last instruciton, dynamic_call
next macros
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@ -20,7 +20,7 @@ module SlotMachine
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def to_s
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str = "DynamicCall "
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str += cache_entry.cached_method&.name if cache_entry
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str += cache_entry.cached_method&.name if cache_entry and cache_entry.cached_method
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str
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end
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@ -31,17 +31,15 @@ module SlotMachine
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# Instead we need a DynamicJump instruction that explicitly takes a register as
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# a target (not a label)
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def to_risc(compiler)
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entry = @cache_entry
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compiler.add_constant( entry )
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entry = compiler.load_object(@cache_entry)[:cached_method].to_reg
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compiler.add_constant( @cache_entry)
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return_label = Risc.label(self, "continue_#{object_id}")
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compiler.build("DynamicCall") do
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return_address! << return_label
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next_message! << message[:next_message]
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next_message[:return_address] << return_address
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return_address = compiler.load_object(return_label)
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compiler.build(to_s) do
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message[:next_message][:return_address] << return_address
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message << message[:next_message]
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cache_entry! << entry
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cache_entry << cache_entry[:cached_method]
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add_code Risc::DynamicJump.new("DynamicCall", cache_entry )
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add_code Risc::DynamicJump.new("DynamicCall", entry )
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add_code return_label
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end
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end
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