a start on dynamic dispatch (wip)
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lib/mom/dynamic_call.rb
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25
lib/mom/dynamic_call.rb
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module Mom
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# A dynamic call calls a method at runtime. This off course implies that we don't know the
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# method at compile time and so must "find" it. Resolving, or finding the method, is a
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# a seperate step though, and here we assume there is a Method instance in some variable
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#
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# The only argument given is the variable's name.
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# The instruction thus load the variable, finds the jump address from it and jumps there
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# (ie calls). Calls are after all just jumps with the intent to return. Return addresses
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# are setup in the preamble.
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#
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# As a side note: All argument setup/handling is outside the scope of this Instruction
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# and assumed to be done beforehand.
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# Also, in an ideal world we would check that the variable actually holds a Method
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# but at the momeent we just assume it.
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#
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class DynamicCall < Instruction
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attr_reader :method_var_name
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def initialize(method_var_name)
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@method_var_name = method_var_name
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end
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end
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end
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@ -20,7 +20,9 @@ module Mom
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end
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end
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require_relative "simple_call"
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require_relative "simple_call"
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require_relative "dynamic_call"
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require_relative "truth_check"
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require_relative "truth_check"
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require_relative "not_same_check"
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require_relative "jump"
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require_relative "jump"
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require_relative "slot_load"
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require_relative "slot_load"
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require_relative "return_sequence"
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require_relative "return_sequence"
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16
lib/mom/not_same_check.rb
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16
lib/mom/not_same_check.rb
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module Mom
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# Mom internal check, as the name says to see if two values are not the same
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# In other words, we this checks identity, bit-values, pointers
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#
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# The values that are compared are defined as SlotDefinitions, ie can be anything
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# available to the machine through frame message or self
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#
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class NotSameCheck < Check
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attr_reader :left , :right
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def initialize(left, right)
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@left , @right = left , right
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end
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end
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end
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@ -28,7 +28,7 @@ module Vool
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#
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#
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# A Send breaks down to 2 steps:
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# A Send breaks down to 2 steps:
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# - Setting up the next message, with receiver, arguments, and (importantly) return address
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# - Setting up the next message, with receiver, arguments, and (importantly) return address
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# - a CachedCall , or a SimpleCall, depending on weather the receiver type can be determined
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# - a CachedCall , or a SimpleCall, depending on wether the receiver type can be determined
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#
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#
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# FIXME: we now presume direct (assignable) values for the arguments and receiver.
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# FIXME: we now presume direct (assignable) values for the arguments and receiver.
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# in a not so distant future, temporary variables will have to be created
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# in a not so distant future, temporary variables will have to be created
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@ -59,11 +59,51 @@ module Vool
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Mom::Statements.new( message_setup(in_method) << Mom::SimpleCall.new( called_method) )
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Mom::Statements.new( message_setup(in_method) << Mom::SimpleCall.new( called_method) )
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end
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end
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def cached_call(method)
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# this breaks cleanly into two parts:
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raise "Not implemented #{method}"
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# - check the cached type and if neccessary update
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Mom::Statements.new( message_setup(method) + call_instruction )
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# - call the cached method
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[@receiver.slot_class.new([:message , :next_message , :receiver] , @receiver) ]
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def cached_call(in_method)
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create_tmps(in_method)
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Mom::Statements.new( cache_check(in_method) + call_cached_method(in_method) )
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end
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end
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def flatten
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raise "flat"
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end
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# check that current type is the cached type
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# if not, change and find method for the type (simple_call to resolve_method)
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# conceptually easy in ruby, but we have to compile that "easy" ruby
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def cache_check(in_method)
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# return if cached_type == current_type
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# cached_type = current_type
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# cached_method = current_type.resolve_method(method.name)
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check = []
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cached_type = Mom::SlotDefinition.new(:message , [:frame , type_var_name])
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current_type = Mom::SlotDefinition.new(:message , [:self , :type])
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cond = Mom::NotSameCheck.new(cached_type , current_type)
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if_true = nil #@if_true.to_mom( in_method ) #find and assign
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check << Mom::IfStatement.new( cond , if_true )
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check
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end
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# this may look like a simple_call, but the difference is that we don't know
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# the method until run-time. Alas the setup is the same
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def call_cached_method(in_method)
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message_setup(in_method) << Mom::DynamicCall.new( method_var_name)
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end
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private
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# cached type and method are stored in the frame as local variables.
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# this creates the varables in the frame. Names are method_var_name and type_var_name
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def create_tmps(in_method)
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in_method.create_tmp
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end
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# we store the (one!) cached mathod in the frame, under the name that this
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# method returns
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def method_var_name
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"cached_method_#{object_id}"
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end
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def type_var_name
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"cached_type_#{object_id}"
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end
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end
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end
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end
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end
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@ -10,11 +10,11 @@ module Vool
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@first = @stats.first
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@first = @stats.first
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end
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end
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def est_compiles_not_array
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def test_compiles_not_array
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assert Array != @stats.class , @stats
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assert Array != @stats.class , @stats
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end
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end
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def est_class_compiles
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def test_class_compiles
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assert_equal Mom::SlotConstant , @first.class , @stats
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assert_equal Mom::IfStatement , @first.class , @stats
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end
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end
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def est_slot_is_set
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def est_slot_is_set
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assert @stats.first.left
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assert @stats.first.left
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