fix misunderstood mov usage

When moving a reference (pointer) to a register
one needs to ADD to the pc
i.e. one needs an add, not mov instruction
This commit is contained in:
Torsten Ruger
2015-06-26 20:00:33 +03:00
parent 32e1903884
commit 37403f1139
2 changed files with 8 additions and 32 deletions

View File

@ -4,6 +4,9 @@ module Arm
def initialize to , from , options = {}
super(options)
if( from.is_a?(Symbol) and Register::RegisterReference.look_like_reg(from) )
from = Register::RegisterReference.new(from)
end
@from = from
@to = to
raise "move must have from set #{inspect}" unless from
@ -35,14 +38,6 @@ module Arm
operand = @operand
immediate = @immediate
right = @from
if right.is_a?(Parfait::Object)
r_pos = right.position
# do pc relative addressing with the difference to the instuction
# 8 is for the funny pipeline adjustment (ie pc pointing to fetch and not execute)
right = r_pos - self.position - 8
puts "Position #{r_pos} from #{self.position} = #{right}"
rn = :pc
end
if (right.is_a?(Numeric))
if (right.fits_u8?)
# no shifting needed
@ -79,7 +74,7 @@ module Arm
# The way it _should_ be done
# is to check that the first part is doabe with u8_with_rr AND leaves a u8 remainder
end
elsif (right.is_a?(Symbol) or right.is_a?(::Register::RegisterReference))
elsif( right.is_a? Register::RegisterReference)
operand = reg_code(right)
immediate = 0 # ie not immediate is register
else
@ -92,10 +87,10 @@ module Arm
val |= shift(reg_code(@to) , 12)
val |= shift(reg_code(rn) , 12+4)
val |= shift(@attributes[:update_status] , 12+4+4)#20
val |= shift(op_bit_code , 12+4+4 +1)
val |= shift(immediate , 12+4+4 +1+4)
val |= shift(instuction_class , 12+4+4 +1+4+1)
val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
val |= shift(op_bit_code , 12+4+4 + 1)
val |= shift(immediate , 12+4+4 + 1+4)
val |= shift(instuction_class , 12+4+4 + 1+4+1)
val |= shift(cond_bit_code , 12+4+4 + 1+4+1+2)
io.write_uint32 val
# by now we have the extra add so assemble that
if(@extra)