finishes local assignments to_mom

This commit is contained in:
Torsten Ruger 2017-04-12 14:45:02 +03:00
parent 9c499c7a19
commit 21e426be71
3 changed files with 63 additions and 3 deletions

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@ -1,6 +1,46 @@
module Mom
# SlotLoad is an abstract base class for moving data into a slot
# A Slot is the basically an instance variable, but it must be of known type
#
# The value loaded can be a constant (SlotConstant) or come from another Slot (SlotMove)
#
# The Slot is the left hand side, the right hand side being determined by the subclass.
# The only known object (*) for the left side is the current message, which is a bit like
# the oo version of a PC (program Counter)
# (* off course all class objects are global, and so they are allowed too)
#
# A maybe not immediately obvious corrolar of this design is the total absence of
# general purpose instance variable accessors. Ie only inside an object's functions
# can a method access instance variables, because only inside the method is the type
# guaranteed.
# From the outside a send is neccessary, both for get and set, (which goes through the method
# resolution and guarantees the correct method for a type), in other words perfect data hiding.
#
# @left: is an array of symbols, that specifies the first the object, and then the Slot.
# The first element is either a known type name (Capitalized symbol of the class name) ,
# or the symbol :message
# Ant subsequent symbols must be instance variables on the previous type.
# Examples: [:message , :self] or [:Space : :next_message]
#
# @right: depends on the derived Class
#
class SlotLoad < Instruction
attr_reader :left , :right
def initialize(left , right)
@left , @right = left , right
end
end
# A SlotConstant moves a constant into a know Slot.
# Eg when you write a = 5 , the 5 becomes a constant, and so the right side
# the a is an instance variable on the current frame, and the frame is an instance
# of the current message, so the effect is something like message.frame.a = 5
# @left: See SlotLoad, and array of symbols
# @right: A Constant from parse, ie an instance of classes in basc_value, like TrueStatement
class SlotConstant < SlotLoad
end
class SlotMove < SlotLoad
end
end

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@ -14,10 +14,12 @@ module Vool
def add_local( array )
array << @name
end
def to_mom( method )
Mom::SlotLoad.new
Mom::SlotConstant.new([:message , :self , @name] , @value)
end
end
class InstanceAssignment < Assignment
# used to collect type information
def add_ivar( array )

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@ -6,6 +6,7 @@ module Vool
def setup
Risc.machine.boot
@method = compile_first_method( "a = 5")
end
def compile_first_method input
@ -17,8 +18,25 @@ module Vool
end
def test_class_compiles
meth = compile_first_method( "a = 5")
assert_equal Mom::SlotLoad , meth.first.class , meth
assert_equal Mom::SlotConstant , @method.first.class , @method
end
def test_slot_is_set
assert @method.first.left
end
def test_slot_starts_at_message
assert_equal :message , @method.first.left[0]
end
def test_slot_gets_self
assert_equal :self , @method.first.left[1]
end
def test_slot_assigns_to_local
assert_equal :a , @method.first.left[-1]
end
def test_slot_assigns_something
assert @method.first.right
end
def test_slot_assigns_int
assert_equal IntegerStatement , @method.first.right.class
end
end
end