setup to resolve method dynamically
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@ -2,23 +2,22 @@ module Mom
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# A dynamic call calls a method at runtime. This off course implies that we don't know the
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# method at compile time and so must "find" it. Resolving, or finding the method, is a
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# a seperate step though, and here we assume there is a Method instance in some variable
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# a seperate step though, and here we assume that we know this Method instance.
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#
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# The only argument given is the variable's name.
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# The instruction thus load the variable, finds the jump address from it and jumps there
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# (ie calls). Calls are after all just jumps with the intent to return. Return addresses
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# are setup in the preamble.
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# Both (to be called) Method instance and the type of receiver are stored as
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# variables here. The type is used to check before calling.
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#
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# As a side note: All argument setup/handling is outside the scope of this Instruction
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# and assumed to be done beforehand.
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# Also, in an ideal world we would check that the variable actually holds a Method
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# but at the momeent we just assume it.
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# Setting up the method is not part of the instructions scope. That setup
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# includes the type check and any necccessay method resolution.
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# See vool send statement
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#
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class DynamicCall < Instruction
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attr_reader :method_var_name
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attr :cached_type
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attr :cached_method
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def initialize(method_var_name)
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@method_var_name = method_var_name
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def initialize(type = nil, method = nil)
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@cached_type = type
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@cached_method = method
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end
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end
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@ -1,10 +1,21 @@
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module Vool
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# Sending in a dynamic language is off course not as simple as just calling.
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# The function that needs to be called depends after all on the receiver,
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# and no guarantees can be made on what that is.
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#
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# It helps to know that usually (>99%) the class of the receiver does not change.
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# Our stategy then is to cache the functions and only dynamically determine it in
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# case of a miss (the 1%, and first invocation)
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#
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# As cache key we must use the type of the object (which is the first word of _every_ object)
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# as that is constant, and function implementations depend on the type (not class)
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class SendStatement < Statement
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attr_reader :name , :receiver , :arguments
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def initialize(name , receiver , arguments )
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@name , @receiver , @arguments = name , receiver , arguments
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@arguments ||= []
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@dynamic = nil
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end
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def collect(arr)
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@ -15,17 +26,6 @@ module Vool
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super
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end
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# Sending in a dynamic language is off course not as simple as just calling.
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# The function that needs to be called depends after all on the receiver,
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# and no guarantees can be made on what that is.
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#
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# It helps to know that usually (>99%) the class of the receiver does not change.
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# Our stategy then is to cache the functions and only dynamically determine it in
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# case of a miss (the 1%, and first invocation)
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#
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# As cache key we must use the type of the object (which is the first word of _every_ object)
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# as that is constant, and function implementations depend on the type (not class)
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#
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# A Send breaks down to 2 steps:
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# - Setting up the next message, with receiver, arguments, and (importantly) return address
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# - a CachedCall , or a SimpleCall, depending on wether the receiver type can be determined
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@ -63,7 +63,6 @@ module Vool
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# - check the cached type and if neccessary update
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# - call the cached method
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def cached_call(in_method)
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create_tmps(in_method)
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Mom::Statements.new( cache_check(in_method) + call_cached_method(in_method) )
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end
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@ -78,7 +77,7 @@ module Vool
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# if cached_type != current_type
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# cached_type = current_type
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# cached_method = current_type.resolve_method(method.name)
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if_true = [build_type_cache_update , build_method_cache_update]
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if_true = [*build_type_cache_update , *build_method_cache_update(in_method)]
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#@if_true.to_mom( in_method ) #find and assign
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[Mom::IfStatement.new( build_condition , if_true )]
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end
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@ -86,34 +85,24 @@ module Vool
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# this may look like a simple_call, but the difference is that we don't know
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# the method until run-time. Alas the setup is the same
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def call_cached_method(in_method)
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message_setup(in_method) << Mom::DynamicCall.new(method_var_name)
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end
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private
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# cached type and method are stored in the frame as local variables.
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# this creates the varables in the frame. Names are method_var_name and type_var_name
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def create_tmps(in_method)
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in_method.create_tmp
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@dynamic = Mom::DynamicCall.new()
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message_setup(in_method) << @dynamic
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end
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# we store the (one!) cached mathod in the frame, under the name that this
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# method returns
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def method_var_name
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"cached_method_#{object_id}"
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end
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def type_var_name
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"cached_type_#{object_id}"
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end
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private
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def build_condition
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cached_type = Mom::SlotDefinition.new(:message , [:frame , type_var_name])
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cached_type = Mom::SlotDefinition.new(@dynamic , [:cached_type])
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current_type = Mom::SlotDefinition.new(:message , [:self , :type])
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Mom::NotSameCheck.new(cached_type , current_type)
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end
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def build_type_cache_update
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1
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[Mom::SlotMove.new([@dynamic, :cached_type] , [:self , :type])]
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end
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def build_method_cache_update
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1
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def build_method_cache_update(in_method)
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receiver = StringStatement.new(@name)
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resolve = SendStatement.new(:resolve_method , receiver , [SelfStatement.new])
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move_method = Mom::SlotMove.new([@dynamic, :cached_method] , [:self , :return])
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resolve.to_mom(in_method) << move_method
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end
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end
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end
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@ -22,15 +22,16 @@ module Vool
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def test_if_condition_set
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assert_equal Mom::NotSameCheck , @first.condition.class , @first
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end
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def test_if_true_set
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assert @first.if_true , @first
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def test_if_true_moves_type
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assert_equal @first.if_true[0].class, Mom::SlotMove , @first.to_rxf
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end
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def test_if_true_not_empty
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assert @first.if_true.first , @first.to_rxf
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end
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def test_if_true_not_empty
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assert @first.if_true.first , @first.to_rxf
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def test_if_true_resolves
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assert_equal @first.if_true[1] , 2, @first.if_true.to_rxf
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end
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def test_setup_second
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assert_equal Mom::MessageSetup , @second.class , @second.to_rxf
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end
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@ -43,11 +44,6 @@ module Vool
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assert_equal Mom::DynamicCall , @fourth.class , @fourth.to_rxf
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end
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def test_call_third
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assert @fourth.cached_method.start_with?("cached_") , @fourth.to_rxf
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assert @fourth.cached_type.start_with?("cached_") , @fourth.to_rxf
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end
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def est_receiver_move_class
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assert_equal Mom::SlotConstant, @first.class
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end
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