Kernel)
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method = kernel.get_instance_method(:__send)
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method = kernel.get_instance_method(:__send)
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new_codes << FunctionCall.new( method )
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new_codes << Register::FunctionCall.new( method )
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raise "unimplemented #{code}"
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raise "unimplemented #{code}"
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end
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end
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else
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else
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