copied asm here so that stays working while i break (an) arm
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13
lib/arm/arm_machine.rb
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13
lib/arm/arm_machine.rb
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@ -0,0 +1,13 @@
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require "vm/machine"
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module Arm
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class ArmMachine < Vm::Machine
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def word_load value
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"word"
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end
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def function_call call_value
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"call"
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end
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end
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end
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98
lib/arm/assembler.rb
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98
lib/arm/assembler.rb
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@ -0,0 +1,98 @@
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require 'asm/nodes'
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require 'asm/block'
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require 'stream_reader'
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require 'stringio'
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require "asm/string_literal"
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module Asm
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# Assembler is the the top-level of the code hierachy, except it is not derived from code
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# instead a Assembler is a list of blocks (and string constants)
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# All code is created in blocks (see there) and there are two styles for that, for forward of backward
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# referencing. Read function block and add_block and Block.set
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class Assembler
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def initialize
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@blocks = []
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@string_table = {}
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end
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attr_reader :blocks
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# Assembling to string will return a binary string of the whole program, ie all blocks and the
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# strings they use
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# As a memory reference this would be callable, but more likely you will hand it over to
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# an ObjectWriter as the .text section and then link it. And then execute it :-)
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def assemble_to_string
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#put the strings at the end of the assembled code.
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# adding them will fix their position and make them assemble after
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@string_table.values.each do |data|
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add_block data
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end
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io = StringIO.new
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assemble(io)
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io.string
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end
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# Add a string to the string table. Strings are global and constant. So only one copy of each
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# string exists
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# Internally StringLiterals are created and stored and during assembly written after the blocks
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def add_string str
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code = @string_table[str]
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return code if code
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data = Asm::StringLiteral.new(str)
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@string_table[str] = data
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end
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# Length of all blocks. Does not take strings into account as they are added after all blocks.
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# This is used to determine where a block when it is added after creation (see add_block)
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def length
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@blocks.inject(0) {| sum , item | sum + item.length}
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end
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# This is how you add a forward declared block. This is called automatically when you
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# call block with ruby block, but has to be done manually if not
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def add_block block
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block.at self.length
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@blocks << block
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end
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# return the block of the given name
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# or raise an exception, as this is meant to be called when the block is available
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def get_block name
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block = @blocks.find {|b| b.name == name}
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raise "No block found for #{name} (in #{blocks.collect{|b|b.name}.join(':')})" unless block
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block
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end
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# this is used to create blocks.
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# All functions that have no args are interpreted as block names
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# and if a block is provided, it is evaluated in the (ruby)blocks scope and the block added to the
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# program immediately.
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# If no block is provided (forward declaration), you must call code on it later
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def method_missing(meth, *args, &block)
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if args.length == 0
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code = Block.new(meth.to_s , self )
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if block_given?
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add_block code
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code.instance_eval(&block)
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end
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return code
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else
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super
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end
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end
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private
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def assemble(io)
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@blocks.each do |obj|
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obj.assemble io
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end
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end
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end
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end
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8
lib/arm/assembly_error.rb
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8
lib/arm/assembly_error.rb
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@ -0,0 +1,8 @@
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module Asm
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class AssemblyError < StandardError
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def initialize(message)
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super(message)
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end
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end
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end
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153
lib/arm/block.rb
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153
lib/arm/block.rb
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@ -0,0 +1,153 @@
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require_relative 'call_instruction'
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require_relative 'stack_instruction'
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require_relative 'logic_instruction'
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require_relative 'memory_instruction'
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module Asm
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class Code ; end
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# A Block is the smalles unit of code, a list of instructions as it were
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# It is also a point to jump/branch to. An address in the final stream.
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# To allow for forward branches creation does not fix the position.
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# Thee position is fixed in one of three ways
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# - create the block with ruby block, signalling that the instantiation poin is the position
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# - call block.code with the code or if you wish program.add_block (and add you code with calls)
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# - the assmebly process will pin it if it wasn't set
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# creating blocks is done by calling the blocks name/label on either a program or a block
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# (method missing will cathc the call and create the block)
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# and the easiest way is to go into a ruby block and start writing instructions
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# Example (backward jump):
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# program.loop do create a new block with label loop
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# sub r1 , r1 , 1 count the r1 register down
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# bne :loop jump back to loop when the counter is not zero
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# end (initialization and actual code missing off course)
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# Example (forward jump)
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# else_block = program.else
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# program.if do
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# test r1 , 0 test some condition
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# beq :else_block
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# mov . . .. .. do whatever the if block does
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# end
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# else_block.code do
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# ldr .... do whatever else does
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# end
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# Blocks are also used to create instructions, and so Block has functions for every cpu instruction
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# and to make using the apu function easier, there are functions that create registers as well
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class Block < Code
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def initialize(name , prog)
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super()
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@name = name.to_sym
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@codes = []
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@position = 0
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@program = prog
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end
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attr_reader :name
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ArmMachine::REGISTERS.each do |reg , number|
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define_method(reg) { Asm::Register.new(reg , number) }
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end
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def instruction(clazz, opcode , condition_code , update_status , *args)
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arg_nodes = []
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args.each do |arg|
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if (arg.is_a?(Asm::Register))
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arg_nodes << arg
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elsif (arg.is_a?(Integer))
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arg_nodes << Asm::NumLiteral.new(arg)
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elsif (arg.is_a?(String))
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arg_nodes << @program.add_string(arg)
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elsif (arg.is_a?(Asm::Block))
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arg_nodes << arg
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elsif (arg.is_a?(Symbol))
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block = @program.get_block arg
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arg_nodes << block
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else
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raise "Invalid argument #{arg.inspect} for instruction"
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end
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end
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add_code clazz.new(opcode , condition_code , update_status , arg_nodes)
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end
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def self.define_instruction(inst , clazz )
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define_method(inst) do |*args|
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instruction clazz , inst , :al , 0 , *args
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end
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define_method("#{inst}s") do |*args|
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instruction clazz , inst , :al , 1 , *args
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end
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ArmMachine::COND_CODES.keys.each do |suffix|
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define_method("#{inst}#{suffix}") do |*args|
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instruction clazz , inst , suffix , 0 , *args
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end
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define_method("#{inst}s#{suffix}") do |*args|
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instruction clazz , inst , suffix , 1 , *args
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end
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end
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end
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[:push, :pop].each do |inst|
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define_instruction(inst , StackInstruction)
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end
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[:adc, :add, :and, :bic, :eor, :orr, :rsb, :rsc, :sbc, :sub].each do |inst|
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define_instruction(inst , LogicInstruction)
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end
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[:mov, :mvn].each do |inst|
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define_instruction(inst , MoveInstruction)
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end
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[:cmn, :cmp, :teq, :tst].each do |inst|
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define_instruction(inst , CompareInstruction)
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end
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[:strb, :str , :ldrb, :ldr].each do |inst|
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define_instruction(inst , MemoryInstruction)
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end
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[:b, :bl , :swi].each do |inst|
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define_instruction(inst , CallInstruction)
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end
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# codeing a block fixes it's position in the stream.
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# You must call with a block, which is instance_eval'd and provides the actual code for the block
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def code &block
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@program.add_block self
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self.instance_eval block
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end
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# length of the codes. In arm it would be the length * 4
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# (strings are stored globally in the Assembler)
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def length
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@codes.inject(0) {| sum , item | sum + item.length}
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end
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def add_code(kode)
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kode.at(@position)
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length = kode.length
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@position += length
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@codes << kode
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end
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def assemble(io)
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@codes.each do |obj|
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obj.assemble io
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end
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end
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# this is used to create blocks.
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# All functions that have no args are interpreted as block names
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# In fact the block calls are delegated to the program which then instantiates the blocks
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def method_missing(meth, *args, &block)
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if args.length == 0
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@program.send(meth , *args , &block)
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else
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super
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end
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end
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end
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end
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49
lib/arm/call_instruction.rb
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49
lib/arm/call_instruction.rb
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@ -0,0 +1,49 @@
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require_relative "instruction"
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module Asm
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# There are only three call instructions in arm branch (b), call (bl) and syscall (swi)
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# A branch could be called a jump as it has no notion of returning
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# A call has the bl code as someone thought "branch with link" is a useful name.
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# The pc is put into the link register to make a return possible
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# a return is affected by moving the stored link register into the pc, effectively a branch
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# swi (SoftWareInterrupt) or system call is how we call the kernel.
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# in Arm the register layout is different and so we have to place the syscall code into register 7
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# Registers 0-6 hold the call values as for a normal c call
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class CallInstruction < Instruction
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def assemble(io)
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case opcode
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when :b, :bl
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arg = args[0]
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if arg.is_a? Block
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diff = arg.position - self.position - 8
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arg = NumLiteral.new(diff)
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end
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if (arg.is_a?(Asm::NumLiteral))
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jmp_val = arg.value >> 2
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packed = [jmp_val].pack('l')
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# signed 32-bit, condense to 24-bit
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# TODO add check that the value fits into 24 bits
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io << packed[0,3]
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else
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raise "else not coded #{arg.inspect}"
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end
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io.write_uint8 OPCODES[opcode] | (COND_CODES[@condition_code] << 4)
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when :swi
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arg = args[0]
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if (arg.is_a?(Asm::NumLiteral))
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packed = [arg.value].pack('L')[0,3]
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io << packed
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io.write_uint8 0b1111 | (COND_CODES[@condition_code] << 4)
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else
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raise Asm::AssemblyError.new("invalid operand argument expected literal not #{arg}")
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end
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end
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end
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end#class
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end
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46
lib/arm/instruction.rb
Normal file
46
lib/arm/instruction.rb
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@ -0,0 +1,46 @@
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require_relative "assembly_error"
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require_relative "arm_machine"
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module Asm
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class Code ; end
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# Not surprisingly represents an cpu instruction.
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# This is an abstract base class, with derived classes
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# Logic / Move / Compare / Stack / Memory (see there)
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#
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# Opcode is a (<= three) letter accronym (same as in assembly code). Though in arm, suffixes can
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# make the opcode longer, we chop those off in the constructor
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# Argurments are registers or labels or string/num Literals
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class Instruction < Code
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include ArmMachine
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COND_POSTFIXES = Regexp.union( COND_CODES.keys.collect{|k|k.to_s} ).source
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def initialize(opcode , condition_code , update_status , args)
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@update_status_flag = update_status
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@condition_code = condition_code.to_sym
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@opcode = opcode
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@args = args
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@operand = 0
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end
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attr_reader :opcode, :args
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# Many arm instructions may be conditional, where the default condition is always (al)
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# ArmMachine::COND_CODES names them, and this attribute reflects it
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attr_reader :condition_code
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attr_reader :operand
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# Logic instructions may be executed with or without affecting the status register
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# Only when an instruction affects the status is a subsequent compare instruction effective
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# But to make the conditional execution (see cond) work for more than one instruction, one needs to
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# be able to execute without changing the status
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attr_reader :update_status_flag
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# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
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def length
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4
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end
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end
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end
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107
lib/arm/logic_instruction.rb
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107
lib/arm/logic_instruction.rb
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require_relative "instruction"
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module Asm
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# ADDRESSING MODE 1
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# Logic ,Maths, Move and compare instructions (last three below)
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class LogicInstruction < Instruction
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def initialize(opcode , condition_code , update_status , args)
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super(opcode , condition_code , update_status , args)
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@rn = nil
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@i = 0
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@rd = args[0]
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end
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attr_accessor :i, :rn, :rd
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# Build representation for source value
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def build
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@rn = args[1]
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do_build args[2]
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end
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#(stays in subclases, while build is overriden to provide different arguments)
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def do_build(arg)
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if arg.is_a?(Asm::StringLiteral)
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# do pc relative addressing with the difference to the instuction
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# 8 is for the funny pipeline adjustment (ie oc pointing to fetch and not execute)
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arg = Asm::NumLiteral.new( arg.position - self.position - 8 )
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end
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if (arg.is_a?(Asm::NumLiteral))
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if (arg.value.fits_u8?)
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# no shifting needed
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@operand = arg.value
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@i = 1
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elsif (op_with_rot = calculate_u8_with_rr(arg))
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@operand = op_with_rot
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@i = 1
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else
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raise Asm::AssemblyError.new("cannot fit numeric literal argument in operand #{arg}")
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end
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elsif (arg.is_a?(Asm::Register))
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@operand = arg
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@i = 0
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elsif (arg.is_a?(Asm::Shift))
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rm_ref = arg.argument
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@i = 0
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shift_op = {'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100,
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'ror' => 0b110, 'rrx' => 0b110}[arg.type]
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if (arg.type == 'ror' and arg.value.nil?)
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# ror #0 == rrx
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raise Asm::AssemblyError.new('cannot rotate by zero', arg)
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end
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arg1 = arg.value
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if (arg1.is_a?(Asm::NumLiteral))
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if (arg1.value >= 32)
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raise Asm::AssemblyError.new('cannot shift by more than 31', arg1)
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end
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shift_imm = arg1.value
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elsif (arg1.is_a?(Asm::Register))
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shift_op val |= 0x1;
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shift_imm = arg1.number << 1
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elsif (arg.type == 'rrx')
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shift_imm = 0
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end
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@operand = rm_ref | (shift_op << 4) | (shift_imm << 4+3)
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else
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raise Asm::AssemblyError.new("invalid operand argument #{arg.inspect}")
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end
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end
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def assemble(io)
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build
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instuction_class = 0b00 # OPC_DATA_PROCESSING
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val = operand.is_a?(Register) ? operand.bits : operand
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val |= (rd.bits << 12)
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val |= (rn.bits << 12+4)
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val |= (update_status_flag << 12+4+4)#20
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val |= (op_bit_code << 12+4+4 +1)
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val |= (i << 12+4+4 +1+4)
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val |= (instuction_class << 12+4+4 +1+4+1)
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val |= (cond_bit_code << 12+4+4 +1+4+1+2)
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io.write_uint32 val
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end
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end
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class CompareInstruction < LogicInstruction
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def initialize(opcode , condition_code , update_status , args)
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super(opcode , condition_code , update_status , args)
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@update_status_flag = 1
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@rn = args[0]
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@rd = reg "r0"
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end
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def build
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do_build args[1]
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end
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end
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class MoveInstruction < LogicInstruction
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def initialize(opcode , condition_code , update_status , args)
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super(opcode , condition_code , update_status , args)
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@rn = reg "r0" # register zero = zero bit pattern
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end
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def build
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do_build args[1]
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end
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end
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end
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80
lib/arm/memory_instruction.rb
Normal file
80
lib/arm/memory_instruction.rb
Normal file
@ -0,0 +1,80 @@
|
||||
require "asm/nodes"
|
||||
require_relative "instruction"
|
||||
|
||||
module Asm
|
||||
# ADDRESSING MODE 2
|
||||
# Implemented: immediate offset with offset=0
|
||||
class MemoryInstruction < Instruction
|
||||
|
||||
def initialize(opcode , condition_code , update_status , args)
|
||||
super(opcode , condition_code , update_status , args)
|
||||
@i = 0 #I flag (third bit)
|
||||
@pre_post_index = 0 #P flag
|
||||
@add_offset = 0 #U flag
|
||||
@byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
|
||||
@w = 0 #W flag
|
||||
@is_load = opcode.to_s[0] == "l" ? 1 : 0 #L (load) flag
|
||||
@rn = reg "r0" # register zero = zero bit pattern
|
||||
@rd = reg "r0" # register zero = zero bit pattern
|
||||
end
|
||||
attr_accessor :i, :pre_post_index, :add_offset,
|
||||
:byte_access, :w, :is_load, :rn, :rd
|
||||
|
||||
# Build representation for target address
|
||||
def build
|
||||
if( @is_load )
|
||||
@rd = args[0]
|
||||
arg = args[1]
|
||||
else #store
|
||||
@rd = args[1]
|
||||
arg = args[0]
|
||||
end
|
||||
#str / ldr are _serious instructions. With BIG possibilities not half are implemented
|
||||
if (arg.is_a?(Asm::Register))
|
||||
@rn = arg
|
||||
if(arg.offset != 0)
|
||||
@operand = arg.offset
|
||||
if (@operand < 0)
|
||||
@add_offset = 0
|
||||
#TODO test/check/understand
|
||||
@operand *= -1
|
||||
else
|
||||
@add_offset = 1
|
||||
end
|
||||
if (@operand.abs > 4095)
|
||||
raise Asm::AssemblyError.new("reference offset too large/small (max 4095) #{argr.right}" )
|
||||
end
|
||||
end
|
||||
elsif (arg.is_a?(Asm::Label) or arg.is_a?(Asm::NumLiteral))
|
||||
@pre_post_index = 1
|
||||
@rn = pc
|
||||
@use_addrtable_reloc = true
|
||||
@addrtable_reloc_target = arg
|
||||
else
|
||||
raise Asm::AssemblyError.new("invalid operand argument #{arg.inspect}")
|
||||
end
|
||||
end
|
||||
|
||||
def assemble(io)
|
||||
build
|
||||
#not sure about these 2 constants. They produce the correct output for str r0 , r1
|
||||
# but i can't help thinking that that is because they are not used in that instruction and
|
||||
# so it doesn't matter. Will see
|
||||
@add_offset = 1
|
||||
@pre_post_index = 1
|
||||
instuction_class = 0b01 # OPC_MEMORY_ACCESS
|
||||
val = operand
|
||||
val |= (rd.bits << 12 )
|
||||
val |= (rn.bits << 12+4) #16
|
||||
val |= (is_load << 12+4 +4)
|
||||
val |= (w << 12+4 +4+1)
|
||||
val |= (byte_access << 12+4 +4+1+1)
|
||||
val |= (add_offset << 12+4 +4+1+1+1)
|
||||
val |= (pre_post_index << 12+4 +4+1+1+1+1)#24
|
||||
val |= (i << 12+4 +4+1+1+1+1 +1)
|
||||
val |= (instuction_class<<12+4 +4+1+1+1+1 +1+1)
|
||||
val |= (cond_bit_code << 12+4 +4+1+1+1+1 +1+1+2)
|
||||
io.write_uint32 val
|
||||
end
|
||||
end
|
||||
end
|
44
lib/arm/nodes.rb
Normal file
44
lib/arm/nodes.rb
Normal file
@ -0,0 +1,44 @@
|
||||
module Asm
|
||||
|
||||
class Shift
|
||||
attr_accessor :type, :value, :argument
|
||||
end
|
||||
|
||||
# Registers have off course a name (r1-16 for arm)
|
||||
# but also refer to an address. In other words they can be an operand for instructions.
|
||||
# Arm has addressing modes abound, and so can add to a register before actually using it
|
||||
# If can actually shift or indeed shift what it adds, but not implemented
|
||||
class Register
|
||||
attr_accessor :name , :offset , :bits
|
||||
def initialize name , bits
|
||||
@name = name
|
||||
@bits = bits
|
||||
@offset = 0
|
||||
end
|
||||
|
||||
# this is for the dsl, so we can write pretty code like r1 + 4
|
||||
# when we want to access the next word (4) after r1
|
||||
def + number
|
||||
@offset = number
|
||||
self
|
||||
end
|
||||
end
|
||||
|
||||
# maybe not used at all as code_gen::instruction raises if used.
|
||||
# instead now using Arrays
|
||||
class RegisterList
|
||||
attr_accessor :registers
|
||||
def initialize regs
|
||||
@registers = regs
|
||||
regs.each{ |reg| raise "not a reg #{sym} , #{reg}" unless reg.is_a?(Asm::Register) }
|
||||
end
|
||||
end
|
||||
|
||||
class NumLiteral
|
||||
attr_accessor :value
|
||||
def initialize val
|
||||
@value = val
|
||||
end
|
||||
end
|
||||
|
||||
end
|
58
lib/arm/stack_instruction.rb
Normal file
58
lib/arm/stack_instruction.rb
Normal file
@ -0,0 +1,58 @@
|
||||
require_relative "instruction"
|
||||
|
||||
module Asm
|
||||
# ADDRESSING MODE 4
|
||||
class StackInstruction < Instruction
|
||||
|
||||
def initialize(opcode , condition_code , update_status , args)
|
||||
super(opcode , condition_code , update_status , args)
|
||||
@update_status_flag= 0
|
||||
@rn = reg "r0" # register zero = zero bit pattern
|
||||
# downward growing, decrement before memory access
|
||||
# official ARM style stack as used by gas
|
||||
@write_base = 1
|
||||
if (opcode == :push)
|
||||
@pre_post_index = 1
|
||||
@up_down = 0
|
||||
@is_pop = 0
|
||||
else #pop
|
||||
@pre_post_index = 0
|
||||
@up_down = 1
|
||||
@is_pop = 1
|
||||
end
|
||||
end
|
||||
attr_accessor :pre_post_index, :up_down,
|
||||
:update_status_flag, :write_base, :is_pop, :rn
|
||||
|
||||
def assemble(io)
|
||||
build
|
||||
instuction_class = 0b10 # OPC_STACK
|
||||
cond = @condition_code.is_a?(Symbol) ? COND_CODES[@condition_code] : @condition_code
|
||||
rn = reg "sp" # sp register
|
||||
#assemble of old
|
||||
val = operand
|
||||
val |= (rn.bits << 16)
|
||||
val |= (is_pop << 16+4) #20
|
||||
val |= (write_base << 16+4+ 1)
|
||||
val |= (update_status_flag << 16+4+ 1+1)
|
||||
val |= (up_down << 16+4+ 1+1+1)
|
||||
val |= (pre_post_index << 16+4+ 1+1+1+1)#24
|
||||
val |= (instuction_class << 16+4+ 1+1+1+1 +2)
|
||||
val |= (cond << 16+4+ 1+1+1+1 +2+2)
|
||||
io.write_uint32 val
|
||||
end
|
||||
|
||||
private
|
||||
# Build representation for source value
|
||||
def build
|
||||
if (args.is_a?(Array))
|
||||
@operand = 0
|
||||
args.each do |reg |
|
||||
@operand |= (1 << reg.bits)
|
||||
end
|
||||
else
|
||||
raise Asm::AssemblyError.new("invalid operand argument #{args.inspect}")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
30
lib/arm/string_literal.rb
Normal file
30
lib/arm/string_literal.rb
Normal file
@ -0,0 +1,30 @@
|
||||
require_relative "../vm/code"
|
||||
|
||||
module Asm
|
||||
# The name really says it all.
|
||||
# The only interesting thing is storage.
|
||||
# Currently string are stored "inline" , ie in the code segment.
|
||||
# Mainly because that works an i aint no elf expert.
|
||||
|
||||
class StringLiteral < Vm::Code
|
||||
|
||||
# currently aligned to 4 (ie padded with 0) and off course 0 at the end
|
||||
def initialize(str)
|
||||
length = str.length
|
||||
# rounding up to the next 4 (always adding one for zero pad)
|
||||
pad = ((length / 4 ) + 1 ) * 4 - length
|
||||
raise "#{pad} #{self}" unless pad >= 1
|
||||
@string = str + "\x00" * pad
|
||||
end
|
||||
|
||||
# the strings length plus padding
|
||||
def length
|
||||
@string.length
|
||||
end
|
||||
|
||||
# just writing the string
|
||||
def assemble(io)
|
||||
io << @string
|
||||
end
|
||||
end
|
||||
end
|
Loading…
Reference in New Issue
Block a user