serious bit fiddling, div10 using shift magic
forgot that arm has no division (or respectively only later models have) many magic formulae out there, none seem to work 1000% on the interpreter. some big 0 ending numbers are 1 off.
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@ -152,7 +152,7 @@ module Register
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@space.get_class_by_name(:Word).add_instance_method Builtin::Word.send(:putstring , nil)
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obj = @space.get_class_by_name(:Integer)
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[:mod , :putint , :div10 , :mod10].each do |f|
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[ :putint, :mod4].each do |f|
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obj.add_instance_method Builtin::Integer.send(f , nil)
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end
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end
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@ -5,49 +5,8 @@ module Register
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module ClassMethods
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include AST::Sexp
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def div10 context
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compiler = Soml::Compiler.new.create_method(:Integer,:div10 ).init_method
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do_div10(compiler)
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# return div
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return compiler.method
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end
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def mod10 context
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compiler = Soml::Compiler.new.create_method(:Integer,:mod10 ).init_method
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do_div10(compiler)
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#return mod
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return compiler.method
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end
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def do_div10 compiler
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end
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# The conversion to base10 is quite a bit more complicated than i thought.
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# The bulk of it is in div10
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# We set up variables, do the devision and write the result to the string
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# then check if were done and recurse if neccessary
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# As we write before we recurse (save a push) we write the number backwards
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# arguments: string address , integer
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# def utoa context
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# compiler = Soml::Compiler.new.create_method(:Integer ,:utoa , [ :Integer ] ).init_method
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# function.source.receiver = :Integer
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# return utoa_function
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# # str_addr = utoa_function.receiver
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# # number = utoa_function.args.first
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# # remainder = utoa_function.new_local
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# # RegisterMachine.instance.div10( utoa_function , number , remainder )
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# # # make char out of digit (by using ascii encoding) 48 == "0"
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# # utoa_function.instance_eval do
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# # add( remainder , remainder , 48)
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# # strb( remainder, str_addr )
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# # sub( str_addr, str_addr , 1 )
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# # cmp( number , 0 )
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# # callne( utoa_function )
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# # end
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# # return utoa_function
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# end
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def mod context
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compiler = Soml::Compiler.new.create_method(:Integer,:mod , {:Integer => :by} ).init_method
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def mod4 context
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compiler = Soml::Compiler.new.create_method(:Integer,:mod4 ).init_method
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return compiler.method
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end
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def putint context
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@ -8,6 +8,88 @@ class Integer < Value
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end
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end
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int high_times( int by_high , int by_low)
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int num_high = self >> 16
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int num_low = self & 65535
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int res_high = by_high * num_high
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num_low = by_high * num_low
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num_high = num_high * by_low
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num_high = num_low + num_high
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num_high = num_high >> 16
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res_high = res_high + num_high
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return res_high
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end
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int low_times( int by_high , int by_low)
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int num_high = self >> 16
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int num_low = self & 65535
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int res_low = by_low * num_low
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num_low = by_high * num_low
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num_high = num_high * by_low
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num_low = num_low + num_high
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num_low = num_low << 16
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res_low = res_low + num_low
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return res_low
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end
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int div10()
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int minus_10 = self - 10
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int me = self
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int tmp = me >> 2
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me = me - tmp
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tmp = me >> 4
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me = me + tmp
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tmp = me >> 8
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me = me + tmp
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tmp = me >> 16
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me = me + tmp
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me = me >> 3
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int tmp2 = me << 2
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tmp2 = me + tmp2
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tmp2 = tmp2 << 1
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minus_10 = tmp2 - minus_10
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if_minus(minus_10)
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me = me + 1
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end
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return me
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end
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int div10_almost()
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int me = self
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if_zero( me >> 26 )
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me = me + 1
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end
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int res_high = me.high_times( 26214 , 26215 )
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int res_low = self >> 31
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res_high = res_high >> 2
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return res_high + res_low
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end
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Word as_string(Word str)
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if_minus( self - 10 )
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int num = as_char()
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@ -5,7 +5,7 @@ class Word < Object
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word_index = word_index >> 2
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word_index = word_index + 3
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int rest = index - 1
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rest = rest.mod(4)
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rest = rest.mod4()
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int char = get_internal(word_index)
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int shifted = 8 * rest
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shifted = char >> shifted
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@ -27,7 +27,7 @@ class Word < Object
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word_index = word_index + 3
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int rest = index - 1
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rest = rest.mod(4)
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rest = rest.mod4()
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int shifted = rest * 8
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shifted = char << shifted
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